Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
FairyTaIe
Shiva
Silver I
Level 149
God Stats
2W - 1L
1,620 SR
Queue Stats
11W - 13L
1,414 MMR
Party 2
Ganesha
Ganesha
Silver IV
Junike48
Ganesha
Silver IV
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 24L
1,362 MMR
Solo
Scylla
Scylla
Gold V
LESERPENTBLANC
Scylla
Gold V
Level 134
God Stats
17W - 11L
1,232 SR
Queue Stats
605W - 616L
1,363 MMR
Solo
Hou Yi
Hou Yi
Silver II
RespecTC
Hou Yi
Silver II
Level 126
God Stats
1W - 1L
1,587 SR
Queue Stats
9W - 13L
1,321 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,488 SR
1,392 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,507 SR
1,393 MMR
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Ivanesgi
Ah Muzen Cab
Gold III
Level 115
God Stats
13W - 7L
1,708 SR
Queue Stats
263W - 261L
1,451 MMR
Party 1
Mulan
Mulan
Gold IV
SyMbioTeˇ
Mulan
Gold IV
Level 159
God Stats
2W - 2L
1,628 SR
Queue Stats
138W - 152L
1,352 MMR
Solo
Sol
Sol
Gold V
japerezca
Sol
Gold V
Level 142
God Stats
0W - 1L
1,200 SR
Queue Stats
111W - 126L
1,306 MMR
Party 1
Thor
Thor
Gold V
licas20
Thor
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 107L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 3
5,866
533
2,013
7,914
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
FairyTaIe
Shiva
12
6 / 1 / 0
7,369
670
10,154
11,616
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Junike48
Ganesha
11
0 / 0 / 5
6,661
606
1,836
5,452
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 0
6,032
548
4,008
3,400
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
RespecTC
Hou Yi
12
4 / 0 / 0
6,854
623
5,820
7,827
3,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AnhurLokiAthenaAwilix

VS

Bans
DiscordiaAchillesAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 0
5,769
524
2,248
7,803
6,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Ivanesgi
Ah Muzen Cab
12
0 / 1 / 0
6,225
566
2,883
4,611
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
9
0 / 7 / 1
5,191
472
4,273
13,050
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
5,859
533
4,101
7,268
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
licas20
Thor
10
1 / 0 / 0
5,504
500
2,657
7,170
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
3
2.5
L
Fafnir
 
Fafnir
0
0
0
0
W
Shiva
FairyTaIe
Shiva
6
1
0
6
L
Ah Muzen Cab
Ivanesgi
Ah Muzen Cab
0
1
0
0
W
Ganesha
Junike48
Ganesha
0
0
5
2.5
W
1
1
0
1
W
Hou Yi
RespecTC
Hou Yi
4
0
0
4
L
Mulan
0
7
1
0.07
L
0
4
0
0
L
Thor
licas20
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
16,162
36,209
Taken
39,902
19,495
Mitigated
19,316
17,058
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,013
578
0
5,912
7,914
2,748
0
132
7,738
0
44,113
L
Fafnir
 
Fafnir
2,248
362
823
2,257
7,803
6,622
0
798
6,875
16,164
0
W
Shiva
FairyTaIe
Shiva
10,154
2,153
0
4,600
11,616
7,872
327
452
10,639
0
47,883
L
Ah Muzen Cab
Ivanesgi
Ah Muzen Cab
2,883
618
0
1,027
4,611
1,854
0
3,573
1,038
0
56,849
W
Ganesha
Junike48
Ganesha
1,836
283
0
2,112
5,452
4,492
501
1,361
4,091
22,579
2,285
W
4,008
304
0
645
3,400
1,109
216
32
3,368
40,461
0
W
Hou Yi
RespecTC
Hou Yi
5,820
3,445
0
3,789
7,827
3,274
517
3,875
3,952
0
48,129
L
Mulan
4,273
595
0
4,389
13,050
6,361
0
292
11,989
0
33,387
L
4,101
1,342
0
1,298
7,268
2,087
0
361
6,907
38,050
12,208
L
Thor
licas20
Thor
2,657
325
0
4,250
7,170
2,392
0
781
6,351
0
36,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
28,548
348
Minions Killed
334
0
Camps Cleared
0
1,073,805
Distance Traveled
1,039,206
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,866
533
81
7
0
247,811
0
L
Fafnir
5,769
524
25
2
0
211,231
2
W
Shiva
7,369
670
75
7
0
198,649
0
L
Ah Muzen Cab
6,225
566
95
9
0
207,244
0
W
Ganesha
6,661
606
12
1
0
213,042
1
W
Scylla
6,032
548
92
8
0
208,912
0
W
Hou Yi
6,854
623
88
8
0
205,391
0
L
Mulan
5,191
472
54
5
0
175,335
0
L
Sol
5,859
533
94
9
0
202,988
0
L
Thor
5,504
500
66
6
0
242,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role