Player Matchup

Baron Samedi
Baron Samedi
AboMartin
Baron Samedi
Level 102
God Stats
9W - 11L
1,534 SR
Queue Stats
374W - 369L
1,383 Elo+
Party 1
Shiva
Shiva
Abowillle_06
Shiva
Level 109
God Stats
3W - 1L
1,780 SR
Queue Stats
98W - 123L
1,427 Elo+
Party 1
Mercury
Mercury
Chamaly10
Mercury
Level 122
God Stats
1W - 2L
1,334 SR
Queue Stats
45W - 75L
1,398 Elo+
Party 1
Atlas
Atlas
MrSteaalYoGirl
Atlas
Level 60
God Stats
2W - 0L
1,811 SR
Queue Stats
10W - 7L
1,634 Elo+
Party 1
Artemis
Artemis
kikonebacone
Artemis
Level 32
God Stats
8W - 5L
1,530 SR
Queue Stats
236W - 263L
1,438 Elo+
Party 1
Team Averages
Level 85
1,598 SR
1,456 Elo+

VS

Team Averages
Level 108
1,553 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ItzzMibble
Hou Yi
Level 78
God Stats
1W - 1L
1,326 SR
Queue Stats
479W - 464L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
S-C-H-W-E-E-N
Ao Kuang
Level 80
God Stats
13W - 9L
1,712 SR
Queue Stats
174W - 170L
1,512 Elo+
Party 2
Yemoja
Yemoja
schneeeIix
Yemoja
Level 109
God Stats
4W - 2L
1,727 SR
Queue Stats
64W - 57L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AboMartin
Baron Samedi
12
0 / 1 / 2
6,772
564
4,099
5,374
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 3 / 1
5,762
480
5,252
12,427
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Chamaly10
Mercury
12
7 / 4 / 1
7,451
621
6,120
10,109
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 1 / 6
6,950
579
7,391
8,638
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
kikonebacone
Artemis
11
2 / 3 / 1
5,967
497
8,216
8,530
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 0
8,060
672
9,308
9,536
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
 
Nut
13
2 / 2 / 2
7,335
611
4,609
9,332
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
ItzzMibble
Hou Yi
9
1 / 4 / 2
5,374
448
5,471
9,548
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
S-C-H-W-E-E-N
Ao Kuang
13
4 / 1 / 0
6,727
561
4,992
10,322
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
schneeeIix
Yemoja
9
0 / 4 / 3
6,108
509
1,693
12,149
6,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
12
12
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
0
5
L
Nut
 
Nut
2
2
2
1.5
W
Baron Samedi
AboMartin
Baron Samedi
0
1
2
1
W
0
3
1
0.17
W
Mercury
Chamaly10
Mercury
7
4
1
1.88
L
Hou Yi
ItzzMibble
Hou Yi
1
4
2
0.5
W
3
1
6
6
L
Ao Kuang
S-C-H-W-E-E-N
Ao Kuang
4
1
0
4
W
Artemis
kikonebacone
Artemis
2
3
1
0.83
L
Yemoja
schneeeIix
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
26,073
45,078
Taken
50,887
26,568
Mitigated
23,758
8,104
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,308
2,515
0
2,392
9,536
5,159
899
0
8,848
0
54,293
L
Nut
 
Nut
4,609
1,725
0
3,505
9,332
4,187
0
4,539
4,793
0
50,919
W
Baron Samedi
AboMartin
Baron Samedi
4,099
261
0
1,812
5,374
2,428
0
1,144
4,230
44,882
595
W
5,252
1,116
0
1,516
12,427
10,943
0
0
11,772
0
27,005
W
Mercury
Chamaly10
Mercury
6,120
2,558
0
637
10,109
3,914
378
2,460
7,564
0
47,215
L
Hou Yi
ItzzMibble
Hou Yi
5,471
1,680
0
1,684
9,548
3,394
0
2,748
6,800
0
29,510
W
7,391
3,212
380
1,610
8,638
6,382
0
1,471
7,167
18,775
0
L
Ao Kuang
S-C-H-W-E-E-N
Ao Kuang
4,992
1,588
0
5,804
10,322
4,264
0
1,146
9,176
45,002
2,678
W
Artemis
kikonebacone
Artemis
8,216
3,906
0
2,149
8,530
2,901
405
1,588
6,942
0
44,834
L
Yemoja
schneeeIix
Yemoja
1,693
560
1,882
1,822
12,149
6,754
125
3,057
9,092
19,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
33,604
262
Minions Killed
335
0
Camps Cleared
0
1,202,131
Distance Traveled
1,137,434
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,060
672
90
8
0
214,527
0
L
Nut
7,335
611
104
9
0
225,364
1
W
Baron Samedi
6,772
564
81
7
0
230,611
3
W
Shiva
5,762
480
33
3
0
215,781
0
W
Mercury
7,451
621
66
6
0
280,398
0
L
Hou Yi
5,374
448
31
3
0
213,952
0
W
Atlas
6,950
579
26
2
0
253,021
3
L
Ao Kuang
6,727
561
85
7
0
282,822
0
W
Artemis
5,967
497
56
5
0
222,320
2
L
Yemoja
6,108
509
25
2
0
200,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role