Player Matchup

Charon
Charon
Gold III
AlphaBetaCow
Charon
Gold III
Level 136
God Stats
13W - 12L
1,831 SR
Queue Stats
64W - 58L
1,689 MMR
Solo
Chaac
Chaac
Gold II
PsyduckPsy
Chaac
Gold II
Level 157
God Stats
6W - 6L
1,563 SR
Queue Stats
58W - 57L
1,614 MMR
Party 2
Arachne
Arachne
Platinum III
SimonSaysSmite
Arachne
Platinum III
Level 126
God Stats
0W - 2L
1,767 SR
Queue Stats
112W - 100L
1,755 MMR
Party 2
Chernobog
Chernobog
Platinum V
SirBreck007
Chernobog
Platinum V
Level 154
God Stats
7W - 4L
1,821 SR
Queue Stats
288W - 278L
1,697 MMR
Solo
Ix Chel
Ix Chel
Gold II
YogiRising
Ix Chel
Gold II
Level 158
God Stats
8W - 10L
1,536 SR
Queue Stats
189W - 190L
1,697 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,704 SR
1,690 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,560 SR
1,690 MMR
Loki
Loki
Gold I
L3isur3lobst3r
Loki
Gold I
Level 110
God Stats
4W - 4L
1,506 SR
Queue Stats
274W - 274L
1,697 MMR
Solo
Yu Huang
Yu Huang
Platinum V
OutdatedSoftware
Yu Huang
Platinum V
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 19L
1,911 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Rain Apollo
Cabrakan
Silver I
Level 179
God Stats
1W - 0L
1,378 SR
Queue Stats
15W - 11L
1,683 MMR
Party 3
Ishtar
Ishtar
Gold II
VonBeastMode
Ishtar
Gold II
Level 170
God Stats
14W - 8L
1,636 SR
Queue Stats
240W - 229L
1,477 MMR
Party 1
Cerberus
Cerberus
Silver I
bladez with a Z
Cerberus
Silver I
Level 146
God Stats
2W - 0L
1,777 SR
Queue Stats
15W - 11L
1,683 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 4 / 0
6,969
436
6,488
16,401
10,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
14
0 / 1 / 1
7,855
491
4,349
11,429
10,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 0
7,224
452
4,686
13,749
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SirBreck007
Chernobog
14
0 / 4 / 0
7,538
471
5,522
14,131
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
YogiRising
Ix Chel
14
0 / 3 / 0
7,264
454
2,097
8,794
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ThanatosBake KujiraPeleMorgan Le Fay

VS

Bans
HachimanSusanoKukulkanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
8,730
546
6,932
10,748
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 3
9,529
596
11,091
4,962
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Rain Apollo
Cabrakan
16
1 / 1 / 3
9,463
591
7,334
9,360
9,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
17
5 / 0 / 2
9,881
618
12,334
10,255
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
14
1 / 0 / 10
8,677
542
7,729
13,586
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
14
14
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
0
4
0
0
W
4
0
2
5
W
3
0
3
4.5
L
Chaac
0
1
1
0.5
W
Cabrakan
Rain Apollo
Cabrakan
1
1
3
2.5
L
1
2
0
0.5
L
Chernobog
SirBreck007
Chernobog
0
4
0
0
W
Ishtar
5
0
2
6
L
Ix Chel
YogiRising
Ix Chel
0
3
0
0
W
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
45,420
64,504
Taken
48,911
33,900
Mitigated
32,141
17,095
Healing
20,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,488
1,828
0
1,565
16,401
10,999
0
7,977
8,226
19,836
1,006
W
6,932
1,510
0
6,252
10,748
4,291
0
416
10,332
0
78,575
W
11,091
931
0
724
4,962
2,219
1,106
2,079
2,883
76,129
2,227
L
Chaac
4,349
411
0
4,496
11,429
10,258
0
4,960
6,469
0
60,528
W
Cabrakan
Rain Apollo
Cabrakan
7,334
1,163
0
3,137
9,360
9,409
55
76
9,284
74,232
4,285
L
4,686
3,587
0
4,950
13,749
4,960
0
3,966
9,575
0
63,749
L
Chernobog
SirBreck007
Chernobog
5,522
3,395
0
2,482
14,131
4,468
0
2,576
11,507
0
72,212
W
Ishtar
12,334
7,873
0
6,318
10,255
4,913
0
2,226
8,029
0
102,564
L
Ix Chel
YogiRising
Ix Chel
2,097
456
852
2,750
8,794
3,215
0
4,810
3,484
56,774
645
W
Cerberus
7,729
600
0
4,133
13,586
11,309
0
4,281
9,305
33,421
2,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
46,280
482
Minions Killed
607
0
Camps Cleared
0
1,622,932
Distance Traveled
1,561,871
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,969
436
24
2
0
313,535
1
W
Loki
8,730
546
112
7
0
376,809
1
W
Yu Huang
9,529
596
145
9
0
310,160
0
L
Chaac
7,855
491
108
7
0
317,523
1
W
Cabrakan
9,463
591
145
9
0
251,449
0
L
Arachne
7,224
452
117
7
0
389,964
1
L
Chernobog
7,538
471
131
8
0
313,629
2
W
Ishtar
9,881
618
154
10
0
300,154
0
L
Ix Chel
7,264
454
102
6
0
288,281
1
W
Cerberus
8,677
542
51
3
0
323,299
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role