Player Matchup

Cupid
Cupid
ASAPxHighroller
Cupid
Level 56
God Stats
1W - 2L
1,359 SR
Queue Stats
192W - 208L
1,477 Elo+
Party 1
Bacchus
Bacchus
DokiDarkk
Bacchus
Level 79
God Stats
1W - 4L
1,510 SR
Queue Stats
115W - 108L
1,490 Elo+
Solo
Mulan
Mulan
FidelCashFlo420
Mulan
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 282L
1,490 Elo+
Party 1
Loki
Loki
Kohvor
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,427 Elo+
Solo
Agni
Agni
ToenyChopper
Agni
Level 136
God Stats
0W - 1L
1,433 SR
Queue Stats
8W - 20L
1,439 Elo+
Solo
Team Averages
Level 82
1,461 SR
1,465 Elo+

VS

Team Averages
Level 139
1,536 SR
1,483 Elo+
Hachiman
Hachiman
AustinThomas435
Hachiman
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 70L
1,460 Elo+
Solo
Tyr
Tyr
Point 4 on lay
Tyr
Level 172
God Stats
26W - 24L
1,595 SR
Queue Stats
81W - 98L
1,486 Elo+
Party 2
Vulcan
Vulcan
ReCT v DraGz
Vulcan
Level 158
God Stats
2W - 0L
1,709 SR
Queue Stats
8W - 14L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Smill wiff1386
Baron Samedi
Level 174
God Stats
1W - 1L
1,250 SR
Queue Stats
87W - 96L
1,509 Elo+
Party 2
Thor
Thor
Xx420SteLordxX
Thor
Level 153
God Stats
16W - 12L
1,625 SR
Queue Stats
29W - 35L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,836
456
5,233
11,548
4,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DokiDarkk
Bacchus
10
0 / 4 / 2
6,608
441
6,607
13,371
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 0
7,813
521
10,002
12,701
7,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Kohvor
Loki
14
3 / 2 / 0
7,306
487
5,363
11,295
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 0
6,611
441
6,276
9,427
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 1 / 3
8,189
546
6,230
10,052
4,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 2
8,624
575
9,491
17,747
18,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
14
1 / 2 / 4
8,367
558
6,699
7,261
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Smill wiff1386
Baron Samedi
14
4 / 0 / 5
8,527
568
7,107
11,280
10,902
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 4
8,053
537
8,405
9,782
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hachiman
4
1
3
5.5
L
Bacchus
DokiDarkk
Bacchus
0
4
2
0.25
L
0
2
0
0
L
Loki
Kohvor
Loki
3
2
0
1.5
W
2
0
2
3
W
Vulcan
1
2
4
1.5
W
Baron Samedi
Smill wiff1386
Baron Samedi
4
0
5
6.5
L
0
4
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
37,932
58,342
Taken
56,122
35,123
Mitigated
40,892
14,570
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,233
2,402
452
3,860
11,548
4,124
0
2,696
8,852
0
53,902
W
Hachiman
6,230
3,816
0
4,744
10,052
4,304
0
3,608
6,444
0
67,583
L
Bacchus
DokiDarkk
Bacchus
6,607
765
0
3,272
13,371
15,371
0
4,725
8,646
18,487
0
L
10,002
1,001
0
4,721
12,701
7,738
0
762
11,939
0
69,644
L
Loki
Kohvor
Loki
5,363
1,290
0
1,000
11,295
4,742
0
2,342
8,953
0
60,905
W
9,491
916
0
7,706
17,747
18,412
0
826
16,921
240
62,289
W
Vulcan
6,699
3,392
0
887
7,261
2,869
0
3,733
3,528
72,088
1,415
W
Baron Samedi
Smill wiff1386
Baron Samedi
7,107
648
1,370
5,166
11,280
10,902
0
4,305
6,975
32,753
1,653
L
6,276
237
0
1,265
9,427
3,148
0
3,016
6,411
54,290
0
W
8,405
814
0
756
9,782
4,405
0
1,237
8,545
0
64,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
41,760
400
Minions Killed
459
0
Camps Cleared
0
1,519,540
Distance Traveled
1,521,364
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,836
456
85
6
0
267,560
0
W
Hachiman
8,189
546
103
7
0
267,273
0
L
Bacchus
6,608
441
22
1
0
311,533
3
L
Mulan
7,813
521
121
8
0
303,248
2
L
Loki
7,306
487
83
6
0
351,142
0
W
Tyr
8,624
575
111
7
0
324,478
2
W
Vulcan
8,367
558
115
8
0
296,518
0
W
Baron Samedi
8,527
568
47
3
0
275,877
2
L
Agni
6,611
441
89
6
0
286,057
3
W
Thor
8,053
537
83
6
0
357,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role