Player Matchup

Erlang Shen
Erlang Shen
MASTAVOO
Erlang Shen
Level 88
God Stats
2W - 3L
1,630 SR
Queue Stats
25W - 17L
1,638 Elo+
Party 2
Ra
Ra
Raul_Da_Vinci
Ra
Level 128
God Stats
12W - 11L
1,471 SR
Queue Stats
205W - 196L
1,487 Elo+
Solo
Bastet
Bastet
Rogue_Rainbow01
Bastet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,469 Elo+
Solo
Izanami
Izanami
thejustin25
Izanami
Level 54
God Stats
3W - 3L
1,999 SR
Queue Stats
17W - 18L
1,546 Elo+
Party 2
Atlas
Atlas
wowie_woah-
Atlas
Level 108
God Stats
8W - 6L
1,740 SR
Queue Stats
60W - 55L
1,538 Elo+
Solo
Team Averages
Level 99
1,668 SR
1,536 Elo+

VS

Team Averages
Level 132
1,474 SR
1,499 Elo+
Nu Wa
Nu Wa
MrNiceGuys
Nu Wa
Level 148
God Stats
9W - 6L
1,493 SR
Queue Stats
146W - 141L
1,497 Elo+
Solo
Rama
Rama
Purely Elevated
Rama
Level 143
God Stats
14W - 7L
1,598 SR
Queue Stats
61W - 64L
1,501 Elo+
Party 1
Surtr
Surtr
SaucyFazo
Surtr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,444 Elo+
Solo
Bake Kujira
Bake Kujira
ShroudofSmite
Bake Kujira
Level 158
God Stats
3W - 3L
1,280 SR
Queue Stats
39W - 25L
1,582 Elo+
Party 1
Awilix
Awilix
Vague1n
Awilix
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 52L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MASTAVOO
Erlang Shen
8
0 / 4 / 3
4,985
453
5,178
12,184
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
4 / 3 / 2
6,713
610
4,566
7,697
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 4 / 2
6,138
558
5,020
10,634
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
thejustin25
Izanami
10
2 / 3 / 0
5,727
521
4,308
6,482
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

9
0 / 2 / 0
5,169
470
3,652
8,397
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 4 / 6
6,633
603
5,265
6,176
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
7 / 0 / 2
7,075
643
8,229
6,460
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
SaucyFazo
Surtr
11
2 / 0 / 1
6,635
603
5,807
9,857
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
ShroudofSmite
Bake Kujira
12
3 / 3 / 3
6,947
632
4,691
10,743
8,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Awilix
Vague1n
Awilix
11
3 / 3 / 2
6,245
568
5,556
9,158
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
16
16
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
MASTAVOO
Erlang Shen
0
4
3
0.38
W
Nu Wa
1
4
6
1
W
7
0
2
8
L
4
3
2
1.67
L
4
4
2
1.25
W
Surtr
SaucyFazo
Surtr
2
0
1
2.5
W
Bake Kujira
ShroudofSmite
Bake Kujira
3
3
3
1.5
W
Awilix
Vague1n
Awilix
3
3
2
1.33
L
Izanami
thejustin25
Izanami
2
3
0
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
29,548
45,394
Taken
42,394
25,886
Mitigated
24,818
14,237
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
MASTAVOO
Erlang Shen
5,178
3,243
0
3,383
12,184
9,406
0
2,699
9,485
0
25,254
W
Nu Wa
5,265
1,673
0
820
6,176
2,293
809
3,706
2,339
40,164
0
W
8,229
7,102
0
2,678
6,460
2,617
731
0
6,460
0
44,983
L
4,566
335
192
3,400
7,697
2,960
189
3,333
4,364
50,069
1,759
L
5,020
1,470
0
2,385
10,634
4,204
0
1,424
9,115
0
34,559
W
Surtr
SaucyFazo
Surtr
5,807
2,454
0
2,145
9,857
7,294
104
2,859
6,435
387
37,208
W
Bake Kujira
ShroudofSmite
Bake Kujira
4,691
3,103
0
3,570
10,743
8,800
577
325
10,418
36,676
112
W
Awilix
Vague1n
Awilix
5,556
1,798
0
912
9,158
3,814
0
342
8,739
0
39,623
L
Izanami
thejustin25
Izanami
4,308
3,335
0
1,917
6,482
2,268
0
2,092
4,390
0
40,784
L
3,652
1,314
0
2,960
8,397
7,048
0
610
7,208
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
33,535
270
Minions Killed
300
0
Camps Cleared
0
1,008,374
Distance Traveled
1,053,444
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,985
453
37
3
0
192,270
0
W
Nu Wa
6,633
603
66
6
0
187,938
0
W
Rama
7,075
643
77
7
0
204,996
0
L
Ra
6,713
610
80
7
0
203,813
0
L
Bastet
6,138
558
49
4
0
244,244
0
W
Surtr
6,635
603
55
5
0
185,508
1
W
Bake Kujira
6,947
632
41
4
0
227,845
0
W
Awilix
6,245
568
61
6
0
247,157
0
L
Izanami
5,727
521
67
6
0
204,466
0
L
Atlas
5,169
470
37
3
0
163,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role