Player Matchup

Hel
Hel
CALI_STAR_125_
Hel
Level 45
God Stats
4W - 6L
1,325 SR
Queue Stats
150W - 186L
1,356 Elo+
Party 1
Charon
Charon
GMAN-23-
Charon
Level 177
God Stats
25W - 21L
1,533 SR
Queue Stats
636W - 609L
1,487 Elo+
Solo
Nut
Nut
GhxstFN1
Nut
Level 28
God Stats
5W - 4L
1,542 SR
Queue Stats
292W - 295L
1,249 Elo+
Party 1
Osiris
Osiris
chubbub123
Osiris
Level 69
God Stats
43W - 37L
1,503 SR
Queue Stats
531W - 563L
1,418 Elo+
Party 1
Pele
Pele
moonipaii
Pele
Level 105
God Stats
5W - 6L
1,461 SR
Queue Stats
46W - 60L
1,415 Elo+
Party 1
Team Averages
Level 85
1,473 SR
1,385 Elo+

VS

Team Averages
Level 109
1,522 SR
1,461 Elo+
Achilles
Achilles
EasierUncle5659
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,449 Elo+
Solo
Arachne
Arachne
Takulan27
Arachne
Level 87
God Stats
5W - 8L
1,713 SR
Queue Stats
103W - 104L
1,480 Elo+
Solo
Nox
Nox
Weskerr_Simp_
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Atlas
Atlas
isatinflames
Atlas
Level 155
God Stats
3W - 4L
1,353 SR
Queue Stats
34W - 29L
1,413 Elo+
Solo
Apollo
Apollo
piinenaple
Apollo
Level 104
God Stats
5W - 8L
1,546 SR
Queue Stats
193W - 205L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,620
578
3,084
4,234
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
GMAN-23-
Charon
7
0 / 2 / 2
4,974
622
2,406
6,414
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 0
4,403
550
447
3,498
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
chubbub123
Osiris
9
0 / 0 / 0
5,263
658
2,729
7,318
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pele
10
2 / 1 / 0
5,147
643
1,816
7,117
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 0 / 0
4,157
520
2,894
5,061
4,646
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Takulan27
Arachne
9
1 / 1 / 3
4,840
605
4,097
7,600
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 2 / 0
4,064
508
3,044
3,951
1,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

1
0 / 0 / 0
1,628
204
0
0
0
Apollo
piinenaple
Apollo
10
3 / 0 / 0
5,217
652
3,609
3,687
1,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
4
4
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Achilles
0
0
0
0
W
Charon
GMAN-23-
Charon
0
2
2
0.5
W
0
1
0
0
L
Arachne
Takulan27
Arachne
1
1
3
2.5
L
0
2
0
0
W
Osiris
chubbub123
Osiris
0
0
0
0
L
0
0
0
0
W
Pele
2
1
0
2
L
Apollo
piinenaple
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,482
Damage
13,644
28,581
Taken
20,299
15,375
Mitigated
10,517
14,016
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,084
717
582
2,494
4,234
1,341
280
1,753
2,481
24,045
0
L
Achilles
2,894
977
0
695
5,061
4,646
0
0
5,061
0
18,305
W
Charon
GMAN-23-
Charon
2,406
371
969
1,550
6,414
3,904
48
775
5,639
14,942
1,400
W
447
268
0
437
3,498
1,193
0
0
3,498
0
19,998
L
Arachne
Takulan27
Arachne
4,097
3,057
0
2,308
7,600
3,018
0
2,668
4,932
0
28,424
L
3,044
514
0
0
3,951
1,505
0
2,005
1,946
18,583
0
W
Osiris
chubbub123
Osiris
2,729
1,516
0
4,182
7,318
6,436
0
0
7,318
0
35,654
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
1,816
279
0
3,802
7,117
2,501
258
516
6,601
0
41,696
L
Apollo
piinenaple
Apollo
3,609
2,473
0
2,090
3,687
1,348
0
617
3,070
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
19,906
241
Minions Killed
165
0
Camps Cleared
0
787,352
Distance Traveled
639,392
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,620
578
42
5
0
158,889
0
L
Achilles
4,157
520
21
3
0
154,675
4
W
Charon
4,974
622
12
2
0
137,776
3
W
Nut
4,403
550
41
5
0
160,131
0
L
Arachne
4,840
605
55
7
0
186,618
0
L
Nox
4,064
508
38
5
0
153,825
0
W
Osiris
5,263
658
59
7
0
153,066
0
L
Atlas
1,628
204
0
0
0
0
0
W
Pele
5,147
643
87
11
0
177,490
0
L
Apollo
5,217
652
51
6
0
144,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role