Player Matchup

Awilix
Awilix
 
Awilix
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IcarusLeigh
Charon
Level 18
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 1
Tiamat
Tiamat
Karrilys
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 1
Izanami
Izanami
fayXD
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Kuzenbo
Kuzenbo
storsvartkuk
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Team Averages
Level 28
1,438 SR
1,253 Elo+

VS

Team Averages
Level 81
1,486 SR
1,498 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
OiiBossman
Cerberus
Level 67
God Stats
2W - 5L
1,247 SR
Queue Stats
125W - 127L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
Rodpache
Ao Kuang
Level 109
God Stats
3W - 4L
1,374 SR
Queue Stats
337W - 322L
1,495 Elo+
Solo
Nut
Nut
Sylphéin
Nut
Level 61
God Stats
8W - 1L
1,809 SR
Queue Stats
55W - 53L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
justgotthisgamee
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
2
0 / 1 / 0
2,938
490
977
1,775
549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
6
0 / 0 / 0
3,869
645
3,407
6,921
3,071
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Karrilys
Tiamat
6
0 / 3 / 0
3,662
610
1,187
4,360
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fayXD
Izanami
7
0 / 1 / 0
3,785
631
2,018
2,747
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
storsvartkuk
Kuzenbo
6
0 / 3 / 0
3,714
619
2,545
5,975
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
4 / 0 / 0
4,744
791
4,637
6,569
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
OiiBossman
Cerberus
6
0 / 0 / 0
3,623
604
1,352
4,754
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Rodpache
Ao Kuang
9
3 / 0 / 0
5,234
872
3,822
5,504
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 0
3,730
622
1,906
3,076
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 3
4,738
790
1,923
2,193
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
8
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
W
Da Ji
 
Da Ji
4
0
0
4
L
Charon
0
0
0
0
L
Tiamat
Karrilys
Tiamat
0
3
0
0
W
Cerberus
OiiBossman
Cerberus
0
0
0
0
W
Ao Kuang
Rodpache
Ao Kuang
3
0
0
3
W
0
0
0
0
L
Izanami
fayXD
Izanami
0
1
0
0
W
0
0
3
1.5
L
Kuzenbo
storsvartkuk
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,134
Damage
13,640
21,778
Taken
22,096
9,521
Mitigated
8,651
3,857
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
977
304
0
0
1,775
549
0
337
1,438
0
4,890
W
Da Ji
 
Da Ji
4,637
1,141
0
3,221
6,569
2,296
0
909
5,660
0
29,727
L
Charon
3,407
445
695
1,945
6,921
3,071
0
739
6,024
14,828
1,158
L
Tiamat
Karrilys
Tiamat
1,187
341
0
450
4,360
1,821
0
1,586
2,774
12,266
934
W
Cerberus
OiiBossman
Cerberus
1,352
34
0
1,798
4,754
2,752
0
1,598
3,156
15,348
0
W
Ao Kuang
Rodpache
Ao Kuang
3,822
1,012
0
3,808
5,504
1,831
0
2,128
3,152
33,738
2,133
W
1,906
1,280
0
1,073
3,076
972
0
1,112
1,964
0
16,938
L
Izanami
fayXD
Izanami
2,018
1,429
0
293
2,747
820
0
345
2,292
0
22,867
W
1,923
340
0
625
2,193
800
0
888
1,305
28,512
0
L
Kuzenbo
storsvartkuk
Kuzenbo
2,545
908
0
474
5,975
3,260
0
3,814
2,161
12,251
2,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,968
Gold Earned
22,069
136
Minions Killed
222
0
Camps Cleared
0
585,613
Distance Traveled
665,452
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,938
490
9
2
0
66,901
1
W
Da Ji
4,744
791
50
8
0
167,175
0
L
Charon
3,869
645
12
2
0
129,007
0
L
Tiamat
3,662
610
30
5
0
128,079
0
W
Cerberus
3,623
604
14
2
0
133,385
3
W
Ao Kuang
5,234
872
64
11
0
118,814
0
W
Nut
3,730
622
39
7
0
130,266
1
L
Izanami
3,785
631
54
9
0
128,197
0
W
Kukulkan
4,738
790
55
9
0
115,812
0
L
Kuzenbo
3,714
619
31
5
0
133,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role