Player Matchup

Bastet
Bastet
Silver V
AshCashMitch
Bastet
Silver V
Level 56
God Stats
0W - 2L
1,254 SR
Queue Stats
204W - 239L
525 MMR
Solo
Neith
Neith
Bronze I
BubbaGump246
Neith
Bronze I
Level 109
God Stats
11W - 31L
1,216 SR
Queue Stats
158W - 169L
629 MMR
Solo
Atlas
Atlas
Silver IV
Jack_WiLL_
Atlas
Silver IV
Level 62
God Stats
1W - 8L
1,245 SR
Queue Stats
50W - 71L
775 MMR
Party 1
Yu Huang
Yu Huang
Bronze II
MisterWizard543
Yu Huang
Bronze II
Level 289
God Stats
25W - 36L
1,437 SR
Queue Stats
152W - 218L
110 MMR
Solo
Kukulkan
Kukulkan
Silver I
PlaymakerBaker-
Kukulkan
Silver I
Level 99
God Stats
2W - 6L
1,357 SR
Queue Stats
30W - 44L
1,182 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,302 SR
644 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,392 SR
654 MMR
Hel
Hel
Silver V
HandheldCobra71
Hel
Silver V
Level 124
God Stats
2W - 5L
1,302 SR
Queue Stats
163W - 197L
292 MMR
Solo
Shiva
Shiva
Silver II
Trigga333Trey
Shiva
Silver II
Level 86
God Stats
2W - 1L
1,296 SR
Queue Stats
103W - 117L
980 MMR
Solo
Charon
Charon
Silver IV
mtfn4017
Charon
Silver IV
Level 64
God Stats
6W - 0L
1,826 SR
Queue Stats
122W - 150L
695 MMR
Solo
Serqet
Serqet
Silver IV
sirvalkyerie
Serqet
Silver IV
Level 87
God Stats
2W - 4L
1,087 SR
Queue Stats
131W - 169L
685 MMR
Solo
Rama
Rama
Silver V
soroku9
Rama
Silver V
Level 118
God Stats
13W - 11L
1,449 SR
Queue Stats
40W - 57L
618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 2 / 2
5,091
566
3,907
7,365
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
3,591
399
323
1,280
269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
8
0 / 0 / 1
4,210
468
3,297
4,546
3,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
8
1 / 3 / 0
4,476
497
2,159
5,275
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
2 / 0 / 1
5,560
618
3,036
3,095
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosHachimanAchillesBacchus

VS

Bans
Bake KujiraThorAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,129
570
1,731
5,259
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
1 / 0 / 0
6,412
712
1,807
5,467
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charon
mtfn4017
Charon
9
0 / 0 / 2
5,165
574
3,138
5,827
3,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
10
1 / 2 / 1
5,350
594
2,586
7,239
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
soroku9
Rama
10
3 / 0 / 0
5,558
618
3,855
5,099
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
2
2
1
L
0
0
0
0
W
0
2
0
0
L
Atlas
0
0
1
0.5
L
Yu Huang
1
3
0
0.33
L
Kukulkan
2
0
1
2.5
W
1
0
0
1
W
Charon
mtfn4017
Charon
0
0
2
1
W
Serqet
1
2
1
0.75
W
Rama
soroku9
Rama
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,722
Damage
13,117
21,561
Taken
28,891
8,840
Mitigated
13,727
6,286
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,907
1,819
0
3,020
7,365
2,321
0
154
6,841
0
32,132
L
323
176
0
737
1,280
269
0
0
1,247
0
6,469
W
1,731
0
88
2,124
5,259
1,992
0
2,340
2,919
32,470
0
L
Atlas
3,297
1,322
0
1,362
4,546
3,285
0
1,518
3,022
14,849
0
L
Yu Huang
2,159
961
0
917
5,275
1,713
0
1,119
4,156
18,598
8,112
L
Kukulkan
3,036
194
0
250
3,095
1,252
0
2,062
867
37,417
484
W
1,807
888
0
1,948
5,467
2,827
129
0
5,467
0
48,531
W
Charon
mtfn4017
Charon
3,138
628
0
2,247
5,827
3,878
0
2,448
3,379
20,763
0
W
Serqet
2,586
970
0
0
7,239
3,243
0
917
6,322
0
44,982
W
Rama
soroku9
Rama
3,855
2,962
0
2,834
5,099
1,787
0
2,439
2,660
0
33,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
27,614
207
Minions Killed
304
0
Camps Cleared
0
741,826
Distance Traveled
844,233
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,091
566
54
6
0
200,740
0
L
Neith
3,591
399
11
1
0
37,439
0
W
Hel
5,129
570
58
6
0
172,772
0
L
Atlas
4,210
468
22
2
0
186,867
0
L
Yu Huang
4,476
497
53
6
0
142,722
2
L
Kukulkan
5,560
618
67
7
0
174,058
3
W
Shiva
6,412
712
77
9
0
157,494
0
W
Charon
5,165
574
35
4
0
171,764
0
W
Serqet
5,350
594
74
8
0
184,829
1
W
Rama
5,558
618
60
7
0
157,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role