Player Matchup

Serqet
Serqet
AleRoo20
Serqet
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 39L
1,466 Elo+
Solo
Sol
Sol
Jcraysilver
Sol
Level 65
God Stats
9W - 11L
1,147 SR
Queue Stats
300W - 305L
1,483 Elo+
Party 1
Anhur
Anhur
LennyTavarez
Anhur
Level 87
God Stats
2W - 1L
1,292 SR
Queue Stats
12W - 23L
1,281 Elo+
Solo
Cthulhu
Cthulhu
MFC_Frost
Cthulhu
Level 77
God Stats
21W - 14L
1,708 SR
Queue Stats
269W - 259L
1,498 Elo+
Party 1
Anubis
Anubis
SaS TB
Anubis
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 53L
1,110 Elo+
Solo
Team Averages
Level 73
1,429 SR
1,368 Elo+

VS

Team Averages
Level 67
1,639 SR
1,467 Elo+
Serqet
Serqet
Bakanamaru
Serqet
Level 61
God Stats
7W - 6L
1,710 SR
Queue Stats
90W - 86L
1,582 Elo+
Solo
Osiris
Osiris
JamieeDeex
Osiris
Level 62
God Stats
2W - 2L
1,335 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Izanami
Izanami
KomandoKubata_
Izanami
Level 57
God Stats
4W - 7L
1,899 SR
Queue Stats
118W - 108L
1,480 Elo+
Solo
Chronos
Chronos
Princesita22
Chronos
Level 35
God Stats
4W - 4L
1,753 SR
Queue Stats
405W - 414L
1,248 Elo+
Solo
Ymir
Ymir
Shamzie
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AleRoo20
Serqet
9
3 / 1 / 1
4,875
813
2,089
4,981
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
3 / 0 / 0
4,483
747
3,298
2,115
511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
0 / 1 / 1
4,522
754
1,885
4,392
1,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
MFC_Frost
Cthulhu
7
0 / 1 / 3
4,415
736
2,912
5,223
2,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SaS TB
Anubis
8
1 / 1 / 2
5,010
835
2,058
2,791
1,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bakanamaru
Serqet
8
1 / 1 / 0
4,049
675
1,142
5,265
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
JamieeDeex
Osiris
7
1 / 1 / 0
4,095
683
2,261
5,089
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 1 / 0
3,549
592
1,639
4,475
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Princesita22
Chronos
2
0 / 1 / 0
2,922
487
202
1,377
249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Shamzie
Ymir
6
0 / 3 / 1
3,734
622
1,889
6,467
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
4
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
AleRoo20
Serqet
3
1
1
3.5
L
Serqet
Bakanamaru
Serqet
1
1
0
1
L
Osiris
JamieeDeex
Osiris
1
1
0
1
W
3
0
0
3
L
0
1
0
0
W
0
1
1
0.5
W
Cthulhu
MFC_Frost
Cthulhu
0
1
3
1.5
L
Chronos
Princesita22
Chronos
0
1
0
0
W
Anubis
SaS TB
Anubis
1
1
2
2
L
Ymir
Shamzie
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,242
Damage
7,133
19,502
Taken
22,673
7,385
Mitigated
9,995
5,297
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AleRoo20
Serqet
2,089
814
0
491
4,981
2,098
0
827
4,154
0
27,605
L
Serqet
Bakanamaru
Serqet
1,142
357
0
3,097
5,265
1,739
0
515
4,750
0
19,801
L
Osiris
JamieeDeex
Osiris
2,261
334
0
2,104
5,089
3,285
0
0
5,089
0
18,458
W
3,298
1,426
0
774
2,115
511
0
364
1,751
21,602
2,402
L
1,639
1,143
0
816
4,475
1,518
0
2,839
1,636
0
22,141
W
1,885
488
0
1,962
4,392
1,255
0
0
4,392
0
27,967
W
Cthulhu
MFC_Frost
Cthulhu
2,912
271
154
1,241
5,223
2,482
0
383
4,840
16,470
0
L
Chronos
Princesita22
Chronos
202
0
0
50
1,377
249
0
565
812
2,029
105
W
Anubis
SaS TB
Anubis
2,058
47
58
617
2,791
1,039
428
500
2,159
24,812
1,774
L
Ymir
Shamzie
Ymir
1,889
254
0
761
6,467
3,204
0
4,140
2,171
7,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
18,349
193
Minions Killed
125
0
Camps Cleared
0
625,973
Distance Traveled
523,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,875
813
47
8
0
156,335
0
L
Serqet
4,049
675
48
8
0
115,982
0
L
Osiris
4,095
683
35
6
0
104,979
0
W
Sol
4,483
747
35
6
0
114,982
0
L
Izanami
3,549
592
35
6
0
123,088
2
W
Anhur
4,522
754
46
8
0
112,832
0
W
Cthulhu
4,415
736
31
5
0
137,365
2
L
Chronos
2,922
487
1
0
0
49,727
0
W
Anubis
5,010
835
34
6
0
104,459
0
L
Ymir
3,734
622
6
1
0
129,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role