Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Hanadej
Chernobog
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,490 Elo+
Solo
Shiva
Shiva
JJustJJaack
Shiva
Level 151
God Stats
3W - 3L
1,654 SR
Queue Stats
364W - 372L
1,504 Elo+
Solo
Xing Tian
Xing Tian
TsumikiiMiniwa
Xing Tian
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,528 Elo+
Solo
Team Averages
Level 158
1,531 SR
1,505 Elo+

VS

Team Averages
Level 131
1,571 SR
1,478 Elo+
Geb
Geb
Beothen95
Geb
Level 106
God Stats
5W - 6L
1,814 SR
Queue Stats
757W - 785L
1,467 Elo+
Party 2
Medusa
Medusa
BrBStickyP
Medusa
Level 138
God Stats
9W - 9L
1,500 SR
Queue Stats
676W - 700L
1,527 Elo+
Party 1
Bakasura
Bakasura
Cooz55
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 122L
1,435 Elo+
Solo
Chernobog
Chernobog
DemFailem
Chernobog
Level 155
God Stats
6W - 8L
1,541 SR
Queue Stats
184W - 201L
1,437 Elo+
Party 2
Kuzenbo
Kuzenbo
Egghead4ever
Kuzenbo
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 242L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 5
6,458
1,076
4,924
7,021
6,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
 
Skadi
13
1 / 1 / 4
6,378
1,063
9,560
5,777
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Hanadej
Chernobog
1
0 / 0 / 0
1,656
276
0
0
0
12
3 / 2 / 2
6,326
1,054
7,949
7,936
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
TsumikiiMiniwa
Xing Tian
11
1 / 2 / 4
5,910
985
7,603
8,550
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,339
1,057
5,649
8,778
7,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
BrBStickyP
Medusa
11
1 / 1 / 2
5,966
994
7,062
4,642
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Cooz55
Bakasura
11
1 / 1 / 5
6,143
1,024
5,065
8,475
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
DemFailem
Chernobog
13
3 / 0 / 3
6,810
1,135
7,466
3,535
1,946
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Egghead4ever
Kuzenbo
9
0 / 2 / 3
5,886
981
2,278
8,029
8,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
5
Kills
6
6
Deaths
5
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
5
2.5
L
Skadi
 
Skadi
1
1
4
3
W
1
1
5
3.5
W
Medusa
BrBStickyP
Medusa
1
1
2
2
W
Bakasura
Cooz55
Bakasura
1
1
5
3.5
W
Chernobog
DemFailem
Chernobog
3
0
3
4.5
W
Kuzenbo
Egghead4ever
Kuzenbo
0
2
3
0.75
L
Chernobog
Hanadej
Chernobog
0
0
0
0
L
3
2
2
2
L
Xing Tian
TsumikiiMiniwa
Xing Tian
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
27,520
29,284
Taken
33,459
27,906
Mitigated
29,968
10,307
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,924
303
1,390
2,849
7,021
6,868
0
1,699
4,992
19,119
0
L
Skadi
 
Skadi
9,560
2,536
0
730
5,777
3,196
0
1,782
3,730
0
24,241
W
5,649
303
520
1,062
8,778
7,997
0
2,941
5,535
8,742
1,445
W
Medusa
BrBStickyP
Medusa
7,062
1,764
1,783
424
4,642
2,179
0
2,006
2,594
0
19,695
W
Bakasura
Cooz55
Bakasura
5,065
2,918
538
1,682
8,475
9,380
0
2,740
5,169
0
4,175
W
Chernobog
DemFailem
Chernobog
7,466
4,250
720
1,048
3,535
1,946
0
648
2,843
0
15,922
W
Kuzenbo
Egghead4ever
Kuzenbo
2,278
566
1,851
1,533
8,029
8,466
46
3,011
4,507
4,366
0
L
Chernobog
Hanadej
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
7,949
503
1,227
2,505
7,936
9,015
0
1,849
5,428
0
10,521
L
Xing Tian
TsumikiiMiniwa
Xing Tian
7,603
178
175
1,431
8,550
8,827
0
1,963
6,105
8,819
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
31,144
83
Minions Killed
80
0
Camps Cleared
0
516,841
Distance Traveled
714,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,458
1,076
0
0
0
126,849
0
L
Skadi
6,378
1,063
45
8
0
110,853
0
W
Geb
6,339
1,057
15
3
0
149,299
0
W
Medusa
5,966
994
20
3
0
144,995
0
W
Bakasura
6,143
1,024
13
2
0
148,222
0
W
Chernobog
6,810
1,135
29
5
0
130,163
0
W
Kuzenbo
5,886
981
3
1
0
141,882
0
L
Chernobog
1,656
276
0
0
0
0
0
L
Shiva
6,326
1,054
17
3
0
132,928
0
L
Xing Tian
5,910
985
21
4
0
146,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role