Player Matchup

Medusa
Medusa
Diesel STDpp
Medusa
Level 24
God Stats
13W - 9L
1,638 SR
Queue Stats
21W - 27L
1,473 Elo+
Party 1
Awilix
Awilix
Macho0presor553
Awilix
Level 106
God Stats
2W - 6L
1,241 SR
Queue Stats
523W - 507L
1,405 Elo+
Solo
Tiamat
Tiamat
MonkeyNomics
Tiamat
Level 64
God Stats
8W - 9L
1,528 SR
Queue Stats
237W - 363L
1,462 Elo+
Party 1
Ymir
Ymir
Noodleten
Ymir
Level 7
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
Sir Tubins
Gilgamesh
Level 157
God Stats
106W - 129L
1,512 SR
Queue Stats
227W - 377L
1,473 Elo+
Party 1
Team Averages
Level 72
1,476 SR
1,417 Elo+

VS

Team Averages
Level 147
1,442 SR
1,505 Elo+
Fenrir
Fenrir
AgenTOFErebuS
Fenrir
Level 158
God Stats
3W - 3L
1,078 SR
Queue Stats
143W - 132L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
Boffjamin
Amaterasu
Level 149
God Stats
4W - 1L
1,731 SR
Queue Stats
120W - 110L
1,533 Elo+
Party 2
Chiron
Chiron
I_M1ss_Th3_Rag3
Chiron
Level 114
God Stats
7W - 8L
1,505 SR
Queue Stats
1,488W - 1,352L
1,490 Elo+
Solo
Sylvanus
Sylvanus
kxv141230
Sylvanus
Level 159
God Stats
6W - 8L
1,394 SR
Queue Stats
235W - 244L
1,457 Elo+
Solo
Ix Chel
Ix Chel
onlystarfish29
Ix Chel
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 88L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 4 / 0
4,777
478
4,970
7,529
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,081
508
2,351
8,367
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 2 / 1
5,647
565
1,873
5,358
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
0 / 2 / 1
4,833
483
2,539
8,664
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Sir Tubins
Gilgamesh
11
1 / 2 / 0
6,401
640
6,965
11,022
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
5,899
590
5,321
8,550
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Amaterasu
Boffjamin
Amaterasu
11
1 / 1 / 1
5,950
595
6,549
11,674
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
4 / 0 / 3
6,063
606
5,498
5,722
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
kxv141230
Sylvanus
10
1 / 1 / 4
5,994
599
3,429
9,143
5,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 0
6,633
663
4,757
3,685
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Amaterasu
Boffjamin
Amaterasu
1
1
1
1.5
L
Medusa
1
4
0
0.25
W
4
0
3
5.5
L
0
2
0
0
L
Tiamat
0
2
1
0.25
L
Ymir
0
2
1
0.25
L
Gilgamesh
Sir Tubins
Gilgamesh
1
2
0
0.5
W
Sylvanus
kxv141230
Sylvanus
1
1
4
3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,698
Damage
25,554
40,940
Taken
38,774
21,193
Mitigated
24,519
6,811
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,321
1,092
0
6,230
8,550
3,524
0
376
8,077
0
40,585
W
Amaterasu
Boffjamin
Amaterasu
6,549
3,032
0
4,544
11,674
11,729
0
202
11,472
0
44,562
L
Medusa
4,970
1,555
0
872
7,529
2,459
0
1,920
5,609
0
33,898
W
5,498
2,293
417
2,285
5,722
2,111
0
763
4,959
0
36,237
L
2,351
828
0
1,307
8,367
3,397
0
1,413
6,812
0
34,902
L
Tiamat
1,873
279
0
1,733
5,358
2,515
0
2,036
3,092
32,253
0
L
Ymir
2,539
1,266
0
870
8,664
5,012
0
2,208
6,338
11,436
0
L
Gilgamesh
Sir Tubins
Gilgamesh
6,965
3,306
0
2,029
11,022
7,810
0
0
10,180
0
53,166
W
Sylvanus
kxv141230
Sylvanus
3,429
1,430
720
3,323
9,143
5,888
0
1,715
7,409
26,688
427
W
4,757
374
247
1,194
3,685
1,267
0
971
2,445
41,658
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
30,539
307
Minions Killed
356
0
Camps Cleared
0
1,041,866
Distance Traveled
1,025,437
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,899
590
70
7
0
242,332
4
W
Amaterasu
5,950
595
82
8
0
206,211
5
L
Medusa
4,777
478
54
5
0
209,701
2
W
Chiron
6,063
606
75
8
0
192,093
2
L
Awilix
5,081
508
60
6
0
241,998
0
L
Tiamat
5,647
565
83
8
0
218,769
0
L
Ymir
4,833
483
19
2
0
181,512
0
L
Gilgamesh
6,401
640
91
9
0
189,886
0
W
Sylvanus
5,994
599
38
4
0
165,795
5
W
Ix Chel
6,633
663
91
9
0
219,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role