Player Matchup

Anubis
Anubis
SixOne4Bone
Anubis
Level 69
God Stats
12W - 9L
1,548 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
caprison1234
Gilgamesh
Level 69
God Stats
4W - 2L
1,628 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 2
Izanami
Izanami
temp-313394
Izanami
Level 11
God Stats
13W - 13L
1,499 SR
Queue Stats
13W - 16L
1,431 Elo+
Party 2
Team Averages
Level 50
1,558 SR
1,497 Elo+

VS

Team Averages
Level 112
1,561 SR
1,479 Elo+
Mercury
Mercury
ICE 177
Mercury
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,508 Elo+
Solo
Anubis
Anubis
Laxylove
Anubis
Level 105
God Stats
8W - 6L
1,470 SR
Queue Stats
152W - 145L
1,465 Elo+
Party 1
Horus
Horus
xDeity1
Horus
Level 61
God Stats
4W - 0L
1,713 SR
Queue Stats
138W - 134L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 5 / 2
8,227
633
11,556
12,934
6,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
caprison1234
Gilgamesh
11
0 / 4 / 3
7,785
599
5,629
14,529
12,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
temp-313394
Izanami
14
2 / 7 / 1
9,670
744
9,049
13,773
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ICE 177
Mercury
15
5 / 1 / 7
10,242
788
7,132
10,458
3,756
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
Laxylove
Anubis
17
9 / 1 / 6
11,031
849
20,384
11,432
6,106
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
xDeity1
Horus
16
2 / 1 / 12
9,952
766
7,741
18,786
13,120
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
16
16
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
ICE 177
Mercury
5
1
7
8.5
W
Anubis
Laxylove
Anubis
9
1
6
12
L
Anubis
1
5
2
0.4
L
Gilgamesh
caprison1234
Gilgamesh
0
4
3
0.38
L
Izanami
temp-313394
Izanami
2
7
1
0.36
W
Horus
xDeity1
Horus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
35,257
41,236
Taken
40,676
22,767
Mitigated
22,982
6,084
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ICE 177
Mercury
7,132
2,941
0
1,538
10,458
3,756
0
3,479
6,959
0
39,321
W
Anubis
Laxylove
Anubis
20,384
1,252
0
4,196
11,432
6,106
1,267
3,436
7,976
63,605
0
L
Anubis
11,556
306
48
4,141
12,934
6,287
88
4,691
8,174
34,876
0
L
Gilgamesh
caprison1234
Gilgamesh
5,629
1,345
0
1,071
14,529
12,418
175
8,268
6,137
0
10,244
L
Izanami
temp-313394
Izanami
9,049
5,346
0
824
13,773
4,062
1,675
7,184
6,492
0
45,036
W
Horus
xDeity1
Horus
7,741
4,312
3,418
10,140
18,786
13,120
711
4,599
14,137
0
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
31,225
116
Minions Killed
174
0
Camps Cleared
0
645,974
Distance Traveled
746,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,242
788
48
4
0
276,760
0
W
Anubis
11,031
849
95
7
0
218,173
0
L
Anubis
8,227
633
30
2
0
209,180
0
L
Gilgamesh
7,785
599
10
1
0
257,427
0
L
Izanami
9,670
744
76
6
0
179,367
0
W
Horus
9,952
766
31
2
0
251,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role