Player Matchup

Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AnabellaMariel
Sylvanus
Level 126
God Stats
1W - 4L
1,282 SR
Queue Stats
175W - 209L
1,479 Elo+
Solo
Da Ji
Da Ji
CTZN5719
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,491 Elo+
Party 1
Achilles
Achilles
Trusin
Achilles
Level 149
God Stats
3W - 5L
1,715 SR
Queue Stats
231W - 241L
1,511 Elo+
Solo
Serqet
Serqet
flahsfire
Serqet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 94L
1,491 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,494 Elo+

VS

Team Averages
Level 118
1,374 SR
1,489 Elo+
Hachiman
Hachiman
DRAGONxCULTAVIST
Hachiman
Level 125
God Stats
3W - 1L
1,709 SR
Queue Stats
241W - 238L
1,535 Elo+
Solo
Ix Chel
Ix Chel
JubJubsrgood
Ix Chel
Level 128
God Stats
1W - 0L
1,117 SR
Queue Stats
72W - 80L
1,467 Elo+
Solo
Chiron
Chiron
LoveXILove
Chiron
Level 66
God Stats
3W - 5L
1,203 SR
Queue Stats
161W - 160L
1,487 Elo+
Solo
Sobek
Sobek
OSU3760
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 174L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
RemRose
Gilgamesh
Level 143
God Stats
1W - 2L
1,338 SR
Queue Stats
150W - 136L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 8 / 4
9,165
764
5,881
17,342
21,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
17
3 / 3 / 5
9,139
762
11,365
13,666
15,190
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
CTZN5719
Da Ji
12
0 / 8 / 1
7,413
618
3,308
14,350
19,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Trusin
Achilles
16
4 / 6 / 1
9,198
767
11,786
16,918
25,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
flahsfire
Serqet
14
1 / 6 / 7
8,366
697
8,182
14,348
9,778
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 20
9,862
822
15,311
8,529
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
JubJubsrgood
Ix Chel
17
6 / 1 / 21
10,220
852
12,922
7,877
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
LoveXILove
Chiron
17
8 / 2 / 17
10,704
892
12,570
12,165
5,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
OSU3760
Sobek
16
5 / 4 / 22
9,891
824
13,113
16,004
17,633
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RemRose
Gilgamesh
16
7 / 3 / 20
10,065
839
12,689
15,991
16,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
10
Kills
31
31
Deaths
12
18
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
8
4
0.5
L
Sylvanus
3
3
5
1.83
L
Da Ji
CTZN5719
Da Ji
0
8
1
0.06
W
5
2
20
7.5
W
Ix Chel
JubJubsrgood
Ix Chel
6
1
21
16.5
W
Chiron
LoveXILove
Chiron
8
2
17
8.25
W
Sobek
OSU3760
Sobek
5
4
22
4
W
Gilgamesh
RemRose
Gilgamesh
7
3
20
5.67
L
Achilles
Trusin
Achilles
4
6
1
0.75
L
Serqet
flahsfire
Serqet
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,522
Damage
66,605
76,624
Taken
60,566
91,094
Mitigated
47,377
20,282
Healing
23,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,881
792
1,099
2,090
17,342
21,723
562
6,642
10,659
326
17,485
L
Sylvanus
11,365
1,857
5,022
4,707
13,666
15,190
532
3,912
9,567
22,192
201
L
Da Ji
CTZN5719
Da Ji
3,308
806
170
292
14,350
19,278
635
5,378
8,729
0
7,295
W
15,311
9,822
352
788
8,529
3,673
2,837
1,816
6,479
0
29,147
W
Ix Chel
JubJubsrgood
Ix Chel
12,922
2,166
2,796
1,314
7,877
4,117
1,096
1,551
6,182
26,809
372
W
Chiron
LoveXILove
Chiron
12,570
4,880
5,678
4,816
12,165
5,175
928
2,844
8,762
0
24,273
W
Sobek
OSU3760
Sobek
13,113
939
1,696
3,026
16,004
17,633
1,420
3,069
11,486
23,264
0
W
Gilgamesh
RemRose
Gilgamesh
12,689
4,116
1,311
2,150
15,991
16,779
2,041
2,168
13,119
0
21,058
L
Achilles
Trusin
Achilles
11,786
1,371
0
1,919
16,918
25,125
13
4,486
11,898
0
20,138
L
Serqet
flahsfire
Serqet
8,182
1,611
1,581
3,402
14,348
9,778
0
5,387
8,837
0
12,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
50,742
92
Minions Killed
166
0
Camps Cleared
0
984,827
Distance Traveled
1,029,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,165
764
25
2
0
179,556
0
L
Sylvanus
9,139
762
14
1
0
207,192
0
L
Da Ji
7,413
618
9
1
0
179,624
0
W
Hachiman
9,862
822
46
4
0
216,608
0
W
Ix Chel
10,220
852
37
3
0
186,666
0
W
Chiron
10,704
892
33
3
0
197,842
0
W
Sobek
9,891
824
25
2
0
202,865
0
W
Gilgamesh
10,065
839
25
2
0
225,435
0
L
Achilles
9,198
767
26
2
0
198,100
0
L
Serqet
8,366
697
18
2
0
220,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role