Player Matchup

Lancelot
Lancelot
Dy_KasY
Lancelot
Level 115
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 8L
1,449 Elo+
Party 3
Khepri
Khepri
HappyCha0s
Khepri
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,431 Elo+
Party 1
Medusa
Medusa
Nemezidow
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
SouLx-ShyGuy
Hou Yi
Level 86
God Stats
1W - 0L
1,280 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 3
Ao Kuang
Ao Kuang
VG_JTag
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,468 Elo+
Party 3
Team Averages
Level 68
1,499 SR
1,447 Elo+

VS

Team Averages
Level 127
1,558 SR
1,557 Elo+
Thoth
Thoth
Alexcobra666
Thoth
Level 122
God Stats
2W - 2L
1,578 SR
Queue Stats
73W - 61L
1,496 Elo+
Party 2
Raijin
Raijin
Papaalki
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,383 Elo+
Solo
Arachne
Arachne
SeluluH
Arachne
Level 148
God Stats
4W - 5L
1,806 SR
Queue Stats
154W - 173L
1,556 Elo+
Party 4
Yu Huang
Yu Huang
SirNeimand
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,747 Elo+
Party 4
Merlin
Merlin
Trisx000
Merlin
Level 146
God Stats
7W - 2L
1,406 SR
Queue Stats
163W - 150L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dy_KasY
Lancelot
18
9 / 1 / 13
10,759
828
16,203
11,974
11,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
HappyCha0s
Khepri
17
3 / 2 / 20
10,751
827
6,325
10,573
13,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Nemezidow
Medusa
17
11 / 3 / 8
10,764
828
14,236
11,968
6,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
2 / 2 / 18
10,192
784
12,691
12,399
6,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ao Kuang
VG_JTag
Ao Kuang
15
3 / 5 / 12
8,674
667
5,273
14,201
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
8,782
676
9,953
10,512
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Papaalki
Raijin
14
2 / 8 / 5
8,606
662
10,417
11,634
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SeluluH
Arachne
15
6 / 6 / 3
8,692
669
8,007
15,539
9,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
SirNeimand
Yu Huang
16
1 / 6 / 6
8,828
679
7,549
11,895
5,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Trisx000
Merlin
15
0 / 2 / 6
7,997
615
13,433
9,575
4,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
28
Kills
12
13
Deaths
28
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Lancelot
Dy_KasY
Lancelot
9
1
13
15.5
W
Khepri
HappyCha0s
Khepri
3
2
20
6.5
W
Medusa
Nemezidow
Medusa
11
3
8
5
L
Raijin
Papaalki
Raijin
2
8
5
0.56
L
Arachne
SeluluH
Arachne
6
6
3
1.25
L
Yu Huang
SirNeimand
Yu Huang
1
6
6
0.67
W
Hou Yi
2
2
18
5.5
L
Merlin
Trisx000
Merlin
0
2
6
1.5
W
Ao Kuang
VG_JTag
Ao Kuang
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,728
Damage
49,359
61,115
Taken
59,155
53,349
Mitigated
28,746
22,572
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,953
179
713
1,014
10,512
4,457
98
1,467
9,001
17,154
672
W
Lancelot
Dy_KasY
Lancelot
16,203
1,790
919
4,051
11,974
11,399
220
7,542
4,432
0
31,671
W
Khepri
HappyCha0s
Khepri
6,325
765
835
1,598
10,573
13,939
47
7,460
3,113
10,463
0
W
Medusa
Nemezidow
Medusa
14,236
4,679
1,456
1,167
11,968
6,992
666
8,608
3,360
0
37,714
L
Raijin
Papaalki
Raijin
10,417
611
1,687
694
11,634
4,531
101
1,553
9,948
18,013
146
L
Arachne
SeluluH
Arachne
8,007
5,654
1,457
3,588
15,539
9,503
0
3,067
12,334
0
12,646
L
Yu Huang
SirNeimand
Yu Huang
7,549
319
565
1,260
11,895
5,631
85
2,739
9,018
22,582
0
W
Hou Yi
12,691
4,637
3,149
4,703
12,399
6,872
924
8,705
3,694
0
42,593
L
Merlin
Trisx000
Merlin
13,433
728
438
3,181
9,575
4,624
114
2,193
7,256
29,907
0
W
Ao Kuang
VG_JTag
Ao Kuang
5,273
1,037
1,666
3,028
14,201
14,147
0
8,453
5,748
11,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
42,905
201
Minions Killed
111
0
Camps Cleared
0
1,310,804
Distance Traveled
1,088,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,782
676
19
1
0
223,048
0
W
Lancelot
10,759
828
45
3
0
312,687
0
W
Khepri
10,751
827
12
1
0
250,177
0
W
Medusa
10,764
828
50
4
0
273,042
0
L
Raijin
8,606
662
14
1
0
164,557
0
L
Arachne
8,692
669
11
1
0
236,868
0
L
Yu Huang
8,828
679
28
2
0
217,093
0
W
Hou Yi
10,192
784
77
6
0
260,521
0
L
Merlin
7,997
615
39
3
0
246,627
0
W
Ao Kuang
8,674
667
17
1
0
214,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role