Player Matchup

Ra
Ra
FantheProYTR
Ra
Level 127
God Stats
4W - 6L
1,337 SR
Queue Stats
238W - 281L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
Kohvor
Aphrodite
Level 83
God Stats
1W - 0L
1,275 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo
Hercules
Hercules
SlayerKing23
Hercules
Level 126
God Stats
3W - 4L
1,558 SR
Queue Stats
74W - 75L
1,521 Elo+
Solo
Serqet
Serqet
Smuggyy
Serqet
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,305 Elo+
Party 1
Hachiman
Hachiman
skater18650
Hachiman
Level 147
God Stats
2W - 6L
1,349 SR
Queue Stats
392W - 387L
1,476 Elo+
Party 1
Team Averages
Level 116
1,404 SR
1,426 Elo+

VS

Team Averages
Level 96
1,532 SR
1,426 Elo+
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ASAPxHighroller
Jormungandr
Level 56
God Stats
3W - 5L
1,189 SR
Queue Stats
192W - 208L
1,466 Elo+
Party 2
Ullr
Ullr
FidelCashFlo420
Ullr
Level 58
God Stats
1W - 1L
1,702 SR
Queue Stats
265W - 282L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
VERA850
Cthulhu
Level 117
God Stats
0W - 1L
1,770 SR
Queue Stats
3W - 4L
1,210 Elo+
Solo
Zhong Kui
Zhong Kui
bresenpai
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 208L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,571
638
4,542
6,740
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Kohvor
Aphrodite
13
1 / 1 / 8
8,455
564
5,388
13,791
14,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
SlayerKing23
Hercules
14
3 / 1 / 2
8,801
587
9,239
12,435
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Smuggyy
Serqet
13
2 / 4 / 2
7,569
505
5,894
13,142
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
skater18650
Hachiman
15
3 / 0 / 4
8,988
599
14,052
10,237
4,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 4 / 1
6,531
435
5,472
12,701
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ASAPxHighroller
Jormungandr
10
0 / 3 / 3
6,671
445
7,182
11,420
9,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 2
6,977
465
5,844
10,736
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
VERA850
Cthulhu
13
3 / 2 / 0
7,695
513
8,009
11,434
10,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
bresenpai
Zhong Kui
12
0 / 2 / 1
6,817
454
4,636
9,041
6,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
1
0.63
L
Jormungandr
ASAPxHighroller
Jormungandr
0
3
3
0.5
W
4
0
0
4
L
1
2
2
1
W
Aphrodite
Kohvor
Aphrodite
1
1
8
5
W
Hercules
SlayerKing23
Hercules
3
1
2
4
W
Serqet
Smuggyy
Serqet
2
4
2
0.75
L
Cthulhu
VERA850
Cthulhu
3
2
0
1.5
L
Zhong Kui
bresenpai
Zhong Kui
0
2
1
0.25
W
Hachiman
skater18650
Hachiman
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
31,143
56,345
Taken
55,332
40,232
Mitigated
34,996
27,476
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,472
1,391
0
1,504
12,701
5,617
0
1,172
10,968
0
44,596
L
Jormungandr
ASAPxHighroller
Jormungandr
7,182
1,036
0
2,334
11,420
9,705
0
2,919
8,150
30,385
0
W
4,542
198
1,535
3,164
6,740
3,608
124
4,576
2,164
71,582
2,199
L
5,844
2,161
0
1,332
10,736
3,556
0
935
9,561
0
51,340
W
Aphrodite
Kohvor
Aphrodite
5,388
1,237
3,429
7,301
13,791
14,052
0
5,421
8,370
27,450
595
W
Hercules
SlayerKing23
Hercules
9,239
2,414
0
5,168
12,435
10,916
185
5,888
6,547
0
52,274
W
Serqet
Smuggyy
Serqet
5,894
1,950
0
1,491
13,142
7,087
0
1,874
11,268
0
64,105
L
Cthulhu
VERA850
Cthulhu
8,009
174
0
250
11,434
10,047
0
998
9,488
47,258
1,024
L
Zhong Kui
bresenpai
Zhong Kui
4,636
491
0
4,720
9,041
6,071
0
3,116
5,533
48,190
361
W
Hachiman
skater18650
Hachiman
14,052
7,725
0
5,388
10,237
4,569
1,532
1,432
8,805
0
94,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
34,691
505
Minions Killed
361
0
Camps Cleared
0
1,540,291
Distance Traveled
1,475,408
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,531
435
75
5
0
332,861
0
L
Jormungandr
6,671
445
25
2
0
288,899
2
W
Ra
9,571
638
156
10
0
353,951
0
L
Ullr
6,977
465
85
6
0
281,440
2
W
Aphrodite
8,455
564
34
2
0
284,793
0
W
Hercules
8,801
587
103
7
0
303,157
0
W
Serqet
7,569
505
91
6
0
310,244
1
L
Cthulhu
7,695
513
82
5
0
291,239
4
L
Zhong Kui
6,817
454
94
6
0
280,969
4
W
Hachiman
8,988
599
121
8
0
288,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role