Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Critst3r
Sol
Level 88
God Stats
5W - 2L
1,626 SR
Queue Stats
237W - 249L
1,478 Elo+
Solo
Chaac
Chaac
El_Super_whori
Chaac
Level 108
God Stats
1W - 1L
1,281 SR
Queue Stats
47W - 31L
1,539 Elo+
Solo
Cerberus
Cerberus
berren_14
Cerberus
Level 23
God Stats
4W - 6L
1,361 SR
Queue Stats
17W - 38L
1,327 Elo+
Party 1
Ravana
Ravana
moreno__02
Ravana
Level 67
God Stats
1W - 0L
1,344 SR
Queue Stats
52W - 66L
1,395 Elo+
Party 1
Team Averages
Level 75
1,422 SR
1,448 Elo+

VS

Team Averages
Level 78
1,544 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IggyBoss153
Baron Samedi
Level 88
God Stats
26W - 24L
1,449 SR
Queue Stats
450W - 436L
1,485 Elo+
Solo
Bacchus
Bacchus
YtUltimateConq
Bacchus
Level 67
God Stats
4W - 2L
1,772 SR
Queue Stats
120W - 82L
1,596 Elo+
Solo
Ares
Ares
sweetness349745
Ares
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 0
5,506
612
2,150
4,168
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 0 / 0
6,092
677
7,020
5,567
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 0
5,773
641
3,162
6,153
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
berren_14
Cerberus
10
0 / 0 / 4
5,881
653
1,222
5,672
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
moreno__02
Ravana
10
1 / 1 / 2
5,386
598
2,575
5,995
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
4,528
503
5,574
6,360
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
 
Zeus
1
0 / 0 / 0
3,342
371
0
0
0
Baron Samedi
IggyBoss153
Baron Samedi
9
0 / 3 / 0
5,117
569
2,586
6,200
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,410
601
5,135
6,963
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,434
493
1,510
8,424
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
3
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
0
0.5
L
Neith
 
Neith
1
1
0
1
L
Zeus
 
Zeus
0
0
0
0
W
4
0
0
4
W
2
0
0
2
L
Baron Samedi
IggyBoss153
Baron Samedi
0
3
0
0
L
2
1
1
2.5
W
Cerberus
berren_14
Cerberus
0
0
4
2
W
Ravana
moreno__02
Ravana
1
1
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
14,805
27,555
Taken
27,947
14,087
Mitigated
14,834
9,374
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,150
524
0
388
4,168
1,544
350
3,242
926
31,150
900
L
Neith
 
Neith
5,574
3,132
0
2,873
6,360
2,368
0
2,616
3,744
0
29,316
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
7,020
4,456
0
3,183
5,567
1,682
748
770
4,797
44,106
12,161
W
3,162
426
0
2,161
6,153
4,300
0
2,370
3,783
0
28,119
L
Baron Samedi
IggyBoss153
Baron Samedi
2,586
131
85
969
6,200
2,580
0
383
5,737
31,394
859
L
5,135
805
0
3,430
6,963
4,320
0
1,380
5,397
32,235
2,192
W
Cerberus
berren_14
Cerberus
1,222
221
0
2,718
5,672
3,845
7
740
4,932
10,238
2,027
W
Ravana
moreno__02
Ravana
2,575
564
0
924
5,995
2,716
23
2,083
3,912
0
24,933
L
1,510
232
0
677
8,424
5,566
0
4,670
3,754
16,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
22,831
258
Minions Killed
184
0
Camps Cleared
0
876,778
Distance Traveled
733,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,506
612
53
6
0
145,511
0
L
Neith
4,528
503
32
4
0
169,141
0
L
Zeus
3,342
371
0
0
0
0
0
W
Sol
6,092
677
94
10
0
170,021
0
W
Chaac
5,773
641
63
7
0
170,760
0
L
Baron Samedi
5,117
569
62
7
0
160,693
0
L
Bacchus
5,410
601
65
7
0
206,031
0
W
Cerberus
5,881
653
17
2
0
183,544
0
W
Ravana
5,386
598
31
3
0
206,942
0
L
Ares
4,434
493
25
3
0
198,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role