Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
AnittaMaxWynn
Tsukuyomi
Diamond V
Level 115
God Stats
8W - 6L
1,736 SR
Queue Stats
140W - 138L
2,130 MMR
Party 1
Hachiman
Hachiman
Platinum I
LarryTheChain
Hachiman
Platinum I
Level 127
God Stats
4W - 6L
1,662 SR
Queue Stats
155W - 150L
1,981 MMR
Party 1
Maui
Maui
Platinum III
PhoenixT8790
Maui
Platinum III
Level 47
God Stats
7W - 5L
1,649 SR
Queue Stats
242W - 236L
1,929 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,610 SR
1,808 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,516 SR
1,777 MMR
Skadi
Skadi
Masters
 
Skadi
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum I
Destinity011
Izanami
Platinum I
Level 154
God Stats
30W - 36L
1,490 SR
Queue Stats
371W - 379L
1,980 MMR
Solo
Vamana
Vamana
Platinum III
VacunateOrTroll
Vamana
Platinum III
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,917 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
leguitincho
Kuzenbo
Diamond V
Level 185
God Stats
16W - 13L
1,592 SR
Queue Stats
489W - 471L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 4 / 0
6,102
555
5,613
7,531
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
 
Ravana
10
1 / 2 / 1
5,569
506
3,096
3,764
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
AnittaMaxWynn
Tsukuyomi
11
0 / 2 / 0
5,990
545
2,952
5,997
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
LarryTheChain
Hachiman
11
1 / 1 / 1
6,165
560
6,883
8,034
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
5,238
476
2,590
9,325
8,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Sun WukongAo KuangTyr

VS

Bans
Ah Muzen CabAwilixAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 0 / 1
7,550
686
5,493
6,355
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
11
6 / 2 / 5
6,776
616
7,925
9,962
4,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Destinity011
Izanami
12
1 / 1 / 2
6,441
586
4,765
7,926
3,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 0 / 5
7,478
680
3,278
6,078
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
leguitincho
Kuzenbo
10
0 / 1 / 5
5,763
524
4,253
8,640
8,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
L
Ravana
 
Ravana
1
2
1
0.75
W
Skadi
 
Skadi
5
0
1
5.5
W
Fenrir
 
Fenrir
6
2
5
4.25
L
Tsukuyomi
AnittaMaxWynn
Tsukuyomi
0
2
0
0
W
Izanami
Destinity011
Izanami
1
1
2
2
L
Hachiman
LarryTheChain
Hachiman
1
1
1
1.5
L
0
4
2
0.25
W
1
0
5
3.5
W
Kuzenbo
leguitincho
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,134
Damage
25,714
34,651
Taken
38,961
19,482
Mitigated
24,128
8,128
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,613
827
0
1,144
7,531
4,297
0
645
6,886
43,181
0
L
Ravana
 
Ravana
3,096
1,133
0
486
3,764
1,748
0
270
3,494
0
43,158
W
Skadi
 
Skadi
5,493
2,347
0
750
6,355
2,440
0
2,737
3,512
0
65,462
W
Fenrir
 
Fenrir
7,925
2,728
0
2,145
9,962
4,764
0
2,084
7,860
0
47,936
L
Tsukuyomi
AnittaMaxWynn
Tsukuyomi
2,952
1,050
0
930
5,997
1,886
0
0
5,598
0
49,941
W
Izanami
Destinity011
Izanami
4,765
3,798
0
3,131
7,926
3,341
0
966
6,948
0
59,337
L
Hachiman
LarryTheChain
Hachiman
6,883
3,671
0
4,707
8,034
2,781
0
1,301
6,733
0
48,782
L
2,590
473
0
861
9,325
8,770
0
2,037
7,288
17,213
0
W
3,278
787
0
1,782
6,078
5,166
0
141
5,937
0
49,635
W
Kuzenbo
leguitincho
Kuzenbo
4,253
1,813
0
1,851
8,640
8,417
0
2,193
6,369
21,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
34,008
381
Minions Killed
397
0
Camps Cleared
0
1,153,597
Distance Traveled
1,182,226
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,102
555
91
8
0
230,529
0
L
Ravana
5,569
506
68
6
0
244,705
1
W
Skadi
7,550
686
117
11
0
232,783
2
W
Fenrir
6,776
616
64
6
0
260,872
5
L
Tsukuyomi
5,990
545
99
9
0
237,627
0
W
Izanami
6,441
586
103
9
0
218,970
4
L
Hachiman
6,165
560
99
9
0
213,983
1
L
Maui
5,238
476
24
2
0
226,753
2
W
Vamana
7,478
680
81
7
0
240,048
0
W
Kuzenbo
5,763
524
32
3
0
229,553
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role