Player Matchup

Osiris
Osiris
DjembaDjemba95
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,384 Elo+
Party 4
Thor
Thor
Thibbers
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 4
Janus
Janus
Uniki_Nova
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 37L
1,389 Elo+
Party 2
Sobek
Sobek
jacob700017
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,389 Elo+
Party 2
Cupid
Cupid
veerq
Cupid
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 56L
1,339 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,406 Elo+

VS

Team Averages
Level 74
1,380 SR
1,455 Elo+
Nut
Nut
 
Nut
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Dk_Don_Pablo
Ares
Level 124
God Stats
3W - 2L
1,281 SR
Queue Stats
9W - 12L
1,502 Elo+
Party 1
Ra
Ra
Lunkelii
Ra
Level 41
God Stats
4W - 3L
1,305 SR
Queue Stats
206W - 222L
1,450 Elo+
Party 3
Thanatos
Thanatos
XitoFloow
Thanatos
Level 18
God Stats
3W - 4L
1,314 SR
Queue Stats
30W - 35L
1,376 Elo+
Party 3
Anubis
Anubis
the wolfman2005
Anubis
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 140L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,817
582
5,481
11,047
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
2 / 3 / 0
5,480
548
3,597
9,892
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
10
0 / 2 / 0
5,687
569
3,548
4,622
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
5,051
505
3,391
10,634
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
veerq
Cupid
7
0 / 4 / 1
4,630
463
2,142
6,500
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 0 / 7
6,381
638
5,880
4,812
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
5 / 1 / 2
6,251
625
3,505
6,141
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 3
5,733
573
3,568
7,362
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
XitoFloow
Thanatos
12
5 / 1 / 0
6,131
613
3,642
9,779
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 1
6,139
614
6,588
8,378
4,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
15
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
7
5.5
L
2
2
2
1.5
W
5
1
2
6
W
1
0
3
2.5
L
Thor
2
3
0
0.67
L
Janus
0
2
0
0
W
Thanatos
XitoFloow
Thanatos
5
1
0
5
L
1
4
0
0.25
W
2
3
1
0.83
L
Cupid
veerq
Cupid
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
23,183
42,695
Taken
36,472
23,270
Mitigated
17,479
10,975
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,880
4,362
0
2,600
4,812
1,777
0
1,175
3,605
0
46,028
L
5,481
1,789
0
3,712
11,047
7,532
0
4,909
6,138
0
35,633
W
3,505
326
0
1,605
6,141
4,330
0
1,913
4,148
16,176
0
W
3,568
306
216
3,103
7,362
2,741
0
2,459
4,535
39,781
276
L
Thor
3,597
824
0
1,590
9,892
4,005
0
1,973
7,893
0
37,568
L
Janus
3,548
98
0
505
4,622
1,539
0
2,178
2,383
37,027
994
W
Thanatos
XitoFloow
Thanatos
3,642
639
0
8,723
9,779
4,462
0
41
9,738
0
45,657
L
3,391
649
121
3,295
10,634
8,286
0
3,830
6,804
16,722
1,835
W
6,588
428
0
3,019
8,378
4,169
0
508
7,870
39,973
565
L
Cupid
veerq
Cupid
2,142
1,525
29
1,723
6,500
1,908
0
542
5,958
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
30,635
238
Minions Killed
290
0
Camps Cleared
0
916,592
Distance Traveled
1,018,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,381
638
74
7
0
177,943
1
L
Osiris
5,817
582
62
6
0
198,481
0
W
Ares
6,251
625
16
2
0
208,234
0
W
Ra
5,733
573
64
6
0
218,653
2
L
Thor
5,480
548
54
5
0
177,016
0
L
Janus
5,687
569
74
7
0
202,769
2
W
Thanatos
6,131
613
71
7
0
241,612
0
L
Sobek
5,051
505
15
2
0
178,606
0
W
Anubis
6,139
614
65
7
0
172,124
0
L
Cupid
4,630
463
33
3
0
159,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role