Player Matchup

Hades
Hades
Aquillasz69
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Kataraktan
Discordia
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 196L
1,508 Elo+
Solo
Bastet
Bastet
Laauriitta
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,445 Elo+
Solo
Guan Yu
Guan Yu
WombaT32
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,509 Elo+
Solo
Shiva
Shiva
gidislex
Shiva
Level 155
God Stats
1W - 4L
1,246 SR
Queue Stats
589W - 552L
1,446 Elo+
Solo
Team Averages
Level 96
1,449 SR
1,482 Elo+

VS

Team Averages
Level 77
1,488 SR
1,379 Elo+
Jormungandr
Jormungandr
Alucard_9607
Jormungandr
Level 100
God Stats
6W - 5L
1,571 SR
Queue Stats
227W - 231L
1,390 Elo+
Party 1
Hera
Hera
Gnlc27
Hera
Level 62
God Stats
4W - 1L
1,838 SR
Queue Stats
146W - 127L
1,451 Elo+
Party 1
Atlas
Atlas
LoryVale1
Atlas
Level 47
God Stats
1W - 2L
1,365 SR
Queue Stats
201W - 211L
1,380 Elo+
Party 1
Janus
Janus
Zz Teare
Janus
Level 107
God Stats
2W - 3L
1,167 SR
Queue Stats
71W - 94L
1,321 Elo+
Solo
Guan Yu
Guan Yu
ethnikaras-YT
Guan Yu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 63L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
7,880
606
6,690
16,523
8,218
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Kataraktan
Discordia
20
5 / 3 / 2
10,583
814
16,473
10,542
4,858
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Laauriitta
Bastet
15
0 / 5 / 6
7,785
599
11,503
14,894
6,092
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
WombaT32
Guan Yu
5
0 / 0 / 0
6,296
484
0
0
0
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
gidislex
Shiva
15
3 / 6 / 4
8,556
658
7,103
16,294
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alucard_9607
Jormungandr
19
5 / 1 / 17
11,251
865
15,165
15,980
18,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
Gnlc27
Hera
17
4 / 2 / 15
10,332
795
13,078
8,316
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
LoryVale1
Atlas
14
0 / 3 / 15
9,577
737
7,023
12,757
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Janus
Zz Teare
Janus
18
10 / 1 / 8
11,094
853
12,441
7,180
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
16
3 / 2 / 11
10,718
824
5,747
18,410
14,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
8
Kills
22
22
Deaths
9
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alucard_9607
Jormungandr
5
1
17
13.5
L
0
8
2
0.13
W
Hera
Gnlc27
Hera
4
2
15
5.75
L
Discordia
Kataraktan
Discordia
5
3
2
2
L
Bastet
Laauriitta
Bastet
0
5
6
0.6
W
Atlas
LoryVale1
Atlas
0
3
15
2.5
L
Guan Yu
WombaT32
Guan Yu
0
0
0
0
W
Janus
Zz Teare
Janus
10
1
8
14
W
Guan Yu
3
2
11
4.25
L
Shiva
gidislex
Shiva
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
53,454
58,253
Taken
62,643
30,448
Mitigated
53,084
16,747
Healing
31,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alucard_9607
Jormungandr
15,165
3,799
1,066
2,362
15,980
18,139
388
4,552
11,341
26,007
3,239
L
6,690
1,139
273
2,972
16,523
8,218
0
12,138
3,978
16,032
0
W
Hera
Gnlc27
Hera
13,078
3,538
3,397
1,801
8,316
3,984
1,377
4,064
4,201
25,345
363
L
Discordia
Kataraktan
Discordia
16,473
37
803
3,568
10,542
4,858
0
8,170
2,163
49,892
644
L
Bastet
Laauriitta
Bastet
11,503
1,917
241
3,525
14,894
6,092
0
11,908
2,709
0
17,313
W
Atlas
LoryVale1
Atlas
7,023
2,209
543
681
12,757
12,644
236
3,888
8,574
18,061
638
L
Guan Yu
WombaT32
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Zz Teare
Janus
12,441
485
1,221
299
7,180
3,859
1,260
4,096
2,991
29,148
0
W
Guan Yu
5,747
678
10,382
9,486
18,410
14,458
860
6,165
11,892
0
12,764
L
Shiva
gidislex
Shiva
7,103
719
599
4,766
16,294
11,280
0
11,696
4,071
0
11,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
52,972
104
Minions Killed
173
0
Camps Cleared
0
906,747
Distance Traveled
1,186,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,251
865
34
3
0
242,811
0
L
Hades
7,880
606
17
1
0
183,722
0
W
Hera
10,332
795
36
3
0
209,729
0
L
Discordia
10,583
814
65
5
0
257,701
0
L
Bastet
7,785
599
8
1
0
263,763
0
W
Atlas
9,577
737
29
2
0
211,898
0
L
Guan Yu
6,296
484
0
0
0
2,227
0
W
Janus
11,094
853
49
4
0
248,324
0
W
Guan Yu
10,718
824
25
2
0
274,179
0
L
Shiva
8,556
658
14
1
0
199,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role