Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Platinum II
Jamty
Pele
Platinum II
Level 159
God Stats
7W - 4L
1,554 SR
Queue Stats
159W - 137L
1,906 MMR
Solo
Bacchus
Bacchus
Diamond V
MaybeTim
Bacchus
Diamond V
Level 76
God Stats
85W - 85L
1,587 SR
Queue Stats
148W - 143L
1,874 MMR
Solo
Anhur
Anhur
Diamond V
THEBigEZ44
Anhur
Diamond V
Level 129
God Stats
13W - 9L
1,628 SR
Queue Stats
140W - 133L
1,947 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,554 SR
1,745 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,472 SR
1,716 MMR
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum III
 
Artemis
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum III
Hatigarm
Hera
Platinum III
Level 142
God Stats
9W - 14L
1,448 SR
Queue Stats
102W - 103L
1,910 MMR
Solo
Ares
Ares
Platinum III
SplattsMcGee
Ares
Platinum III
Level 159
God Stats
8W - 9L
1,588 SR
Queue Stats
173W - 159L
1,836 MMR
Solo
Nike
Nike
Platinum III
YmirTiers
Nike
Platinum III
Level 100
God Stats
0W - 2L
1,327 SR
Queue Stats
41W - 46L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 0
6,942
694
6,107
7,370
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
 
Kukulkan
11
0 / 1 / 0
5,922
592
3,115
5,224
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Jamty
Pele
11
3 / 1 / 2
6,106
611
4,284
8,301
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MaybeTim
Bacchus
10
1 / 0 / 6
6,100
610
4,152
6,563
5,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
13
5 / 0 / 2
7,060
706
5,169
4,394
1,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BastetAwilixAthenaKuzenbo

VS

Bans
ThothBake KujiraBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 1 / 1
5,822
582
2,594
6,951
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
 
Artemis
9
0 / 2 / 0
4,940
494
4,305
5,494
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
10
0 / 2 / 2
5,700
570
3,685
5,565
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 0
5,789
579
3,883
12,245
7,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
9
1 / 3 / 0
5,341
534
2,006
7,238
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
0
4
W
Kukulkan
 
Kukulkan
0
1
0
0
L
Mercury
 
Mercury
0
1
1
0.5
L
Artemis
 
Artemis
0
2
0
0
L
Hera
0
2
2
0.5
W
Pele
Jamty
Pele
3
1
2
4
W
Bacchus
MaybeTim
Bacchus
1
0
6
4
L
2
5
0
0.4
W
Anhur
5
0
2
6
L
Nike
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
16,473
31,852
Taken
37,493
15,998
Mitigated
18,401
12,650
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,107
1,959
0
3,667
7,370
3,840
0
0
6,885
0
48,893
W
Kukulkan
 
Kukulkan
3,115
309
0
1,082
5,224
1,976
0
3,419
1,805
47,177
274
L
Mercury
 
Mercury
2,594
1,348
0
239
6,951
2,763
0
0
6,912
0
62,600
L
Artemis
 
Artemis
4,305
1,920
0
1,260
5,494
1,592
0
2,371
3,123
0
32,012
L
Hera
3,685
766
0
884
5,565
1,729
0
2,566
2,952
38,310
0
W
Pele
Jamty
Pele
4,284
1,145
0
4,205
8,301
2,908
0
1,532
6,769
0
46,259
W
Bacchus
MaybeTim
Bacchus
4,152
614
0
2,031
6,563
5,790
145
1,526
5,037
15,444
2,716
L
3,883
465
0
1,503
12,245
7,296
0
2,258
9,987
16,516
0
W
Anhur
5,169
2,575
0
1,665
4,394
1,484
638
1,091
3,303
0
59,060
L
Nike
2,006
958
0
1,063
7,238
5,021
0
0
6,570
0
27,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
27,592
373
Minions Killed
324
0
Camps Cleared
0
1,077,465
Distance Traveled
1,027,319
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,942
694
81
8
0
200,396
2
W
Kukulkan
5,922
592
87
9
0
223,409
0
L
Mercury
5,822
582
119
12
0
266,402
0
L
Artemis
4,940
494
58
6
0
178,058
2
L
Hera
5,700
570
63
6
0
193,764
0
W
Pele
6,106
611
78
8
0
239,277
1
W
Bacchus
6,100
610
28
3
0
229,657
5
L
Ares
5,789
579
27
3
0
187,509
3
W
Anhur
7,060
706
99
10
0
184,726
0
L
Nike
5,341
534
57
6
0
201,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role