Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DADDYSM1TE
Ra
Level 158
God Stats
1,545W - 1,483L
1,495 SR
Queue Stats
2,263W - 2,452L
1,467 Elo+
Party 1
Hercules
Hercules
Halfg8r69
Hercules
Level 80
God Stats
39W - 23L
1,738 SR
Queue Stats
110W - 113L
1,481 Elo+
Party 1
Team Averages
Level 130
1,578 SR
1,483 Elo+

VS

Team Averages
Level 104
1,641 SR
1,508 Elo+
Baron Samedi
Baron Samedi
Canaan-StarChild
Baron Samedi
Level 106
God Stats
23W - 19L
1,630 SR
Queue Stats
539W - 551L
1,414 Elo+
Solo
Ishtar
Ishtar
DaFrOzenWan
Ishtar
Level 122
God Stats
2W - 1L
1,793 SR
Queue Stats
39W - 36L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
poshMONKIE9124
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 2
7,456
678
7,429
5,772
1,969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
7,803
709
5,021
4,331
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Halfg8r69
Hercules
14
2 / 0 / 3
8,188
744
8,686
14,242
9,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Canaan-StarChild
Baron Samedi
13
1 / 1 / 0
7,521
684
4,691
8,012
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
0 / 2 / 1
6,700
609
7,500
7,692
2,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
0 / 2 / 1
6,411
583
3,551
10,493
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Baron Samedi
Canaan-StarChild
Baron Samedi
1
1
0
1
W
2
0
3
3.5
L
Ishtar
0
2
1
0.25
W
Hercules
Halfg8r69
Hercules
2
0
3
3.5
L
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
15,742
24,345
Taken
26,197
13,338
Mitigated
14,294
11,977
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,429
3,608
0
1,824
5,772
1,969
1,016
1,267
4,391
22,483
2,170
L
Baron Samedi
Canaan-StarChild
Baron Samedi
4,691
294
555
1,566
8,012
4,226
0
2,713
5,015
26,886
1,143
W
5,021
214
1,243
2,108
4,331
1,778
540
1,440
2,849
22,818
863
L
Ishtar
7,500
5,079
0
721
7,692
2,995
0
2,432
5,029
0
33,381
W
Hercules
Halfg8r69
Hercules
8,686
2,062
0
6,802
14,242
9,591
423
4,712
8,915
0
25,725
L
Sylvanus
3,551
1,227
1,068
2,102
10,493
7,073
0
5,740
3,979
11,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
20,632
123
Minions Killed
123
0
Camps Cleared
0
537,850
Distance Traveled
525,791
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,456
678
44
4
0
169,041
5
L
Baron Samedi
7,521
684
61
6
0
184,639
3
W
Ra
7,803
709
36
3
0
160,468
4
L
Ishtar
6,700
609
48
4
0
185,923
0
W
Hercules
8,188
744
43
4
0
208,341
0
L
Sylvanus
6,411
583
14
1
0
155,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role