Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Dacomao
Merlin
Gold V
Level 129
God Stats
5W - 4L
1,421 SR
Queue Stats
25W - 18L
1,551 MMR
Solo
Loki
Loki
Gold V
HotChilieMachine
Loki
Gold V
Level 122
God Stats
2W - 1L
1,559 SR
Queue Stats
25W - 26L
1,537 MMR
Solo
Nike
Nike
Bronze III
RASTAADADDY
Nike
Bronze III
Level 204
God Stats
17W - 19L
1,500 SR
Queue Stats
305W - 306L
1,546 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 163
1,496 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,477 SR
1,536 MMR
Set
Set
Gold II
 
Set
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold III
Deos_Syje
Anhur
Gold III
Level 148
God Stats
15W - 14L
1,524 SR
Queue Stats
292W - 293L
1,520 MMR
Solo
Kukulkan
Kukulkan
Gold II
Hauptinator
Kukulkan
Gold II
Level 158
God Stats
0W - 1L
1,269 SR
Queue Stats
224W - 216L
1,649 MMR
Party 1
Sol
Sol
Gold I
Hitzu
Sol
Gold I
Level 159
God Stats
114W - 95L
1,591 SR
Queue Stats
161W - 154L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
3,254
651
1,894
4,218
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
 
Izanami
5
0 / 3 / 0
3,025
605
1,306
3,461
1,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Dacomao
Merlin
7
0 / 1 / 1
3,726
745
335
2,054
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
3,509
702
471
2,788
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,488
698
320
3,123
1,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraAthenaAwilixAres

VS

Bans
ThorTsukuyomiAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
4 / 0 / 0
4,247
849
2,939
3,575
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
 
Bastet
1
0 / 0 / 0
2,428
486
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
Deos_Syje
Anhur
1
0 / 0 / 0
2,403
481
0
0
0
Kukulkan
Hauptinator
Kukulkan
1
0 / 0 / 0
2,428
486
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Hitzu
Sol
7
1 / 1 / 2
3,650
730
4,101
5,345
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
6
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
W
Izanami
 
Izanami
0
3
0
0
L
Set
 
Set
4
0
0
4
L
Bastet
 
Bastet
0
0
0
0
W
Merlin
Dacomao
Merlin
0
1
1
0.5
L
Anhur
Deos_Syje
Anhur
0
0
0
0
L
Kukulkan
Hauptinator
Kukulkan
0
0
0
0
L
Sol
Hitzu
Sol
1
1
2
2
W
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,326
Damage
7,040
15,644
Taken
8,920
7,539
Mitigated
3,044
4,245
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,894
384
0
1,265
4,218
3,380
0
1,573
2,645
7,170
0
W
Izanami
 
Izanami
1,306
946
0
525
3,461
1,124
0
2,157
1,304
0
18,073
L
Set
 
Set
2,939
1,272
0
1,471
3,575
1,499
0
596
2,876
0
16,610
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Dacomao
Merlin
335
0
0
605
2,054
626
0
297
1,757
16,920
1,376
L
Anhur
Deos_Syje
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Hauptinator
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Sol
Hitzu
Sol
4,101
2,380
0
3,366
5,345
1,545
0
1,624
3,721
23,533
0
W
471
183
0
992
2,788
746
0
74
2,714
0
20,882
W
320
47
0
858
3,123
1,663
0
0
3,123
0
19,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,002
Gold Earned
15,156
145
Minions Killed
59
0
Camps Cleared
0
523,596
Distance Traveled
289,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,254
651
8
2
0
111,433
0
W
Izanami
3,025
605
31
6
0
92,020
0
L
Set
4,247
849
33
7
0
122,120
0
L
Bastet
2,428
486
0
0
0
21,285
0
W
Merlin
3,726
745
48
10
0
101,105
0
L
Anhur
2,403
481
0
0
0
227
0
L
Kukulkan
2,428
486
0
0
0
45,043
0
L
Sol
3,650
730
26
5
0
100,480
0
W
Loki
3,509
702
35
7
0
131,744
0
W
Nike
3,488
698
23
5
0
87,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role