Player Matchup

Tyr
Tyr
Gold IV
MonsTeeRz-
Tyr
Gold IV
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 36L
1,726 MMR
Party 2
Bacchus
Bacchus
Gold I
MoreThanRevenge
Bacchus
Gold I
Level 161
God Stats
2W - 2L
1,693 SR
Queue Stats
126W - 118L
1,689 MMR
Solo
Anhur
Anhur
Gold II
TheDazzLY
Anhur
Gold II
Level 159
God Stats
10W - 4L
1,735 SR
Queue Stats
147W - 150L
1,657 MMR
Party 2
Poseidon
Poseidon
Gold I
i P H 3 N l X
Poseidon
Gold I
Level 99
God Stats
1W - 2L
1,587 SR
Queue Stats
209W - 210L
1,751 MMR
Solo
Bastet
Bastet
Gold II
stupidо
Bastet
Gold II
Level 111
God Stats
0W - 3L
1,300 SR
Queue Stats
123W - 109L
1,699 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,563 SR
1,704 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,814 SR
1,706 MMR
Hachiman
Hachiman
Gold I
AhmadAlmadani
Hachiman
Gold I
Level 139
God Stats
6W - 2L
1,900 SR
Queue Stats
138W - 136L
1,587 MMR
Party 1
Ares
Ares
Platinum V
BullseyeBobby
Ares
Platinum V
Level 66
God Stats
6W - 0L
1,983 SR
Queue Stats
72W - 64L
1,733 MMR
Solo
Bakasura
Bakasura
Platinum V
DaRealAce
Bakasura
Platinum V
Level 159
God Stats
14W - 12L
1,651 SR
Queue Stats
270W - 258L
1,742 MMR
Solo
Chang'e
Chang'e
Gold V
Mooncαke
Chang'e
Gold V
Level 152
God Stats
2W - 0L
1,814 SR
Queue Stats
11W - 9L
1,687 MMR
Solo
Thanatos
Thanatos
Platinum II
louitheexecuter
Thanatos
Platinum II
Level 173
God Stats
32W - 21L
1,724 SR
Queue Stats
234W - 212L
1,782 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,438
496
7,567
18,697
21,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
0 / 3 / 2
7,191
423
7,360
16,881
16,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
TheDazzLY
Anhur
12
1 / 5 / 2
7,806
459
7,843
11,348
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
i P H 3 N l X
Poseidon
12
0 / 8 / 0
7,183
423
3,388
11,282
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
stupidо
Bastet
15
4 / 5 / 1
8,349
491
11,821
19,729
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
HeimdallrThothNikeMaman Brigitte

VS

Bans
AwilixAthenaJanusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AhmadAlmadani
Hachiman
16
1 / 1 / 2
10,171
598
14,125
14,830
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 9
10,509
618
11,483
14,328
14,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
DaRealAce
Bakasura
18
6 / 2 / 3
10,873
640
18,265
20,017
14,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Mooncαke
Chang'e
17
5 / 0 / 7
10,396
612
9,398
8,031
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
18
3 / 1 / 6
9,706
571
4,809
10,936
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
22
22
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AhmadAlmadani
Hachiman
1
1
2
2
W
7
1
9
11.5
W
Bakasura
DaRealAce
Bakasura
6
2
3
3.75
L
0
1
0
0
W
Chang'e
Mooncαke
Chang'e
5
0
7
8.5
L
0
3
2
0.33
L
Anhur
TheDazzLY
Anhur
1
5
2
0.4
L
Poseidon
i P H 3 N l X
Poseidon
0
8
0
0
W
Thanatos
3
1
6
6
L
Bastet
stupidо
Bastet
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
58,080
77,937
Taken
68,142
54,524
Mitigated
44,215
20,011
Healing
40,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AhmadAlmadani
Hachiman
14,125
9,813
0
7,712
14,830
6,257
0
0
14,830
0
86,103
W
11,483
822
0
2,133
14,328
14,940
0
4,131
10,197
33,559
0
W
Bakasura
DaRealAce
Bakasura
18,265
10,711
0
10,954
20,017
14,270
567
3,923
16,094
0
82,203
L
7,567
451
0
7,020
18,697
21,145
0
537
18,160
0
65,372
W
Chang'e
Mooncαke
Chang'e
9,398
631
5,020
4,648
8,031
3,594
376
1,854
6,177
83,673
2,606
L
7,360
1,553
369
2,841
16,881
16,677
0
7,443
8,108
25,953
1,525
L
Anhur
TheDazzLY
Anhur
7,843
3,704
0
2,369
11,348
3,976
578
1,021
9,357
0
57,633
L
Poseidon
i P H 3 N l X
Poseidon
3,388
170
0
508
11,282
4,350
0
8,000
2,594
53,428
0
W
Thanatos
4,809
1,016
0
10,213
10,936
5,154
0
1,163
9,773
0
95,510
L
Bastet
stupidо
Bastet
11,821
3,153
0
6,904
19,729
8,376
5
2,673
15,710
0
78,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
51,655
467
Minions Killed
616
0
Camps Cleared
0
1,689,832
Distance Traveled
1,879,335
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,171
598
133
8
0
319,701
0
W
Ares
10,509
618
32
2
0
356,985
7
W
Bakasura
10,873
640
162
10
0
402,639
0
L
Tyr
8,438
496
119
7
0
379,420
2
W
Chang'e
10,396
612
162
10
0
370,653
0
L
Bacchus
7,191
423
35
2
0
371,777
1
L
Anhur
7,806
459
96
6
0
280,687
6
L
Poseidon
7,183
423
93
5
0
303,864
3
W
Thanatos
9,706
571
127
7
0
429,357
0
L
Bastet
8,349
491
124
7
0
354,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role