Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Born Deadly
Sobek
Level 104
God Stats
2W - 0L
1,720 SR
Queue Stats
92W - 93L
1,424 Elo+
Party 1
Shiva
Shiva
BornDabbin
Shiva
Level 125
God Stats
4W - 1L
1,661 SR
Queue Stats
97W - 88L
1,428 Elo+
Party 1
Zeus
Zeus
Mistorylovely
Zeus
Level 87
God Stats
7W - 3L
1,183 SR
Queue Stats
288W - 278L
1,553 Elo+
Solo
Ullr
Ullr
omarssito
Ullr
Level 107
God Stats
2W - 0L
1,519 SR
Queue Stats
116W - 89L
1,531 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,487 Elo+

VS

Team Averages
Level 117
1,463 SR
1,507 Elo+
Kuzenbo
Kuzenbo
Apoca_lixis
Kuzenbo
Level 131
God Stats
4W - 9L
1,702 SR
Queue Stats
412W - 449L
1,521 Elo+
Solo
He Bo
He Bo
Blinko0519
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 374L
1,484 Elo+
Solo
Artemis
Artemis
RavanaRey
Artemis
Level 106
God Stats
0W - 3L
1,170 SR
Queue Stats
35W - 47L
1,461 Elo+
Solo
Shiva
Shiva
ZSnowman7017
Shiva
Level 104
God Stats
0W - 1L
1,639 SR
Queue Stats
74W - 72L
1,476 Elo+
Solo
Arachne
Arachne
valintine19
Arachne
Level 141
God Stats
1W - 3L
1,303 SR
Queue Stats
335W - 323L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 10
7,292
810
7,440
8,606
8,725
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 6
7,532
837
4,166
11,362
11,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
13
3 / 3 / 7
8,110
901
6,502
10,528
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 7
7,964
885
9,937
6,004
2,959
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
15
6 / 1 / 5
8,356
928
7,977
7,516
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Apoca_lixis
Kuzenbo
12
1 / 3 / 4
6,439
715
6,053
9,541
13,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
13
1 / 4 / 5
6,467
719
7,512
8,328
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RavanaRey
Artemis
13
2 / 3 / 2
6,511
723
4,992
6,555
3,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 3
6,129
681
6,620
7,832
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
valintine19
Arachne
12
1 / 3 / 2
6,315
702
3,884
7,469
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
15
Kills
6
7
Deaths
15
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Kuzenbo
Apoca_lixis
Kuzenbo
1
3
4
1
L
He Bo
1
4
5
0.88
W
3
1
6
6
W
Shiva
3
3
7
2.17
W
3
1
7
6.5
L
Artemis
RavanaRey
Artemis
2
3
2
1
L
1
2
3
1.25
W
Ullr
6
1
5
8.5
L
Arachne
valintine19
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,022
Damage
29,061
44,016
Taken
39,725
39,379
Mitigated
35,453
12,764
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,440
164
605
1,416
8,606
8,725
448
3,834
4,567
15,873
737
L
Kuzenbo
Apoca_lixis
Kuzenbo
6,053
1,977
443
1,591
9,541
13,538
0
4,386
4,942
11,338
0
L
He Bo
7,512
217
312
2,349
8,328
4,047
0
4,605
3,471
12,795
539
W
4,166
405
1,539
1,861
11,362
11,597
184
3,165
7,961
8,963
180
W
Shiva
6,502
515
1,698
2,172
10,528
12,145
201
3,329
6,804
0
14,990
W
9,937
988
1,124
463
6,004
2,959
794
1,108
4,852
28,140
0
L
Artemis
RavanaRey
Artemis
4,992
1,320
308
310
6,555
3,311
0
3,304
2,984
0
14,859
L
6,620
728
1,304
1,681
7,832
6,751
0
4,761
2,947
0
11,018
W
Ullr
7,977
2,585
897
989
7,516
3,953
726
1,788
5,565
0
27,509
L
Arachne
valintine19
Arachne
3,884
3,149
1,210
1,676
7,469
7,806
0
3,316
3,987
0
6,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
31,861
166
Minions Killed
59
0
Camps Cleared
0
828,264
Distance Traveled
806,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,292
810
2
0
0
155,450
0
L
Kuzenbo
6,439
715
14
2
0
173,249
0
L
He Bo
6,467
719
9
1
0
178,239
0
W
Sobek
7,532
837
24
3
0
175,105
0
W
Shiva
8,110
901
30
3
0
163,690
0
W
Zeus
7,964
885
53
6
0
164,048
0
L
Artemis
6,511
723
20
2
0
168,557
0
L
Shiva
6,129
681
6
1
0
138,805
0
W
Ullr
8,356
928
57
6
0
169,971
0
L
Arachne
6,315
702
10
1
0
147,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role