Player Matchup

Atlas
Atlas
DeltasickTTV
Atlas
Level 24
God Stats
7W - 0L
1,950 SR
Queue Stats
43W - 39L
1,543 Elo+
Party 1
Maui
Maui
Maxiiipad
Maui
Level 109
God Stats
4W - 0L
1,764 SR
Queue Stats
31W - 33L
1,449 Elo+
Party 1
Medusa
Medusa
iZackz
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,580 Elo+
Party 1
Team Averages
Level 92
1,738 SR
1,524 Elo+

VS

Team Averages
Level 60
1,624 SR
1,585 Elo+
Baron Samedi
Baron Samedi
Casual gamer681
Baron Samedi
Level 43
God Stats
12W - 5L
2,056 SR
Queue Stats
12W - 6L
1,970 Elo+
Solo
Achilles
Achilles
Jachoniasty
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
pięta
Danzaburou
Level 14
God Stats
1W - 2L
1,316 SR
Queue Stats
26W - 24L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 13
10,967
783
10,766
22,627
22,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
16
4 / 1 / 11
11,057
790
10,671
12,234
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
iZackz
Medusa
18
12 / 1 / 6
12,709
908
28,110
20,271
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Casual gamer681
Baron Samedi
13
1 / 8 / 0
8,776
627
10,911
17,259
8,686
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Jachoniasty
Achilles
14
1 / 8 / 1
9,221
659
15,042
21,298
22,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
pięta
Danzaburou
15
0 / 3 / 2
9,331
667
10,817
18,482
8,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Casual gamer681
Baron Samedi
1
8
0
0.13
W
3
0
13
9.5
L
Achilles
Jachoniasty
Achilles
1
8
1
0.19
W
Maui
4
1
11
9.5
W
Medusa
iZackz
Medusa
12
1
6
15
L
Danzaburou
pięta
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,547
Damage
36,770
55,132
Taken
57,039
41,326
Mitigated
39,231
18,566
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Casual gamer681
Baron Samedi
10,911
693
877
1,772
17,259
8,686
225
5,304
11,607
29,087
649
W
10,766
3,236
0
6,197
22,627
22,478
517
6,529
15,716
26,847
0
L
Achilles
Jachoniasty
Achilles
15,042
3,171
0
1,335
21,298
22,165
0
8,328
12,206
0
30,994
W
Maui
10,671
4,271
0
2,532
12,234
8,152
170
1,254
10,572
35,910
4,966
W
Medusa
iZackz
Medusa
28,110
15,168
0
9,837
20,271
10,696
2,334
4,356
15,490
0
89,069
L
Danzaburou
pięta
Danzaburou
10,817
5,252
0
2,788
18,482
8,380
553
5,445
12,324
0
46,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
27,328
178
Minions Killed
143
0
Camps Cleared
0
735,187
Distance Traveled
699,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,776
627
36
3
0
200,368
0
W
Atlas
10,967
783
34
2
0
262,607
0
L
Achilles
9,221
659
35
3
0
248,942
1
W
Maui
11,057
790
37
3
0
221,024
0
W
Medusa
12,709
908
107
8
0
251,556
0
L
Danzaburou
9,331
667
72
5
0
250,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role