Player Matchup

Apollo
Apollo
Eidan13
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nut
Nut
JOTA001
Nut
Level 80
God Stats
45W - 45L
1,541 SR
Queue Stats
419W - 408L
1,455 Elo+
Solo
Thor
Thor
RooneeTV
Thor
Level 40
God Stats
3W - 4L
1,354 SR
Queue Stats
166W - 182L
1,383 Elo+
Solo
Neith
Neith
johnny_boy011
Neith
Level 63
God Stats
2W - 4L
1,349 SR
Queue Stats
42W - 53L
1,341 Elo+
Party 1
Cerberus
Cerberus
nek0_Thug69
Cerberus
Level 125
God Stats
2W - 2L
1,554 SR
Queue Stats
104W - 97L
1,444 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,425 Elo+

VS

Team Averages
Level 73
1,489 SR
1,425 Elo+
Ah Muzen Cab
Ah Muzen Cab
HS_TChaiTchaiWGA
Ah Muzen Cab
Level 81
God Stats
2W - 5L
1,290 SR
Queue Stats
89W - 97L
1,418 Elo+
Solo
Anubis
Anubis
IrishCannon1
Anubis
Level 79
God Stats
40W - 27L
1,504 SR
Queue Stats
253W - 250L
1,400 Elo+
Solo
Awilix
Awilix
SkataN821
Awilix
Level 102
God Stats
25W - 29L
1,294 SR
Queue Stats
856W - 839L
1,474 Elo+
Solo
Jormungandr
Jormungandr
maniaticolocorol
Jormungandr
Level 42
God Stats
4W - 2L
1,815 SR
Queue Stats
190W - 204L
1,381 Elo+
Solo
Surtr
Surtr
santo020
Surtr
Level 62
God Stats
6W - 5L
1,544 SR
Queue Stats
95W - 85L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eidan13
Apollo
1
0 / 0 / 0
1,203
201
0
0
0
Nut
8
1 / 0 / 0
4,017
670
1,479
2,588
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
6
0 / 1 / 1
3,388
565
2,577
4,717
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,291
549
867
1,954
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
nek0_Thug69
Cerberus
7
0 / 1 / 0
3,695
616
1,759
5,541
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HS_TChaiTchaiWGA
Ah Muzen Cab
7
0 / 0 / 0
3,867
645
1,313
3,057
941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
8
0 / 1 / 0
4,284
714
933
3,679
1,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
SkataN821
Awilix
6
2 / 0 / 0
3,985
664
899
2,891
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
maniaticolocorol
Jormungandr
7
0 / 0 / 0
4,275
713
511
2,849
1,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
santo020
Surtr
8
0 / 0 / 1
4,645
774
2,979
4,242
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
Eidan13
Apollo
0
0
0
0
W
Ah Muzen Cab
HS_TChaiTchaiWGA
Ah Muzen Cab
0
0
0
0
W
Anubis
0
1
0
0
L
Nut
1
0
0
1
L
Thor
0
1
1
0.5
W
Awilix
SkataN821
Awilix
2
0
0
2
L
0
0
0
0
W
Jormungandr
maniaticolocorol
Jormungandr
0
0
0
0
L
Cerberus
nek0_Thug69
Cerberus
0
1
0
0
W
Surtr
santo020
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,682
Damage
6,635
14,800
Taken
16,718
5,687
Mitigated
6,992
4,686
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Eidan13
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
HS_TChaiTchaiWGA
Ah Muzen Cab
1,313
325
0
715
3,057
941
393
0
3,057
0
22,282
W
Anubis
933
0
0
1,592
3,679
1,605
0
0
3,679
25,959
132
L
Nut
1,479
950
0
0
2,588
811
0
412
2,176
0
23,486
L
Thor
2,577
895
0
500
4,717
1,343
0
618
4,099
0
12,749
W
Awilix
SkataN821
Awilix
899
310
0
2,252
2,891
815
0
0
2,891
0
11,188
L
867
352
0
1,376
1,954
547
0
414
1,540
0
11,266
W
Jormungandr
maniaticolocorol
Jormungandr
511
0
0
752
2,849
1,901
90
0
2,849
15,716
0
L
Cerberus
nek0_Thug69
Cerberus
1,759
194
0
2,810
5,541
2,986
0
166
5,375
23,741
0
W
Surtr
santo020
Surtr
2,979
1,520
0
2,335
4,242
1,730
0
1,759
2,483
624
29,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,594
Gold Earned
21,056
136
Minions Killed
204
0
Camps Cleared
0
464,774
Distance Traveled
599,721
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
1,203
201
0
0
0
0
0
W
Ah Muzen Cab
3,867
645
44
7
0
109,347
0
W
Anubis
4,284
714
51
9
0
112,015
0
L
Nut
4,017
670
41
7
0
112,144
0
L
Thor
3,388
565
20
3
0
142,113
0
W
Awilix
3,985
664
26
4
0
135,230
0
L
Neith
3,291
549
14
2
0
103,713
0
W
Jormungandr
4,275
713
29
5
0
116,085
1
L
Cerberus
3,695
616
61
10
0
106,804
0
W
Surtr
4,645
774
54
9
0
127,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role