Player Matchup

Eset
Eset
BrotherCommander
Eset
Level 153
God Stats
1W - 2L
1,280 SR
Queue Stats
320W - 301L
1,584 Elo+
Party 3
Mulan
Mulan
CletusJethroIII
Mulan
Level 128
God Stats
6W - 2L
1,658 SR
Queue Stats
29W - 26L
1,556 Elo+
Party 1
Hades
Hades
PINKUSPONKUS
Hades
Level 102
God Stats
1W - 1L
1,305 SR
Queue Stats
129W - 130L
1,493 Elo+
Party 3
Susano
Susano
Vino211
Susano
Level 41
God Stats
8W - 12L
1,377 SR
Queue Stats
118W - 112L
1,545 Elo+
Solo
Hachiman
Hachiman
bigsis
Hachiman
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 11L
1,629 Elo+
Party 1
Team Averages
Level 90
1,424 SR
1,562 Elo+

VS

Team Averages
Level 113
1,626 SR
1,554 Elo+
Surtr
Surtr
Benjo3000
Surtr
Level 128
God Stats
13W - 13L
1,653 SR
Queue Stats
171W - 164L
1,575 Elo+
Solo
Artemis
Artemis
CHEEZY6338
Artemis
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
219W - 189L
1,571 Elo+
Solo
Ymir
Ymir
Papi Suprem3
Ymir
Level 103
God Stats
1W - 2L
1,705 SR
Queue Stats
58W - 53L
1,528 Elo+
Party 2
Mulan
Mulan
SpartanStriker5
Mulan
Level 119
God Stats
1W - 3L
1,307 SR
Queue Stats
104W - 101L
1,535 Elo+
Party 2
He Bo
He Bo
frederickcole
He Bo
Level 109
God Stats
5W - 4L
1,966 SR
Queue Stats
42W - 47L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
8,301
593
5,944
8,038
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 0 / 6
9,173
655
15,562
14,562
11,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 2
6,307
451
4,799
10,130
5,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
Vino211
Susano
14
8 / 1 / 2
7,895
564
11,310
10,927
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
bigsis
Hachiman
14
0 / 0 / 2
7,688
549
4,822
9,168
3,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Benjo3000
Surtr
13
2 / 3 / 1
7,936
567
10,674
14,722
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
CHEEZY6338
Artemis
13
0 / 2 / 0
7,121
509
5,985
7,357
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 1
5,794
414
2,588
11,231
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 0
6,824
487
6,587
15,266
7,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 6 / 1
7,435
531
7,056
9,957
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
7
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Benjo3000
Surtr
2
3
1
0.83
W
2
3
8
2
L
Artemis
CHEEZY6338
Artemis
0
2
0
0
W
8
0
6
11
W
0
3
2
0.33
L
0
2
1
0.25
L
2
5
0
0.4
W
Susano
Vino211
Susano
8
1
2
9
W
Hachiman
bigsis
Hachiman
0
0
2
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
32,890
52,825
Taken
58,533
28,539
Mitigated
33,613
18,183
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Benjo3000
Surtr
10,674
3,325
0
4,208
14,722
10,965
0
4,853
9,729
2,285
56,341
W
5,944
420
306
835
8,038
3,047
31
3,028
4,871
59,519
175
L
Artemis
CHEEZY6338
Artemis
5,985
2,817
0
3,314
7,357
2,600
0
0
7,357
0
63,911
W
15,562
2,560
0
6,824
14,562
11,487
0
5,091
9,326
941
61,741
W
4,799
304
120
2,585
10,130
5,993
446
498
9,041
39,071
0
L
2,588
439
0
2,272
11,231
9,239
0
1,332
9,814
19,123
0
L
6,587
1,842
0
2,776
15,266
7,689
0
1,746
13,401
0
62,678
W
Susano
Vino211
Susano
11,310
2,796
0
3,568
10,927
4,424
0
1,505
9,281
0
46,870
W
Hachiman
bigsis
Hachiman
4,822
3,128
0
3,945
9,168
3,588
0
242
8,926
0
62,680
L
7,056
119
0
506
9,957
3,120
0
2,337
7,396
52,343
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
35,110
430
Minions Killed
428
0
Camps Cleared
0
1,467,905
Distance Traveled
1,398,509
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,936
567
110
8
0
291,242
0
W
Eset
8,301
593
115
8
0
273,707
4
L
Artemis
7,121
509
94
7
0
251,540
6
W
Mulan
9,173
655
80
6
0
309,981
1
W
Hades
6,307
451
65
5
0
263,945
8
L
Ymir
5,794
414
35
3
0
279,948
0
L
Mulan
6,824
487
96
7
0
297,104
0
W
Susano
7,895
564
60
4
0
354,900
4
W
Hachiman
7,688
549
110
8
0
265,372
0
L
He Bo
7,435
531
93
7
0
278,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role