Player Matchup

Thanatos
Thanatos
HercsLeftNut
Thanatos
Level 35
God Stats
8W - 3L
1,743 SR
Queue Stats
126W - 104L
1,543 Elo+
Party 1
Vulcan
Vulcan
InvoIve
Vulcan
Level 87
God Stats
3W - 1L
1,869 SR
Queue Stats
119W - 89L
1,579 Elo+
Party 1
Bacchus
Bacchus
Ntkb
Bacchus
Level 146
God Stats
6W - 7L
1,455 SR
Queue Stats
36W - 26L
1,525 Elo+
Solo
Nut
Nut
Ragani
Nut
Level 139
God Stats
29W - 19L
1,609 SR
Queue Stats
233W - 192L
1,540 Elo+
Solo
Cerberus
Cerberus
Trixxiie
Cerberus
Level 124
God Stats
5W - 1L
1,789 SR
Queue Stats
61W - 50L
1,592 Elo+
Solo
Team Averages
Level 106
1,693 SR
1,556 Elo+

VS

Team Averages
Level 129
1,536 SR
1,625 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Fyxterr
Sol
Level 126
God Stats
0W - 1L
1,210 SR
Queue Stats
19W - 19L
1,720 Elo+
Party 2
Mulan
Mulan
Keinseii
Mulan
Level 117
God Stats
4W - 2L
1,604 SR
Queue Stats
20W - 21L
1,730 Elo+
Party 2
Tsukuyomi
Tsukuyomi
U1338010871
Tsukuyomi
Level 172
God Stats
11W - 4L
1,500 SR
Queue Stats
262W - 268L
1,551 Elo+
Solo
Shiva
Shiva
becauseimirish
Shiva
Level 108
God Stats
3W - 4L
1,864 SR
Queue Stats
272W - 226L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HercsLeftNut
Thanatos
12
4 / 0 / 3
6,576
658
6,954
9,913
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
InvoIve
Vulcan
12
2 / 0 / 4
6,946
695
4,236
3,393
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Ntkb
Bacchus
10
0 / 0 / 6
6,266
627
3,269
7,181
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nut
Ragani
Nut
12
8 / 0 / 2
7,667
767
10,876
7,347
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Trixxiie
Cerberus
11
1 / 4 / 0
6,499
650
3,704
10,398
9,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,053
505
1,766
5,236
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
8
0 / 6 / 0
4,864
486
2,605
8,421
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Keinseii
Mulan
7
0 / 4 / 1
4,739
474
3,059
9,273
5,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
U1338010871
Tsukuyomi
11
2 / 3 / 1
5,623
562
3,877
8,983
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 2
6,375
638
8,216
9,401
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Sol
0
6
0
0
W
Thanatos
HercsLeftNut
Thanatos
4
0
3
5.5
W
Vulcan
InvoIve
Vulcan
2
0
4
4
L
Mulan
Keinseii
Mulan
0
4
1
0.13
W
Bacchus
Ntkb
Bacchus
0
0
6
3
W
Nut
Ragani
Nut
8
0
2
9
W
Cerberus
Trixxiie
Cerberus
1
4
0
0.25
L
Tsukuyomi
U1338010871
Tsukuyomi
2
3
1
0.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,039
Damage
19,523
38,232
Taken
41,314
24,243
Mitigated
18,897
20,627
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,766
166
0
750
5,236
1,790
0
2,981
2,003
32,811
752
L
Sol
2,605
949
0
1,488
8,421
1,952
0
689
7,732
26,811
5,130
W
Thanatos
HercsLeftNut
Thanatos
6,954
1,938
0
8,782
9,913
4,280
0
354
9,559
0
57,138
W
Vulcan
InvoIve
Vulcan
4,236
1,187
0
761
3,393
1,389
636
1,116
2,277
48,361
178
L
Mulan
Keinseii
Mulan
3,059
459
0
2,054
9,273
5,750
0
2,308
6,925
0
14,846
W
Bacchus
Ntkb
Bacchus
3,269
423
0
3,076
7,181
6,230
0
845
6,336
16,520
0
W
Nut
Ragani
Nut
10,876
8,090
0
4,471
7,347
3,233
601
1,759
5,588
0
60,102
W
Cerberus
Trixxiie
Cerberus
3,704
523
0
3,537
10,398
9,111
0
0
10,398
34,881
1,869
L
Tsukuyomi
U1338010871
Tsukuyomi
3,877
1,044
0
4,104
8,983
3,213
0
1,338
7,565
0
35,010
L
8,216
2,397
0
2,856
9,401
6,192
0
2,715
6,160
0
51,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
26,654
441
Minions Killed
282
0
Camps Cleared
0
1,104,063
Distance Traveled
1,042,966
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,053
505
66
7
0
205,559
2
L
Sol
4,864
486
54
5
0
190,551
0
W
Thanatos
6,576
658
99
10
0
268,357
0
W
Vulcan
6,946
695
99
10
0
216,773
1
L
Mulan
4,739
474
19
2
0
212,244
2
W
Bacchus
6,266
627
7
1
0
236,398
5
W
Nut
7,667
767
122
12
0
185,157
2
W
Cerberus
6,499
650
114
11
0
197,378
0
L
Tsukuyomi
5,623
562
70
7
0
234,738
2
L
Shiva
6,375
638
73
7
0
199,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role