Player Matchup

Fafnir
Fafnir
Platinum I
BigNastyTool
Fafnir
Platinum I
Level 147
God Stats
4W - 3L
1,898 SR
Queue Stats
43W - 34L
2,066 MMR
Solo
Ullr
Ullr
Masters
KINGMuFasa23
Ullr
Masters
Level 163
God Stats
20W - 30L
1,409 SR
Queue Stats
565W - 512L
2,491 MMR
Solo
Nike
Nike
Gold II
SigEpKILLSWITCH
Nike
Gold II
Level 209
God Stats
55W - 31L
1,648 SR
Queue Stats
324W - 319L
1,618 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
xxx0BAMAxxx
Hou Yi
Platinum II
Level 192
God Stats
8W - 11L
1,711 SR
Queue Stats
253W - 244L
1,988 MMR
Party 1
Bastet
Bastet
Platinum III
落难小猪猪
Bastet
Platinum III
Level 104
God Stats
3W - 2L
1,829 SR
Queue Stats
115W - 103L
1,883 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,699 SR
2,009 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,656 SR
1,838 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
BrandonDawg
Bacchus
Platinum IV
Level 124
God Stats
26W - 23L
1,662 SR
Queue Stats
148W - 139L
1,802 MMR
Solo
Cerberus
Cerberus
Diamond II
CMP Nate
Cerberus
Diamond II
Level 183
God Stats
8W - 8L
1,688 SR
Queue Stats
59W - 49L
2,351 MMR
Solo
Da Ji
Da Ji
Diamond V
King__Zap
Da Ji
Diamond V
Level 200
God Stats
6W - 0L
1,932 SR
Queue Stats
117W - 116L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 0
5,028
503
3,299
9,048
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 0
5,988
599
3,572
5,872
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 1
5,264
526
4,454
7,370
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
9
0 / 3 / 1
4,880
488
3,337
6,793
2,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
5,056
506
3,079
9,662
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CharonAthenaAwilixGanesha

VS

Bans
KuzenboAresThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 1
6,055
606
4,433
4,394
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
 
Anhur
10
2 / 1 / 3
5,693
569
5,699
6,411
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
BrandonDawg
Bacchus
10
0 / 1 / 7
5,883
588
6,278
6,525
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CMP Nate
Cerberus
12
1 / 1 / 1
6,567
657
3,696
7,756
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
King__Zap
Da Ji
11
4 / 0 / 1
6,042
604
4,129
8,363
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
1
2.5
W
Anhur
 
Anhur
2
1
3
3.5
L
Fafnir
0
2
0
0
W
Bacchus
BrandonDawg
Bacchus
0
1
7
3.5
W
Cerberus
CMP Nate
Cerberus
1
1
1
1.5
L
2
0
0
2
W
Da Ji
King__Zap
Da Ji
4
0
1
4.5
L
0
1
1
0.5
L
Hou Yi
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
24,235
38,745
Taken
33,449
19,065
Mitigated
19,559
9,008
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,433
713
0
1,059
4,394
1,372
0
153
4,241
49,603
643
W
Anhur
 
Anhur
5,699
2,620
0
2,914
6,411
2,373
0
1,722
4,689
0
46,927
L
Fafnir
3,299
761
0
1,994
9,048
7,757
0
3,092
5,956
10,691
0
W
Bacchus
BrandonDawg
Bacchus
6,278
1,087
0
2,837
6,525
6,233
0
1,136
5,389
22,199
2,816
W
Cerberus
CMP Nate
Cerberus
3,696
87
0
2,996
7,756
6,442
0
0
7,756
41,994
1,254
L
3,572
1,322
0
750
5,872
2,473
0
2,863
2,969
0
45,998
W
Da Ji
King__Zap
Da Ji
4,129
1,671
0
5,270
8,363
3,139
0
288
8,075
0
41,786
L
4,454
794
0
1,090
7,370
3,763
0
2,506
4,444
0
34,960
L
Hou Yi
3,337
1,882
0
1,519
6,793
2,190
0
3,342
3,451
0
37,695
L
3,079
929
0
3,655
9,662
2,882
0
1,473
8,069
0
32,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
30,240
288
Minions Killed
388
0
Camps Cleared
0
975,642
Distance Traveled
1,019,164
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,055
606
79
8
0
215,030
4
W
Anhur
5,693
569
71
7
0
168,291
2
L
Fafnir
5,028
503
14
1
0
209,281
8
W
Bacchus
5,883
588
38
4
0
215,258
4
W
Cerberus
6,567
657
122
12
0
187,575
2
L
Ullr
5,988
599
90
9
0
192,125
0
W
Da Ji
6,042
604
78
8
0
233,010
3
L
Nike
5,264
526
62
6
0
180,116
0
L
Hou Yi
4,880
488
70
7
0
172,257
1
L
Bastet
5,056
506
52
5
0
221,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role