Player Matchup

Ishtar
Ishtar
Silver I
Angel198821
Ishtar
Silver I
Level 48
God Stats
2W - 0L
1,666 SR
Queue Stats
6W - 7L
1,600 MMR
Solo
Sol
Sol
Bronze III
Físch
Sol
Bronze III
Level 87
God Stats
6W - 1L
1,500 SR
Queue Stats
130W - 76L
1,569 MMR
Solo
Nu Wa
Nu Wa
Silver I
PIeiade
Nu Wa
Silver I
Level 159
God Stats
3W - 4L
1,765 SR
Queue Stats
31W - 44L
1,556 MMR
Solo
Hercules
Hercules
Gold II
QUIQUEXD222
Hercules
Gold II
Level 97
God Stats
12W - 14L
1,480 SR
Queue Stats
140W - 119L
1,614 MMR
Solo
Susano
Susano
Platinum IV
simplymajahoez
Susano
Platinum IV
Level 159
God Stats
6W - 2L
1,924 SR
Queue Stats
213W - 190L
1,591 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,667 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,526 SR
1,585 MMR
Xbalanque
Xbalanque
Gold I
Callum539
Xbalanque
Gold I
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 57L
1,596 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
E3llipt
Sun Wukong
Gold I
Level 155
God Stats
5W - 7L
1,628 SR
Queue Stats
81W - 78L
1,640 MMR
Party 1
Ares
Ares
Gold V
HotChilieMachine
Ares
Gold V
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,583 MMR
Solo
Discordia
Discordia
Gold II
StandingUrban
Discordia
Gold II
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 70L
1,660 MMR
Party 2
Da Ji
Da Ji
Gold III
subless
Da Ji
Gold III
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 178L
1,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 3 / 8
9,438
524
6,772
11,498
4,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Físch
Sol
19
10 / 3 / 4
12,422
690
19,821
20,662
10,262
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
PIeiade
Nu Wa
16
2 / 2 / 5
10,563
587
12,262
8,667
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
QUIQUEXD222
Hercules
18
3 / 1 / 2
11,899
661
12,507
16,363
15,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

18
9 / 3 / 8
11,096
616
14,001
18,505
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAo KuangThanatosIx Chel

VS

Bans
BastetThorSkadiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Callum539
Xbalanque
16
4 / 6 / 3
9,764
542
10,432
15,488
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
E3llipt
Sun Wukong
14
0 / 2 / 1
8,701
483
9,485
19,422
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 4
8,365
465
8,993
19,612
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
StandingUrban
Discordia
16
3 / 5 / 4
9,372
521
9,318
12,588
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
subless
Da Ji
14
4 / 8 / 3
8,527
474
8,804
18,649
7,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
25
Kills
12
12
Deaths
25
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
3
8
1.67
L
Xbalanque
Callum539
Xbalanque
4
6
3
0.92
L
Sun Wukong
E3llipt
Sun Wukong
0
2
1
0.25
W
Sol
Físch
Sol
10
3
4
4
L
1
4
4
0.75
W
Nu Wa
PIeiade
Nu Wa
2
2
5
2.25
W
Hercules
QUIQUEXD222
Hercules
3
1
2
4
L
Discordia
StandingUrban
Discordia
3
5
4
1
W
9
3
8
4.33
L
Da Ji
subless
Da Ji
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,363
Damage
47,032
75,695
Taken
85,759
42,610
Mitigated
51,225
31,817
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,772
4,714
0
3,033
11,498
4,697
1,782
1,678
9,771
0
56,001
L
Xbalanque
Callum539
Xbalanque
10,432
5,912
0
2,931
15,488
5,862
0
8,598
6,890
0
67,328
L
Sun Wukong
E3llipt
Sun Wukong
9,485
2,183
0
6,671
19,422
15,085
0
3,074
15,226
0
73,151
W
Sol
Físch
Sol
19,821
7,511
0
11,541
20,662
10,262
92
4,641
15,972
112,426
3,952
L
8,993
812
0
2,780
19,612
18,688
0
8,409
11,045
28,375
0
W
Nu Wa
PIeiade
Nu Wa
12,262
1,847
0
1,099
8,667
3,638
1,391
5,577
3,090
79,715
423
W
Hercules
QUIQUEXD222
Hercules
12,507
3,868
0
8,662
16,363
15,708
88
1,206
14,204
0
106,421
L
Discordia
StandingUrban
Discordia
9,318
466
0
890
12,588
4,179
0
4,858
7,730
79,039
1,025
W
14,001
4,996
0
7,482
18,505
8,305
0
5,560
12,856
0
86,147
L
Da Ji
subless
Da Ji
8,804
1,360
0
4,167
18,649
7,411
0
6,858
11,755
0
56,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,418
Gold Earned
44,729
648
Minions Killed
499
0
Camps Cleared
0
1,804,689
Distance Traveled
1,810,038
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,438
524
98
5
0
356,808
0
L
Xbalanque
9,764
542
112
6
0
305,570
1
L
Sun Wukong
8,701
483
138
8
0
390,430
7
W
Sol
12,422
690
124
7
0
373,672
0
L
Ares
8,365
465
27
2
0
389,240
3
W
Nu Wa
10,563
587
129
7
0
304,884
0
W
Hercules
11,899
661
183
10
0
360,603
3
L
Discordia
9,372
521
147
8
0
333,427
0
W
Susano
11,096
616
114
6
0
408,722
3
L
Da Ji
8,527
474
75
4
0
391,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role