Player Matchup

Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 146
God Stats
299W - 259L
1,649 SR
Queue Stats
722W - 757L
1,457 Elo+
Solo
Hera
Hera
Notyalc2
Hera
Level 63
God Stats
1W - 0L
1,435 SR
Queue Stats
53W - 50L
1,364 Elo+
Party 2
Surtr
Surtr
Obliterate4Q
Surtr
Level 97
God Stats
31W - 18L
1,627 SR
Queue Stats
78W - 72L
1,500 Elo+
Solo
Bellona
Bellona
TotableVeil9488
Bellona
Level 90
God Stats
6W - 8L
1,598 SR
Queue Stats
59W - 62L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
champ1276
Danzaburou
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,439 Elo+
Party 2
Team Averages
Level 92
1,562 SR
1,428 Elo+

VS

Team Averages
Level 114
1,521 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
A1 the SauceMan
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,506 Elo+
Party 1
Ymir
Ymir
Dr Dirtnap
Ymir
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 76L
1,454 Elo+
Party 1
Chernobog
Chernobog
FelicityFortune
Chernobog
Level 122
God Stats
6W - 4L
1,605 SR
Queue Stats
119W - 106L
1,545 Elo+
Solo
Hel
Hel
LolitheKing82
Hel
Level 109
God Stats
0W - 6L
1,500 SR
Queue Stats
38W - 40L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,302
573
5,324
3,406
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
10
2 / 0 / 1
6,073
552
3,476
5,724
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 2
6,496
591
6,264
7,619
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 0 / 0
6,662
606
7,290
9,435
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
champ1276
Danzaburou
10
0 / 1 / 2
5,047
459
2,671
6,507
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 1
5,436
494
2,565
8,000
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
A1 the SauceMan
Erlang Shen
11
0 / 1 / 0
6,015
547
3,149
10,516
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 3 / 0
4,966
451
3,551
10,003
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
FelicityFortune
Chernobog
11
0 / 0 / 0
6,039
549
6,141
6,233
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 0
5,894
536
2,345
4,909
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Erlang Shen
A1 the SauceMan
Erlang Shen
0
1
0
0
W
1
1
5
3.5
L
0
3
0
0
L
Chernobog
FelicityFortune
Chernobog
0
0
0
0
L
1
3
0
0.33
W
Hera
2
0
1
2.5
W
3
0
2
4
W
2
0
0
2
W
Danzaburou
champ1276
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
17,751
32,691
Taken
39,661
22,172
Mitigated
23,241
13,215
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,565
411
0
3,858
8,000
5,314
0
1,295
6,400
30,959
1,000
L
Erlang Shen
A1 the SauceMan
Erlang Shen
3,149
1,649
0
4,333
10,516
8,039
0
494
9,212
0
40,107
W
5,324
1,056
0
658
3,406
1,131
438
2,161
1,245
37,619
0
L
3,551
824
190
1,661
10,003
5,914
0
2,194
7,669
18,126
0
L
Chernobog
FelicityFortune
Chernobog
6,141
2,449
0
3,481
6,233
2,266
632
1,617
4,532
0
49,325
L
2,345
159
333
1,358
4,909
1,708
0
2,413
2,264
36,813
1,658
W
Hera
3,476
627
0
2,800
5,724
3,759
100
1,811
3,913
24,854
1,284
W
6,264
2,756
161
4,887
7,619
3,706
507
1,180
6,439
618
57,834
W
7,290
2,210
0
2,525
9,435
10,682
0
1,248
8,187
0
46,841
W
Danzaburou
champ1276
Danzaburou
2,671
968
0
2,184
6,507
2,894
156
1,687
4,820
0
24,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
28,350
312
Minions Killed
305
0
Camps Cleared
0
1,045,752
Distance Traveled
1,110,580
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,436
494
57
5
0
233,250
2
L
Erlang Shen
6,015
547
65
6
0
236,537
0
W
Nu Wa
6,302
573
69
6
0
174,992
0
L
Ymir
4,966
451
24
2
0
220,529
4
L
Chernobog
6,039
549
88
8
0
224,437
0
L
Hel
5,894
536
71
6
0
195,827
3
W
Hera
6,073
552
25
2
0
192,435
2
W
Surtr
6,496
591
90
8
0
262,235
0
W
Bellona
6,662
606
84
8
0
220,376
0
W
Danzaburou
5,047
459
44
4
0
195,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role