Player Matchup

Atlas
Atlas
HiSupTio
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 175L
1,527 Elo+
Solo
Ra
Ra
Kljova
Ra
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 6L
1,460 Elo+
Party 1
Ravana
Ravana
Sunsinger
Ravana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,418 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,469 Elo+

VS

Team Averages
Level 95
1,563 SR
1,483 Elo+
Mercury
Mercury
Cash0utCam
Mercury
Level 135
God Stats
34W - 28L
1,636 SR
Queue Stats
416W - 418L
1,508 Elo+
Party 2
Anhur
Anhur
DRG x MANMAN
Anhur
Level 47
God Stats
13W - 12L
1,555 SR
Queue Stats
286W - 258L
1,533 Elo+
Party 2
Hades
Hades
GhostSoldier900
Hades
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HiSupTio
Atlas
11
3 / 2 / 3
7,212
721
5,024
9,951
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
14
1 / 1 / 7
7,783
778
8,079
3,133
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Sunsinger
Ravana
14
6 / 3 / 4
8,593
859
10,832
8,450
3,932
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cash0utCam
Mercury
12
3 / 2 / 3
7,295
730
5,119
10,849
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 4
7,330
733
2,918
8,358
2,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 4
6,780
678
4,369
9,821
4,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
6
6
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cash0utCam
Mercury
3
2
3
2.25
L
2
3
4
1.33
L
1
5
4
0.6
W
Atlas
HiSupTio
Atlas
3
2
3
2.25
W
Ra
1
1
7
4.5
W
Ravana
Sunsinger
Ravana
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
12,406
21,534
Taken
29,028
11,020
Mitigated
14,386
6,646
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cash0utCam
Mercury
5,119
2,303
0
2,674
10,849
7,325
0
5,536
4,750
636
16,788
L
2,918
1,233
0
1,367
8,358
2,642
0
2,136
5,956
0
21,296
L
4,369
707
510
2,440
9,821
4,419
0
4,363
5,110
18,173
671
W
Atlas
HiSupTio
Atlas
5,024
967
0
1,718
9,951
5,824
0
2,277
7,307
15,000
0
W
Ra
8,079
704
1,197
1,161
3,133
1,264
308
784
2,184
32,755
0
W
Ravana
Sunsinger
Ravana
10,832
2,448
0
2,570
8,450
3,932
0
1,459
6,865
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
21,405
126
Minions Killed
114
0
Camps Cleared
0
560,672
Distance Traveled
502,055
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,295
730
28
3
0
189,080
0
L
Anhur
7,330
733
45
5
0
154,196
2
L
Hades
6,780
678
41
4
0
158,779
0
W
Atlas
7,212
721
31
3
0
176,486
4
W
Ra
7,783
778
47
5
0
191,380
0
W
Ravana
8,593
859
48
5
0
192,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role