Player Matchup

Cu Chulainn
Cu Chulainn
Kidkhaos2000
Cu Chulainn
Level 66
God Stats
11W - 12L
1,115 SR
Queue Stats
68W - 77L
1,451 Elo+
Party 1
Charybdis
Charybdis
TAHDAH75
Charybdis
Level 47
God Stats
7W - 2L
1,405 SR
Queue Stats
128W - 133L
1,443 Elo+
Party 1
Shiva
Shiva
ThyAlmightyDerp
Shiva
Level 86
God Stats
50W - 29L
1,586 SR
Queue Stats
100W - 106L
1,403 Elo+
Party 1
King Arthur
King Arthur
caius473
King Arthur
Level 87
God Stats
7W - 7L
1,594 SR
Queue Stats
116W - 126L
1,474 Elo+
Party 1
Anubis
Anubis
x3ropheonix
Anubis
Level 123
God Stats
6W - 0L
1,860 SR
Queue Stats
123W - 142L
1,453 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,445 Elo+

VS

Team Averages
Level 82
1,538 SR
1,574 Elo+
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BolognaPony9in
Ymir
Level 104
God Stats
11W - 8L
1,541 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 2
Chaac
Chaac
IceSugarBird
Chaac
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
95W - 98L
1,619 Elo+
Party 3
Arachne
Arachne
Mushhum
Arachne
Level 69
God Stats
7W - 4L
1,612 SR
Queue Stats
38W - 25L
1,758 Elo+
Party 3
Neith
Neith
Thisslestar
Neith
Level 106
God Stats
9W - 8L
1,537 SR
Queue Stats
26W - 20L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kidkhaos2000
Cu Chulainn
14
4 / 1 / 4
9,062
566
11,025
18,916
18,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
TAHDAH75
Charybdis
14
1 / 4 / 4
7,707
482
3,616
10,606
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 1 / 4
10,316
645
12,551
15,712
8,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
caius473
King Arthur
14
1 / 1 / 5
8,226
514
5,879
11,871
7,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
14
4 / 5 / 3
7,889
493
8,106
11,967
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 4 / 2
8,278
517
7,444
9,728
3,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 4 / 2
6,846
428
4,863
10,920
8,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
8,006
500
9,325
15,282
10,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Mushhum
Arachne
14
5 / 5 / 2
8,347
522
12,070
17,119
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 0
7,880
493
8,088
10,263
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
12
12
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
2
0.75
L
1
4
2
0.5
L
0
4
2
0.25
W
Cu Chulainn
Kidkhaos2000
Cu Chulainn
4
1
4
6
L
Arachne
Mushhum
Arachne
5
5
2
1.2
W
Charybdis
TAHDAH75
Charybdis
1
4
4
0.75
L
4
4
0
1
W
11
1
4
13
W
King Arthur
caius473
King Arthur
1
1
5
3.5
W
Anubis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
41,790
69,072
Taken
63,312
47,442
Mitigated
32,402
19,609
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,444
379
70
2,643
9,728
3,987
280
1,998
7,410
52,689
3,480
L
4,863
0
198
1,172
10,920
8,504
90
1,518
9,100
39,034
2,129
L
9,325
932
0
4,318
15,282
10,283
0
689
14,593
0
58,150
W
Cu Chulainn
Kidkhaos2000
Cu Chulainn
11,025
2,143
0
2,056
18,916
18,576
0
0
18,916
5,937
52,925
L
Arachne
Mushhum
Arachne
12,070
9,806
0
4,158
17,119
6,184
0
1,278
15,746
0
64,529
W
Charybdis
TAHDAH75
Charybdis
3,616
1,543
0
3,319
10,606
4,587
747
1,702
8,904
0
51,403
L
8,088
2,559
0
1,851
10,263
3,444
654
2,218
7,659
0
50,711
W
12,551
2,184
70
6,439
15,712
8,507
917
3,028
12,684
0
96,467
W
King Arthur
caius473
King Arthur
5,879
447
0
3,604
11,871
7,752
172
4,179
7,692
0
63,054
W
Anubis
8,106
377
0
4,121
11,967
8,020
402
2,741
9,226
44,515
2,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
39,357
489
Minions Killed
392
0
Camps Cleared
0
1,489,817
Distance Traveled
1,473,706
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,278
517
85
5
0
279,220
0
L
Ymir
6,846
428
46
3
0
270,870
0
L
Chaac
8,006
500
100
6
0
323,521
0
W
Cu Chulainn
9,062
566
86
5
0
298,508
0
L
Arachne
8,347
522
91
6
0
348,756
0
W
Charybdis
7,707
482
89
6
0
275,520
1
L
Neith
7,880
493
70
4
0
251,339
0
W
Shiva
10,316
645
152
10
0
340,265
0
W
King Arthur
8,226
514
98
6
0
321,228
0
W
Anubis
7,889
493
64
4
0
254,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role