Player Matchup

Raijin
Raijin
 
Raijin
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Altinnr1
Lancelot
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 1
Ix Chel
Ix Chel
FFAKU
Ix Chel
Level 129
God Stats
0W - 1L
1,110 SR
Queue Stats
69W - 72L
1,503 Elo+
Solo
Chronos
Chronos
KurokibaSenpai
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,472 Elo+
Party 1
Neith
Neith
sociopath232
Neith
Level 76
God Stats
3W - 7L
1,501 SR
Queue Stats
414W - 441L
1,527 Elo+
Solo
Team Averages
Level 126
1,422 SR
1,474 Elo+

VS

Team Averages
Level 128
1,595 SR
1,494 Elo+
Nox
Nox
I LIV NEXT 2 U2
Nox
Level 151
God Stats
1W - 0L
1,728 SR
Queue Stats
138W - 147L
1,498 Elo+
Solo
Hera
Hera
MCOHM
Hera
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 159L
1,468 Elo+
Party 2
Anhur
Anhur
MTJ90S
Anhur
Level 86
God Stats
10W - 4L
1,490 SR
Queue Stats
453W - 387L
1,556 Elo+
Solo
Medusa
Medusa
Ry00n
Medusa
Level 131
God Stats
3W - 3L
1,755 SR
Queue Stats
294W - 272L
1,485 Elo+
Party 2
Chang'e
Chang'e
квазимуда
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 131L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 0
4,754
951
3,017
3,906
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Altinnr1
Lancelot
5
0 / 1 / 0
4,315
863
726
1,590
542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
FFAKU
Ix Chel
10
2 / 1 / 0
5,273
1,055
1,601
3,086
1,310
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,023
1,005
1,850
4,267
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
4,709
942
3,427
6,841
2,357
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,338
1,068
3,487
3,203
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hera
MCOHM
Hera
11
2 / 0 / 6
5,979
1,196
4,688
2,834
1,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anhur
MTJ90S
Anhur
10
1 / 1 / 6
5,572
1,114
3,507
3,964
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ry00n
Medusa
11
2 / 0 / 6
6,179
1,236
5,539
4,138
1,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

11
3 / 0 / 4
6,427
1,285
1,658
1,567
686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
9
9
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
L
Lancelot
Altinnr1
Lancelot
0
1
0
0
L
Ix Chel
FFAKU
Ix Chel
2
1
0
2
W
1
1
5
3.5
L
0
1
2
1
W
Hera
MCOHM
Hera
2
0
6
5
W
Anhur
MTJ90S
Anhur
1
1
6
4
W
Medusa
Ry00n
Medusa
2
0
6
5
L
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,621
Damage
18,879
19,690
Taken
15,706
7,059
Mitigated
6,096
7,325
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,017
99
0
100
3,906
1,217
0
1,699
2,207
8,548
0
L
Lancelot
Altinnr1
Lancelot
726
0
0
15
1,590
542
0
875
715
0
1,050
L
Ix Chel
FFAKU
Ix Chel
1,601
208
3,692
1,017
3,086
1,310
0
1,711
1,375
5,886
0
W
3,487
45
350
494
3,203
1,223
0
1,513
1,690
7,345
0
L
1,850
127
0
198
4,267
1,633
0
1,490
2,777
9,057
0
W
Hera
MCOHM
Hera
4,688
651
464
259
2,834
1,074
630
973
1,861
9,599
951
W
Anhur
MTJ90S
Anhur
3,507
1,629
109
785
3,964
1,397
419
1,519
2,445
0
7,928
W
Medusa
Ry00n
Medusa
5,539
1,477
291
541
4,138
1,716
1,470
1,468
2,670
0
12,477
L
3,427
1,265
816
1,487
6,841
2,357
0
3,957
2,884
0
6,688
W
1,658
116
5,046
1,115
1,567
686
143
995
572
4,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
29,495
44
Minions Killed
57
0
Camps Cleared
0
437,403
Distance Traveled
530,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,754
951
10
2
0
87,105
0
L
Lancelot
4,315
863
1
0
0
53,811
0
L
Ix Chel
5,273
1,055
13
3
0
95,305
0
W
Nox
5,338
1,068
3
1
0
106,531
0
L
Chronos
5,023
1,005
15
3
0
112,938
0
W
Hera
5,979
1,196
12
2
0
114,825
0
W
Anhur
5,572
1,114
15
3
0
80,477
0
W
Medusa
6,179
1,236
24
5
0
124,511
0
L
Neith
4,709
942
5
1
0
88,244
0
W
Chang'e
6,427
1,285
3
1
0
104,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role