Player Matchup

Set
Set
Divine3687
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
MadTingMomo
Bastet
Level 126
God Stats
11W - 7L
1,585 SR
Queue Stats
50W - 46L
1,453 Elo+
Party 1
Anhur
Anhur
RaidingHerJungle
Anhur
Level 129
God Stats
33W - 44L
1,479 SR
Queue Stats
114W - 151L
1,431 Elo+
Party 1
King Arthur
King Arthur
bobego1
King Arthur
Level 157
God Stats
9W - 12L
1,570 SR
Queue Stats
239W - 274L
1,544 Elo+
Party 1
Atlas
Atlas
wowie_woah-
Atlas
Level 108
God Stats
27W - 25L
1,650 SR
Queue Stats
145W - 148L
1,540 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,494 Elo+

VS

Team Averages
Level 133
1,562 SR
1,526 Elo+
Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
L4MPS
Tsukuyomi
Level 104
God Stats
8W - 6L
1,685 SR
Queue Stats
75W - 53L
1,568 Elo+
Solo
Bacchus
Bacchus
MrSoloDolo5165
Bacchus
Level 154
God Stats
65W - 58L
1,564 SR
Queue Stats
835W - 818L
1,512 Elo+
Solo
Raijin
Raijin
SunsetMax
Raijin
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 269L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
XoxSabreWulfxoX
Sun Wukong
Level 147
God Stats
119W - 81L
1,561 SR
Queue Stats
295W - 280L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,536
569
6,090
11,188
7,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bastet
14
5 / 2 / 5
8,543
570
7,776
9,528
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 5
8,504
567
8,143
5,747
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
bobego1
King Arthur
14
1 / 1 / 4
8,882
592
10,474
12,276
12,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 7
7,923
528
8,031
13,031
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 3 / 3
7,049
470
4,135
10,954
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
L4MPS
Tsukuyomi
14
3 / 6 / 3
7,665
511
7,837
15,009
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
6,732
449
7,360
12,979
14,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
SunsetMax
Raijin
12
2 / 2 / 0
7,726
515
3,125
6,262
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
XoxSabreWulfxoX
Sun Wukong
15
0 / 1 / 1
8,354
557
5,535
13,875
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
8
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
3
0.5
W
5
2
3
3.25
L
Tsukuyomi
L4MPS
Tsukuyomi
3
6
3
0.75
W
Bastet
5
2
5
3.75
L
2
3
3
1.17
W
2
0
5
4.5
L
Raijin
SunsetMax
Raijin
2
2
0
1
L
Sun Wukong
XoxSabreWulfxoX
Sun Wukong
0
1
1
0.5
W
King Arthur
bobego1
King Arthur
1
1
4
3
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
27,992
51,770
Taken
59,079
37,390
Mitigated
39,781
10,129
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,135
1,945
0
3,432
10,954
3,738
0
1,746
9,208
0
57,947
W
6,090
1,708
0
1,674
11,188
7,698
0
4,303
6,797
0
69,701
L
Tsukuyomi
L4MPS
Tsukuyomi
7,837
1,318
0
5,655
15,009
5,778
18
1,665
13,344
0
57,977
W
Bastet
7,776
2,402
0
1,568
9,528
4,033
0
1,986
7,375
0
59,617
L
7,360
810
0
2,306
12,979
14,430
0
1,997
10,982
20,491
0
W
8,143
4,059
0
2,385
5,747
2,591
445
1,239
4,470
0
74,742
L
Raijin
SunsetMax
Raijin
3,125
300
0
570
6,262
2,384
312
474
5,788
52,029
946
L
Sun Wukong
XoxSabreWulfxoX
Sun Wukong
5,535
1,080
0
2,018
13,875
13,451
0
2,280
11,595
0
81,919
W
King Arthur
bobego1
King Arthur
10,474
1,017
0
1,525
12,276
12,998
0
221
11,475
1,085
73,045
W
8,031
2,966
157
2,820
13,031
10,070
99
2,659
9,760
30,493
1,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
37,526
481
Minions Killed
476
0
Camps Cleared
0
1,443,911
Distance Traveled
1,360,955
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,049
470
96
6
0
294,728
0
W
Set
8,536
569
120
8
0
297,024
1
L
Tsukuyomi
7,665
511
96
6
0
325,327
0
W
Bastet
8,543
570
77
5
0
302,692
0
L
Bacchus
6,732
449
27
2
0
254,967
2
W
Anhur
8,504
567
122
8
0
281,769
7
L
Raijin
7,726
515
107
7
0
185,999
0
L
Sun Wukong
8,354
557
150
10
0
299,934
0
W
King Arthur
8,882
592
129
9
0
272,860
1
W
Atlas
7,923
528
33
2
0
289,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role