Player Matchup

Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DownInTheDM
Surtr
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Sobek
Sobek
Lichteere
Sobek
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,660 Elo+
Party 3
Thor
Thor
Sem1Stup1d
Thor
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
27W - 33L
1,298 Elo+
Party 2
Anhur
Anhur
Skoozie445
Anhur
Level 46
God Stats
0W - 2L
1,512 SR
Queue Stats
13W - 24L
1,379 Elo+
Party 2
Team Averages
Level 67
1,456 SR
1,467 Elo+

VS

Team Averages
Level 108
1,485 SR
1,479 Elo+
Ix Chel
Ix Chel
DrClutch437
Ix Chel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,491 Elo+
Solo
Achilles
Achilles
RomeRockstar
Achilles
Level 78
God Stats
10W - 8L
1,371 SR
Queue Stats
29W - 36L
1,439 Elo+
Solo
Cerberus
Cerberus
Slumerican19
Cerberus
Level 85
God Stats
19W - 13L
1,586 SR
Queue Stats
250W - 239L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
XxpitolocoXx
Cliodhna
Level 146
God Stats
2W - 1L
1,328 SR
Queue Stats
52W - 54L
1,505 Elo+
Solo
Sol
Sol
zdrmist17
Sol
Level 104
God Stats
44W - 22L
1,639 SR
Queue Stats
112W - 97L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 0
6,490
649
3,791
4,935
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 0
6,187
619
7,608
9,250
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Lichteere
Sobek
8
0 / 3 / 2
4,906
491
3,111
9,939
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 0
5,141
514
2,370
8,770
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Anhur
9
1 / 3 / 0
4,951
495
3,408
6,197
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DrClutch437
Ix Chel
11
1 / 3 / 2
6,377
638
3,271
6,643
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
RomeRockstar
Achilles
10
0 / 3 / 1
5,751
575
5,175
10,017
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Slumerican19
Cerberus
9
0 / 1 / 6
5,479
548
4,074
7,420
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
XxpitolocoXx
Cliodhna
13
6 / 0 / 2
7,008
701
5,939
7,637
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
6 / 1 / 1
7,007
701
7,850
5,988
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
8
Kills
13
13
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
0
1.5
L
3
2
0
1.5
W
Ix Chel
DrClutch437
Ix Chel
1
3
2
0.67
L
Sobek
Lichteere
Sobek
0
3
2
0.33
W
Achilles
RomeRockstar
Achilles
0
3
1
0.17
L
1
3
0
0.33
L
Anhur
1
3
0
0.33
W
Cerberus
Slumerican19
Cerberus
0
1
6
3
W
Cliodhna
XxpitolocoXx
Cliodhna
6
0
2
7
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
26,309
39,091
Taken
37,705
20,023
Mitigated
18,171
9,806
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,791
506
72
2,098
4,935
1,696
0
1,966
2,569
38,816
3,222
L
7,608
3,577
0
3,017
9,250
5,521
0
0
8,638
1,450
38,307
W
Ix Chel
DrClutch437
Ix Chel
3,271
197
5
434
6,643
2,135
0
3,043
2,963
37,717
0
L
Sobek
Lichteere
Sobek
3,111
251
0
2,427
9,939
8,058
0
5,619
4,020
15,288
0
W
Achilles
RomeRockstar
Achilles
5,175
1,913
0
2,507
10,017
7,082
0
404
9,049
0
38,327
L
2,370
556
0
1,393
8,770
2,878
0
2,423
6,057
0
20,339
L
Anhur
3,408
1,422
0
799
6,197
1,870
0
3,954
2,081
0
29,269
W
Cerberus
Slumerican19
Cerberus
4,074
150
0
1,538
7,420
4,121
0
994
6,426
23,629
1,234
W
Cliodhna
XxpitolocoXx
Cliodhna
5,939
992
0
5,826
7,637
3,164
0
511
7,084
0
61,434
W
7,850
4,620
0
3,187
5,988
1,669
412
1,661
4,327
43,719
4,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
31,622
249
Minions Killed
400
0
Camps Cleared
0
1,037,704
Distance Traveled
1,081,341
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,490
649
79
8
0
205,747
0
L
Surtr
6,187
619
62
6
0
211,143
0
W
Ix Chel
6,377
638
82
8
0
194,664
0
L
Sobek
4,906
491
22
2
0
210,030
0
W
Achilles
5,751
575
68
7
0
196,982
0
L
Thor
5,141
514
37
4
0
214,442
0
L
Anhur
4,951
495
49
5
0
196,342
0
W
Cerberus
5,479
548
59
6
0
223,072
6
W
Cliodhna
7,008
701
107
11
0
265,823
1
W
Sol
7,007
701
84
8
0
200,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role