Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BW x FLYNN
Arachne
Level 115
God Stats
8W - 11L
1,421 SR
Queue Stats
49W - 56L
1,496 Elo+
Solo
Geb
Geb
Hii Andrew
Geb
Level 109
God Stats
2W - 4L
1,412 SR
Queue Stats
154W - 145L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGHobbes
Tsukuyomi
Level 145
God Stats
16W - 11L
1,615 SR
Queue Stats
112W - 105L
1,565 Elo+
Solo
Team Averages
Level 120
1,490 SR
1,523 Elo+

VS

Team Averages
Level 91
1,463 SR
1,572 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AtticusRexx
Surtr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 120L
1,608 Elo+
Solo
Danzaburou
Danzaburou
Chambas13
Danzaburou
Level 45
God Stats
6W - 3L
1,510 SR
Queue Stats
16W - 12L
1,708 Elo+
Solo
Cerberus
Cerberus
RVBKing
Cerberus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Lancelot
Lancelot
TheChaoticAngel
Lancelot
Level 158
God Stats
17W - 15L
1,305 SR
Queue Stats
468W - 450L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 2 / 0
6,484
589
4,323
8,163
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
 
Rama
10
3 / 2 / 2
6,120
556
6,296
9,318
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
BW x FLYNN
Arachne
2
0 / 0 / 1
3,809
346
546
1,445
450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
3 / 2 / 3
6,116
556
5,146
11,256
9,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
OGHobbes
Tsukuyomi
11
0 / 3 / 0
6,179
562
6,064
9,726
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 0 / 1
6,991
636
3,538
5,170
2,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 4 / 2
5,533
503
8,146
11,077
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Chambas13
Danzaburou
11
3 / 2 / 2
6,770
615
7,887
7,029
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
RVBKing
Cerberus
13
2 / 1 / 1
7,070
643
5,122
9,303
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
13
2 / 0 / 3
6,635
603
4,639
8,756
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
9
9
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
Rama
 
Rama
3
2
2
2
W
Anubis
 
Anubis
1
0
1
1.5
W
1
4
2
0.5
L
Arachne
BW x FLYNN
Arachne
0
0
1
0.5
W
Danzaburou
Chambas13
Danzaburou
3
2
2
2
L
3
2
3
2.25
L
Tsukuyomi
OGHobbes
Tsukuyomi
0
3
0
0
W
Cerberus
RVBKing
Cerberus
2
1
1
2.5
W
Lancelot
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
29,332
39,908
Taken
41,335
21,262
Mitigated
22,673
11,074
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,323
402
0
2,019
8,163
3,082
0
3,022
5,141
54,035
844
L
Rama
 
Rama
6,296
5,224
0
3,646
9,318
3,446
0
161
8,878
0
44,006
W
Anubis
 
Anubis
3,538
122
0
2,556
5,170
2,598
258
2,578
2,356
55,597
1,527
W
8,146
3,959
0
2,885
11,077
6,259
95
2,428
8,649
495
27,354
L
Arachne
BW x FLYNN
Arachne
546
439
0
621
1,445
450
0
33
1,346
0
3,163
W
Danzaburou
Chambas13
Danzaburou
7,887
3,735
0
2,162
7,029
2,887
0
2,109
4,873
0
42,576
L
5,146
754
0
2,618
11,256
9,112
0
603
10,213
16,033
1,373
L
Tsukuyomi
OGHobbes
Tsukuyomi
6,064
1,181
0
2,170
9,726
5,172
0
4,482
4,586
0
48,241
W
Cerberus
RVBKing
Cerberus
5,122
239
0
4,266
9,303
6,966
0
0
8,597
46,347
629
W
Lancelot
4,639
744
0
6,323
8,756
3,963
0
1,539
7,101
0
58,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
32,999
321
Minions Killed
445
0
Camps Cleared
0
893,335
Distance Traveled
1,178,428
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,484
589
111
10
0
211,571
0
L
Rama
6,120
556
84
8
0
205,137
2
W
Anubis
6,991
636
107
10
0
234,650
2
W
Surtr
5,533
503
32
3
0
203,131
0
L
Arachne
3,809
346
5
0
0
38,533
0
W
Danzaburou
6,770
615
72
7
0
213,006
2
L
Geb
6,116
556
29
3
0
229,968
3
L
Tsukuyomi
6,179
562
92
8
0
208,126
0
W
Cerberus
7,070
643
134
12
0
215,957
0
W
Lancelot
6,635
603
100
9
0
311,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role