Player Matchup

Awilix
Awilix
Bronze III
H__Greed
Awilix
Bronze III
Level 108
God Stats
2W - 1L
1,532 SR
Queue Stats
4W - 6L
1,499 MMR
Solo
Danzaburou
Danzaburou
Gold II
Hebrewer
Danzaburou
Gold II
Level 154
God Stats
2W - 5L
1,703 SR
Queue Stats
136W - 135L
1,498 MMR
Solo
Tyr
Tyr
Gold III
IAmRxse
Tyr
Gold III
Level 134
God Stats
2W - 6L
1,604 SR
Queue Stats
45W - 51L
1,500 MMR
Solo
Geb
Geb
Silver I
StiiizyDior
Geb
Silver I
Level 103
God Stats
12W - 5L
1,864 SR
Queue Stats
61W - 71L
1,343 MMR
Party 2
Vulcan
Vulcan
Platinum V
isaacisbossnater
Vulcan
Platinum V
Level 127
God Stats
17W - 11L
1,611 SR
Queue Stats
163W - 168L
1,648 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,663 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,436 SR
1,499 MMR
Freya
Freya
Gold III
 
Freya
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
A Moist Shark
Fenrir
Silver I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Hosty-1
Gilgamesh
Gold III
Level 127
God Stats
8W - 6L
1,310 SR
Queue Stats
315W - 321L
1,493 MMR
Solo
Agni
Agni
Bronze III
Sicilini
Agni
Bronze III
Level 147
God Stats
5W - 5L
1,687 SR
Queue Stats
17W - 8L
1,500 MMR
Solo
Athena
Athena
Silver II
vx ENERGY xv
Athena
Silver II
Level 129
God Stats
1W - 0L
1,184 SR
Queue Stats
35W - 29L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
H__Greed
Awilix
12
1 / 3 / 1
6,471
431
3,378
10,618
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Hebrewer
Danzaburou
15
0 / 0 / 2
8,540
569
6,870
6,908
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
14
2 / 1 / 0
8,033
536
8,067
13,530
15,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 2
6,882
459
6,895
5,401
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 0
7,419
495
6,086
7,139
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KukulkanHachimanAo KuangAchillesThanatos

VS

Bans
OsirisKuzenboBake KujiraArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 0 / 0
7,337
489
3,848
8,421
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 1 / 2
8,223
548
6,512
14,293
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hosty-1
Gilgamesh
15
1 / 1 / 0
8,724
582
7,308
14,787
16,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
2 / 2 / 2
8,114
541
5,687
7,160
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
12
0 / 1 / 2
7,126
475
1,943
9,939
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
0
1
W
2
1
2
3
L
Awilix
H__Greed
Awilix
1
3
1
0.5
L
Danzaburou
Hebrewer
Danzaburou
0
0
2
1
W
Gilgamesh
Hosty-1
Gilgamesh
1
1
0
1
L
Tyr
2
1
0
2
W
Agni
2
2
2
1.5
L
1
0
2
2
L
1
2
0
0.5
W
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
25,298
43,596
Taken
54,600
29,204
Mitigated
38,190
16,080
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,848
1,273
0
4,202
8,421
3,127
0
1,709
6,712
56,479
2,690
W
6,512
1,653
0
2,106
14,293
7,497
0
3,215
10,856
0
97,845
L
Awilix
H__Greed
Awilix
3,378
1,299
0
3,792
10,618
3,911
0
2,663
7,903
0
44,252
L
Danzaburou
Hebrewer
Danzaburou
6,870
2,969
0
3,160
6,908
3,088
0
3,339
3,569
0
88,378
W
Gilgamesh
Hosty-1
Gilgamesh
7,308
2,418
0
3,262
14,787
16,848
34
0
14,787
0
71,757
L
Tyr
8,067
1,860
0
5,659
13,530
15,152
0
291
12,304
0
57,179
W
Agni
5,687
471
0
1,565
7,160
2,769
0
3,319
3,606
73,697
0
L
6,895
532
0
2,034
5,401
4,373
0
2,427
2,974
22,134
2,237
L
6,086
2,856
0
1,435
7,139
2,680
0
2,731
4,408
59,196
0
W
Athena
1,943
280
0
2,560
9,939
7,949
0
3,620
6,185
17,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
39,524
445
Minions Killed
550
0
Camps Cleared
0
1,601,746
Distance Traveled
1,584,249
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,337
489
123
8
0
300,590
3
W
Fenrir
8,223
548
135
9
0
342,156
0
L
Awilix
6,471
431
71
5
0
340,498
0
L
Danzaburou
8,540
569
155
10
0
286,953
5
W
Gilgamesh
8,724
582
125
8
0
299,040
1
L
Tyr
8,033
536
89
6
0
318,895
3
W
Agni
8,114
541
139
9
0
301,100
6
L
Geb
6,882
459
21
1
0
336,931
2
L
Vulcan
7,419
495
109
7
0
318,469
2
W
Athena
7,126
475
28
2
0
341,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role