Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
Aspd3n69
Chiron
Level 140
God Stats
3W - 6L
1,848 SR
Queue Stats
359W - 333L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
I__Kioshi073__I
Hun Batz
Level 87
God Stats
1W - 2L
1,470 SR
Queue Stats
296W - 286L
1,538 Elo+
Party 4
Chernobog
Chernobog
Kaimorgan14
Chernobog
Level 45
God Stats
9W - 11L
1,500 SR
Queue Stats
378W - 358L
1,408 Elo+
Party 1
Chaac
Chaac
SmilingLich
Chaac
Level 45
God Stats
1W - 1L
1,603 SR
Queue Stats
9W - 13L
1,420 Elo+
Solo
Team Averages
Level 76
1,584 SR
1,460 Elo+

VS

Team Averages
Level 48
1,491 SR
1,476 Elo+
Neith
Neith
Chichoam
Neith
Level 46
God Stats
8W - 5L
1,500 SR
Queue Stats
155W - 148L
1,487 Elo+
Party 2
Sobek
Sobek
Konosenjartsa
Sobek
Level 9
God Stats
4W - 4L
1,350 SR
Queue Stats
13W - 10L
1,379 Elo+
Party 3
Vamana
Vamana
Muluggu
Vamana
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 29L
1,425 Elo+
Party 3
Scylla
Scylla
Projekt0reh
Scylla
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,581 Elo+
Party 3
Da Ji
Da Ji
ZivMrd
Da Ji
Level 65
God Stats
37W - 22L
1,607 SR
Queue Stats
254W - 264L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 2 / 2
5,396
540
3,354
9,511
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Aspd3n69
Chiron
12
1 / 1 / 0
6,134
613
1,873
7,240
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
9
1 / 1 / 0
5,046
505
3,683
9,622
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Kaimorgan14
Chernobog
8
1 / 4 / 1
4,906
491
4,142
7,650
2,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 2 / 2
5,382
538
5,407
11,012
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chichoam
Neith
8
1 / 1 / 4
4,840
484
8,862
5,850
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 4
5,341
534
2,181
6,917
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
Muluggu
Vamana
12
1 / 0 / 0
6,489
649
4,958
7,741
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
2 / 1 / 1
5,904
590
5,927
3,603
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ZivMrd
Da Ji
10
6 / 2 / 1
5,949
595
8,921
9,222
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
2
1
L
Chiron
Aspd3n69
Chiron
1
1
0
1
W
Neith
Chichoam
Neith
1
1
4
3
L
Hun Batz
1
1
0
1
L
Chernobog
Kaimorgan14
Chernobog
1
4
1
0.38
W
0
0
4
2
W
Vamana
Muluggu
Vamana
1
0
0
1
W
Scylla
2
1
1
2.5
L
0
2
2
0.5
W
Da Ji
ZivMrd
Da Ji
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
30,849
45,035
Taken
33,333
23,381
Mitigated
18,681
18,738
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,354
872
1,880
4,321
9,511
4,673
0
1,333
8,178
12,067
0
L
Chiron
Aspd3n69
Chiron
1,873
388
163
2,654
7,240
3,104
0
4,148
3,092
0
47,529
W
Neith
Chichoam
Neith
8,862
3,686
0
1,202
5,850
1,948
0
1,560
4,290
0
32,617
L
Hun Batz
3,683
1,018
0
3,930
9,622
3,397
0
873
8,749
0
35,157
L
Chernobog
Kaimorgan14
Chernobog
4,142
2,140
0
1,331
7,650
2,627
0
1,110
6,540
0
30,290
W
2,181
360
0
3,389
6,917
5,152
213
920
5,997
16,223
0
W
Vamana
Muluggu
Vamana
4,958
2,138
0
2,811
7,741
6,838
0
0
7,741
0
50,334
W
Scylla
5,927
998
0
520
3,603
1,186
0
343
3,260
35,514
823
L
5,407
934
0
4,459
11,012
9,580
0
406
9,796
1,076
34,581
W
Da Ji
ZivMrd
Da Ji
8,921
2,448
0
3,210
9,222
3,557
0
1,002
8,220
0
35,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
28,523
283
Minions Killed
263
0
Camps Cleared
0
985,134
Distance Traveled
1,030,445
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,396
540
15
2
0
188,013
2
L
Chiron
6,134
613
92
9
0
194,159
2
W
Neith
4,840
484
36
4
0
182,966
0
L
Hun Batz
5,046
505
64
6
0
225,927
0
L
Chernobog
4,906
491
45
5
0
190,360
0
W
Sobek
5,341
534
15
2
0
198,908
0
W
Vamana
6,489
649
94
9
0
209,001
1
W
Scylla
5,904
590
60
6
0
200,007
0
L
Chaac
5,382
538
67
7
0
186,675
0
W
Da Ji
5,949
595
58
6
0
239,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role