Player Matchup

Nox
Nox
ClaudioBear
Nox
Level 133
God Stats
0W - 4L
1,063 SR
Queue Stats
95W - 92L
1,377 Elo+
Solo
Rama
Rama
FrancoArgen
Rama
Level 169
God Stats
0W - 3L
1,729 SR
Queue Stats
43W - 48L
1,466 Elo+
Solo
Cliodhna
Cliodhna
Herozum
Cliodhna
Level 143
God Stats
9W - 16L
1,496 SR
Queue Stats
333W - 331L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
MACETANDOGODS
Sun Wukong
Level 80
God Stats
18W - 11L
1,654 SR
Queue Stats
144W - 177L
1,511 Elo+
Party 1
Osiris
Osiris
uojeff__
Osiris
Level 127
God Stats
3W - 4L
1,550 SR
Queue Stats
147W - 173L
1,533 Elo+
Party 1
Team Averages
Level 130
1,499 SR
1,472 Elo+

VS

Team Averages
Level 104
1,594 SR
1,507 Elo+
Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Groove-Armada2
Skadi
Level 49
God Stats
17W - 14L
1,726 SR
Queue Stats
222W - 224L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Ivan kauan85
Kukulkan
Level 117
God Stats
41W - 40L
1,510 SR
Queue Stats
111W - 89L
1,508 Elo+
Solo
Vamana
Vamana
bautymastro77
Vamana
Level 145
God Stats
12W - 15L
1,497 SR
Queue Stats
242W - 255L
1,479 Elo+
Party 2
Bastet
Bastet
hawa11
Bastet
Level 77
God Stats
4W - 0L
1,736 SR
Queue Stats
127W - 113L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,702
570
2,237
4,992
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,804
580
3,426
5,826
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Herozum
Cliodhna
8
2 / 1 / 0
5,116
512
2,981
8,253
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
MACETANDOGODS
Sun Wukong
6
0 / 5 / 0
4,256
426
2,170
7,345
3,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
uojeff__
Osiris
7
0 / 3 / 0
4,474
447
4,051
9,827
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 0 / 2
4,740
474
5,373
6,529
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 0
5,890
589
3,748
6,268
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Ivan kauan85
Kukulkan
10
0 / 2 / 1
5,713
571
2,717
3,698
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 1
7,105
711
5,440
5,916
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
hawa11
Bastet
10
2 / 1 / 1
5,658
566
3,151
6,503
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
2
2
L
1
0
1
1.5
L
0
0
0
0
W
0
0
0
0
L
Cliodhna
Herozum
Cliodhna
2
1
0
2
W
Kukulkan
Ivan kauan85
Kukulkan
0
2
1
0.25
L
Sun Wukong
MACETANDOGODS
Sun Wukong
0
5
0
0
W
5
0
1
5.5
W
Bastet
hawa11
Bastet
2
1
1
2.5
L
Osiris
uojeff__
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
20,429
36,243
Taken
28,914
18,172
Mitigated
16,146
12,028
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,373
750
0
1,608
6,529
4,774
0
408
6,121
15,111
0
L
2,237
512
0
2,143
4,992
2,041
0
2,283
2,631
36,322
787
L
3,426
2,750
0
2,800
5,826
1,951
0
915
4,775
0
51,839
W
3,748
1,044
0
1,454
6,268
2,026
0
0
6,268
0
54,438
L
Cliodhna
Herozum
Cliodhna
2,981
481
0
4,583
8,253
2,800
0
1,152
6,985
0
30,617
W
Kukulkan
Ivan kauan85
Kukulkan
2,717
241
0
336
3,698
1,382
0
1,446
2,252
37,537
591
L
Sun Wukong
MACETANDOGODS
Sun Wukong
2,170
930
0
289
7,345
3,803
0
207
6,788
0
18,040
W
5,440
2,504
0
952
5,916
5,405
0
102
5,814
0
47,654
W
Bastet
hawa11
Bastet
3,151
869
0
1,196
6,503
2,559
0
275
6,228
0
40,025
L
Osiris
uojeff__
Osiris
4,051
1,352
0
2,213
9,827
7,577
0
2,653
6,673
0
19,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
29,106
274
Minions Killed
310
0
Camps Cleared
0
1,032,513
Distance Traveled
1,037,727
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,740
474
13
1
0
229,891
0
L
Nox
5,702
570
83
8
0
197,484
0
L
Rama
5,804
580
93
9
0
195,575
1
W
Skadi
5,890
589
89
9
0
199,940
0
L
Cliodhna
5,116
512
52
5
0
239,700
0
W
Kukulkan
5,713
571
70
7
0
214,675
0
L
Sun Wukong
4,256
426
23
2
0
180,132
0
W
Vamana
7,105
711
78
8
0
180,270
0
W
Bastet
5,658
566
60
6
0
212,951
0
L
Osiris
4,474
447
23
2
0
219,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role