Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JanusServalius
Sol
Level 60
God Stats
13W - 4L
1,885 SR
Queue Stats
50W - 69L
1,373 Elo+
Party 1
Vulcan
Vulcan
NAGYONNAGY111
Vulcan
Level 80
God Stats
8W - 11L
1,401 SR
Queue Stats
47W - 57L
1,469 Elo+
Party 1
Horus
Horus
huskyx120
Horus
Level 55
God Stats
28W - 20L
1,609 SR
Queue Stats
72W - 83L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
pufikaaa
Baron Samedi
Level 82
God Stats
17W - 14L
1,543 SR
Queue Stats
144W - 135L
1,510 Elo+
Party 1
Team Averages
Level 77
1,587 SR
1,458 Elo+

VS

Team Averages
Level 147
1,546 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
CombineJD
Cu Chulainn
Level 180
God Stats
4W - 2L
1,674 SR
Queue Stats
49W - 44L
1,557 Elo+
Party 2
Janus
Janus
Fristixx
Janus
Level 100
God Stats
1W - 4L
1,293 SR
Queue Stats
125W - 119L
1,446 Elo+
Solo
Nut
Nut
ShadowSparks18
Nut
Level 158
God Stats
4W - 5L
1,546 SR
Queue Stats
59W - 55L
1,500 Elo+
Solo
Yemoja
Yemoja
Zaccix
Yemoja
Level 115
God Stats
1W - 2L
1,715 SR
Queue Stats
40W - 33L
1,550 Elo+
Party 2
Lancelot
Lancelot
lunafury
Lancelot
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 44L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 0 / 2
8,112
624
5,982
12,570
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 2
6,245
480
13,157
8,344
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
2 / 3 / 1
7,902
608
8,963
6,722
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
huskyx120
Horus
11
2 / 1 / 3
7,341
565
3,397
13,462
11,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
pufikaaa
Baron Samedi
13
1 / 2 / 1
7,078
544
5,153
6,454
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CombineJD
Cu Chulainn
13
2 / 2 / 0
7,870
605
8,384
14,085
10,420
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Janus
Fristixx
Janus
13
2 / 3 / 1
7,324
563
5,285
10,252
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
2 / 2 / 1
6,535
503
9,378
9,715
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Zaccix
Yemoja
9
0 / 3 / 2
5,973
459
2,396
13,227
6,604
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
lunafury
Lancelot
12
2 / 1 / 0
6,633
510
7,612
10,041
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
8
8
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
2
6
L
Cu Chulainn
CombineJD
Cu Chulainn
2
2
0
1
L
Janus
Fristixx
Janus
2
3
1
0.83
W
1
2
2
1
W
2
3
1
0.83
L
2
2
1
1.25
L
Yemoja
Zaccix
Yemoja
0
3
2
0.33
W
Horus
huskyx120
Horus
2
1
3
3.5
L
Lancelot
lunafury
Lancelot
2
1
0
2
W
Baron Samedi
pufikaaa
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
33,055
47,552
Taken
57,320
26,844
Mitigated
29,645
18,193
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,982
3,762
0
5,178
12,570
6,749
732
307
12,223
0
49,990
L
Cu Chulainn
CombineJD
Cu Chulainn
8,384
550
0
2,542
14,085
10,420
0
4,958
8,189
0
60,274
L
Janus
Fristixx
Janus
5,285
128
0
3,900
10,252
3,590
0
6,106
3,536
59,123
1,707
W
13,157
5,675
0
3,009
8,344
2,483
780
716
7,628
45,343
0
W
8,963
4,107
0
713
6,722
2,602
135
4,453
1,835
55,316
1,089
L
9,378
5,577
0
3,399
9,715
4,043
0
5,902
3,813
0
51,917
L
Yemoja
Zaccix
Yemoja
2,396
924
2,440
2,615
13,227
6,604
0
8,535
4,324
12,380
0
W
Horus
huskyx120
Horus
3,397
1,430
1,654
5,381
13,462
11,475
381
1,618
11,844
0
14,744
L
Lancelot
lunafury
Lancelot
7,612
1,712
0
1,030
10,041
4,988
0
582
9,039
0
63,265
W
Baron Samedi
pufikaaa
Baron Samedi
5,153
319
167
2,091
6,454
3,535
0
0
6,454
45,656
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
34,335
377
Minions Killed
391
0
Camps Cleared
0
1,359,514
Distance Traveled
1,264,510
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,112
624
116
9
0
340,019
0
L
Cu Chulainn
7,870
605
90
7
0
256,873
0
L
Janus
7,324
563
118
9
0
236,823
0
W
Sol
6,245
480
56
4
0
240,133
0
W
Vulcan
7,902
608
110
8
0
246,335
0
L
Nut
6,535
503
83
6
0
222,271
3
L
Yemoja
5,973
459
15
1
0
241,023
2
W
Horus
7,341
565
27
2
0
287,854
0
L
Lancelot
6,633
510
85
7
0
307,520
0
W
Baron Samedi
7,078
544
68
5
0
245,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role