Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SavageSwoop
Merlin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,543 Elo+
Party 1
Medusa
Medusa
UnlivingDuck
Medusa
Level 39
God Stats
2W - 2L
1,750 SR
Queue Stats
24W - 18L
1,628 Elo+
Solo
Thor
Thor
fαte
Thor
Level 59
God Stats
1W - 1L
1,688 SR
Queue Stats
17W - 21L
1,535 Elo+
Party 1
Charon
Charon
offparole
Charon
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
22W - 29L
1,516 Elo+
Party 1
Team Averages
Level 41
1,625 SR
1,544 Elo+

VS

Team Averages
Level 119
1,560 SR
1,554 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Century Kiwi
Zhong Kui
Level 150
God Stats
112W - 101L
1,604 SR
Queue Stats
410W - 373L
1,543 Elo+
Party 2
Mulan
Mulan
Groot Master13
Mulan
Level 154
God Stats
5W - 3L
1,698 SR
Queue Stats
234W - 232L
1,570 Elo+
Party 2
Medusa
Medusa
Mochacurve5379
Medusa
Level 89
God Stats
20W - 12L
1,500 SR
Queue Stats
25W - 21L
1,748 Elo+
Party 2
Fafnir
Fafnir
RayyanSilva
Fafnir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 3 / 0
4,910
491
3,190
8,039
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
0 / 1 / 1
5,135
514
3,190
4,175
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
0 / 4 / 1
5,092
509
3,498
7,458
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
fαte
Thor
10
1 / 0 / 0
4,981
498
2,358
7,985
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
offparole
Charon
7
1 / 1 / 1
5,090
509
2,219
9,121
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 0 / 1
6,654
665
4,117
2,742
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Century Kiwi
Zhong Kui
12
2 / 0 / 3
6,019
602
3,746
6,338
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 1
6,866
687
5,856
7,939
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 1
5,806
581
5,674
3,599
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
9
0 / 1 / 4
5,682
568
3,353
8,815
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
W
Olorun
 
Olorun
2
0
1
2.5
W
Zhong Kui
Century Kiwi
Zhong Kui
2
0
3
3.5
W
3
1
1
3.5
W
2
1
1
2.5
W
Fafnir
0
1
4
2
L
Merlin
0
1
1
0.5
L
Medusa
0
4
1
0.13
L
Thor
fαte
Thor
1
0
0
1
L
Charon
offparole
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,455
Damage
22,746
36,778
Taken
29,433
15,861
Mitigated
20,944
12,109
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,190
1,078
0
2,072
8,039
3,946
0
828
6,741
0
27,886
W
Olorun
 
Olorun
4,117
1,766
60
1,537
2,742
1,195
670
839
1,903
56,649
3,956
W
Zhong Kui
Century Kiwi
Zhong Kui
3,746
824
0
3,190
6,338
5,240
0
935
5,403
39,211
15,680
W
5,856
764
0
3,810
7,939
4,982
0
291
7,246
0
48,893
W
5,674
1,687
0
1,356
3,599
1,242
0
300
3,299
0
41,205
W
Fafnir
3,353
659
0
2,869
8,815
8,285
109
3,044
5,771
12,222
957
L
Merlin
3,190
179
0
727
4,175
1,469
0
2,254
1,921
33,540
0
L
Medusa
3,498
1,493
0
1,395
7,458
2,774
0
2,143
5,315
0
34,879
L
Thor
fαte
Thor
2,358
686
0
4,862
7,985
2,843
0
1,246
6,651
0
34,144
L
Charon
offparole
Charon
2,219
818
848
2,205
9,121
4,829
0
4,450
4,630
12,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
31,027
276
Minions Killed
365
0
Camps Cleared
0
931,624
Distance Traveled
985,214
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,910
491
48
5
0
144,607
0
W
Olorun
6,654
665
106
11
0
184,335
0
W
Zhong Kui
6,019
602
86
9
0
202,612
0
W
Mulan
6,866
687
89
9
0
188,350
0
W
Medusa
5,806
581
71
7
0
188,705
1
W
Fafnir
5,682
568
13
1
0
221,212
1
L
Merlin
5,135
514
78
8
0
179,434
0
L
Medusa
5,092
509
67
7
0
192,807
0
L
Thor
4,981
498
64
6
0
224,829
0
L
Charon
5,090
509
19
2
0
189,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role