Player Matchup

Xing Tian
Xing Tian
Cynical--Titan
Xing Tian
Level 69
God Stats
3W - 1L
1,750 SR
Queue Stats
18W - 19L
1,436 Elo+
Party 3
Guan Yu
Guan Yu
Karabak
Guan Yu
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 67L
1,424 Elo+
Party 1
Pele
Pele
Lukaqt
Pele
Level 28
God Stats
39W - 38L
1,469 SR
Queue Stats
43W - 46L
1,395 Elo+
Party 1
Neith
Neith
RXRedShadow
Neith
Level 88
God Stats
1W - 2L
1,250 SR
Queue Stats
15W - 17L
1,438 Elo+
Party 3
Anubis
Anubis
noble-drill5
Anubis
Level 81
God Stats
7W - 3L
1,727 SR
Queue Stats
55W - 55L
1,413 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,421 Elo+

VS

Team Averages
Level 63
1,536 SR
1,413 Elo+
Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AslanWaslan93
Pele
Level 68
God Stats
5W - 6L
1,771 SR
Queue Stats
15W - 16L
1,451 Elo+
Solo
Chaac
Chaac
Sakulm94
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,272 Elo+
Solo
Raijin
Raijin
UrMomsDaddy8141
Raijin
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,481 Elo+
Solo
Aphrodite
Aphrodite
sastock
Aphrodite
Level 17
God Stats
20W - 11L
1,411 SR
Queue Stats
77W - 74L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cynical--Titan
Xing Tian
12
0 / 2 / 1
7,911
465
4,373
13,526
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Karabak
Guan Yu
15
6 / 4 / 8
10,023
590
12,090
16,044
15,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pele
Lukaqt
Pele
15
7 / 0 / 7
9,642
567
10,683
10,288
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 2
8,618
507
8,435
10,152
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
9 / 1 / 6
11,155
656
16,320
12,253
7,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 1 / 2
7,202
424
9,273
16,348
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 6 / 3
7,461
439
4,432
14,512
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Sakulm94
Chaac
13
2 / 5 / 1
7,842
461
6,727
14,997
10,281
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

15
3 / 9 / 1
8,668
510
9,320
13,986
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
sastock
Aphrodite
12
0 / 5 / 3
7,546
444
4,791
14,676
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
25
Kills
8
8
Deaths
26
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
2
2
L
2
6
3
0.58
W
Xing Tian
Cynical--Titan
Xing Tian
0
2
1
0.25
W
Guan Yu
Karabak
Guan Yu
6
4
8
2.5
W
Pele
Lukaqt
Pele
7
0
7
10.5
W
3
1
2
4
L
Chaac
Sakulm94
Chaac
2
5
1
0.5
L
3
9
1
0.39
W
Anubis
9
1
6
12
L
Aphrodite
sastock
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,901
Damage
34,543
62,263
Taken
74,519
45,209
Mitigated
38,507
20,017
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,273
1,898
0
4,752
16,348
7,550
0
4,585
11,763
0
65,935
L
4,432
549
0
1,754
14,512
5,811
0
3,098
11,414
0
36,827
W
Xing Tian
Cynical--Titan
Xing Tian
4,373
89
0
2,120
13,526
12,986
369
2,059
11,425
31,587
0
W
Guan Yu
Karabak
Guan Yu
12,090
2,241
653
4,463
16,044
15,769
0
3,095
12,789
0
59,350
W
Pele
Lukaqt
Pele
10,683
2,023
0
3,779
10,288
4,806
0
1,677
8,557
0
66,310
W
8,435
2,892
0
2,039
10,152
4,576
2,897
2,531
7,567
0
64,511
L
Chaac
Sakulm94
Chaac
6,727
1,590
0
3,315
14,997
10,281
0
1,515
13,482
0
46,718
L
9,320
940
0
748
13,986
3,995
0
6,349
7,637
59,471
0
W
Anubis
16,320
864
0
6,963
12,253
7,072
1,839
4,098
7,857
102,517
2,283
L
Aphrodite
sastock
Aphrodite
4,791
1,940
4,352
5,204
14,676
10,870
0
5,082
9,594
25,531
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
38,719
479
Minions Killed
373
0
Camps Cleared
0
1,704,470
Distance Traveled
1,606,231
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,202
424
90
5
0
365,224
0
L
Pele
7,461
439
61
4
0
329,043
0
W
Xing Tian
7,911
465
42
2
0
327,632
0
W
Guan Yu
10,023
590
89
5
0
325,877
0
W
Pele
9,642
567
94
6
0
419,587
0
W
Neith
8,618
507
100
6
0
317,916
0
L
Chaac
7,842
461
86
5
0
327,232
5
L
Raijin
8,668
510
101
6
0
292,888
0
W
Anubis
11,155
656
154
9
0
313,458
0
L
Aphrodite
7,546
444
35
2
0
291,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role