Player Matchup

Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IchBinNichtKlug
Horus
Level 155
God Stats
1W - 3L
1,800 SR
Queue Stats
26W - 24L
1,546 Elo+
Solo
Eset
Eset
TheAIexx
Eset
Level 157
God Stats
9W - 4L
1,894 SR
Queue Stats
72W - 65L
1,451 Elo+
Solo
Loki
Loki
Thode141
Loki
Level 103
God Stats
14W - 22L
1,502 SR
Queue Stats
345W - 334L
1,459 Elo+
Solo
Izanami
Izanami
Еnkidu
Izanami
Level 159
God Stats
6W - 7L
1,447 SR
Queue Stats
58W - 53L
1,291 Elo+
Solo
Team Averages
Level 140
1,629 SR
1,449 Elo+

VS

Team Averages
Level 94
1,517 SR
1,489 Elo+
Ullr
Ullr
EfeKarahanlı
Ullr
Level 2
God Stats
6W - 9L
1,500 SR
Queue Stats
93W - 110L
1,500 Elo+
Party 2
Bakasura
Bakasura
GanjalfLeGland
Bakasura
Level 108
God Stats
27W - 30L
1,469 SR
Queue Stats
93W - 94L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
GroomingJam9928
Zhong Kui
Level 128
God Stats
19W - 14L
1,315 SR
Queue Stats
185W - 193L
1,502 Elo+
Party 1
Horus
Horus
ISscopezx
Horus
Level 110
God Stats
20W - 10L
1,802 SR
Queue Stats
155W - 165L
1,469 Elo+
Party 1
Thoth
Thoth
LondraCingeni
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 197L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 0
6,589
439
6,085
11,929
9,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 2 / 0
6,673
445
5,354
14,808
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
12
0 / 3 / 2
7,245
483
6,917
9,070
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
2 / 1 / 0
7,469
498
6,857
11,931
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Еnkidu
Izanami
13
0 / 5 / 0
7,272
485
6,365
10,261
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,479
565
9,331
9,447
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
14
1 / 0 / 3
7,767
518
8,920
16,559
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GroomingJam9928
Zhong Kui
15
3 / 0 / 1
9,077
605
9,870
12,495
10,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
ISscopezx
Horus
14
1 / 0 / 6
8,285
552
6,012
12,165
11,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 1
7,683
512
8,978
7,234
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
6
0
1
6.5
W
Bakasura
1
0
3
2.5
W
Zhong Kui
GroomingJam9928
Zhong Kui
3
0
1
3.5
W
Horus
ISscopezx
Horus
1
0
6
4
L
0
2
0
0
W
1
2
1
0.75
L
Eset
0
3
2
0.33
L
Loki
2
1
0
2
L
Izanami
Еnkidu
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,578
Damage
43,111
57,999
Taken
57,900
30,264
Mitigated
36,255
14,321
Healing
35,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,085
412
0
1,809
11,929
9,546
0
2,182
9,299
22,308
0
W
9,331
4,910
0
2,246
9,447
3,802
1,261
2,615
6,832
0
72,986
W
Bakasura
8,920
6,205
0
10,832
16,559
7,922
197
3,122
13,258
0
54,002
W
Zhong Kui
GroomingJam9928
Zhong Kui
9,870
1,895
0
8,894
12,495
10,238
298
484
11,622
61,236
7,273
W
Horus
ISscopezx
Horus
6,012
2,676
3,540
8,523
12,165
11,342
17
3,264
8,856
0
20,289
L
5,354
2,507
160
3,683
14,808
9,543
0
6,721
6,924
207
46,378
W
8,978
801
0
1,280
7,234
2,951
328
3,678
3,556
75,901
0
L
Eset
6,917
393
403
1,296
9,070
2,865
0
4,437
4,374
68,881
1,492
L
Loki
6,857
814
0
4,384
11,931
4,432
0
4,995
6,787
0
67,185
L
Izanami
Еnkidu
Izanami
6,365
4,781
0
2,586
10,261
3,878
0
76
10,185
0
73,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
41,291
458
Minions Killed
477
0
Camps Cleared
0
1,472,109
Distance Traveled
1,520,664
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,589
439
28
2
0
311,585
4
W
Ullr
8,479
565
99
7
0
292,234
2
W
Bakasura
7,767
518
119
8
0
359,414
0
W
Zhong Kui
9,077
605
101
7
0
254,282
0
W
Horus
8,285
552
36
2
0
316,619
0
L
Horus
6,673
445
67
4
0
279,949
0
W
Thoth
7,683
512
122
8
0
298,115
2
L
Eset
7,245
483
136
9
0
285,053
4
L
Loki
7,469
498
104
7
0
347,914
0
L
Izanami
7,272
485
123
8
0
247,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role