Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
Level 143
God Stats
7W - 5L
1,627 SR
Queue Stats
229W - 224L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Killerhimpro
Sylvanus
Level 89
God Stats
4W - 3L
1,788 SR
Queue Stats
109W - 123L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
Kr4ych
Ao Kuang
Level 89
God Stats
4W - 4L
1,613 SR
Queue Stats
131W - 134L
1,473 Elo+
Party 1
Hachiman
Hachiman
LegendKiller1261
Hachiman
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,439 Elo+
Solo
Thanatos
Thanatos
nxstya
Thanatos
Level 41
God Stats
3W - 5L
1,284 SR
Queue Stats
154W - 144L
1,475 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,447 Elo+

VS

Team Averages
Level 74
1,462 SR
1,418 Elo+
Tyr
Tyr
Blopzu
Tyr
Level 45
God Stats
3W - 3L
1,517 SR
Queue Stats
74W - 43L
1,600 Elo+
Solo
Hou Yi
Hou Yi
ErCarvo
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,326 Elo+
Party 2
Bacchus
Bacchus
MECLOCO
Bacchus
Level 58
God Stats
9W - 2L
1,794 SR
Queue Stats
12W - 9L
1,375 Elo+
Party 2
Ra
Ra
Rosko128
Ra
Level 103
God Stats
1W - 3L
1,245 SR
Queue Stats
35W - 23L
1,446 Elo+
Solo
Fenrir
Fenrir
venom11800
Fenrir
Level 33
God Stats
9W - 16L
1,254 SR
Queue Stats
296W - 267L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
9
2 / 5 / 1
5,836
531
4,618
9,635
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
Killerhimpro
Sylvanus
10
0 / 1 / 2
5,773
525
3,267
8,659
4,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Kr4ych
Ao Kuang
11
0 / 1 / 1
5,649
514
6,785
10,373
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 0
5,713
519
4,178
7,621
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
nxstya
Thanatos
11
2 / 2 / 3
5,945
540
5,636
8,887
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Blopzu
Tyr
12
0 / 0 / 2
6,571
597
6,175
10,106
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
ErCarvo
Hou Yi
9
0 / 3 / 2
5,164
469
5,163
6,613
2,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MECLOCO
Bacchus
10
3 / 0 / 1
6,055
550
3,764
6,344
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 2
6,918
629
7,033
7,209
2,604
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
venom11800
Fenrir
11
3 / 2 / 4
6,093
554
3,682
8,143
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
11
11
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
Blopzu
Tyr
0
0
2
1
L
Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
2
5
1
0.5
W
Hou Yi
ErCarvo
Hou Yi
0
3
2
0.33
L
Sylvanus
Killerhimpro
Sylvanus
0
1
2
1
L
Ao Kuang
Kr4ych
Ao Kuang
0
1
1
0.5
L
3
2
0
1.5
W
Bacchus
MECLOCO
Bacchus
3
0
1
3.5
W
5
2
2
3
L
Thanatos
nxstya
Thanatos
2
2
3
1.75
W
Fenrir
venom11800
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
25,817
45,175
Taken
38,415
22,600
Mitigated
21,619
17,383
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Blopzu
Tyr
6,175
1,215
0
4,969
10,106
7,607
0
5,982
4,124
0
53,576
L
Ah Muzen Cab
DraculaTheMighty
Ah Muzen Cab
4,618
1,811
0
951
9,635
3,667
0
5,014
4,621
0
32,715
W
Hou Yi
ErCarvo
Hou Yi
5,163
2,160
0
1,582
6,613
2,231
0
1,767
4,846
0
34,639
L
Sylvanus
Killerhimpro
Sylvanus
3,267
1,321
1,977
2,538
8,659
4,486
0
1,612
7,047
20,649
0
L
Ao Kuang
Kr4ych
Ao Kuang
6,785
1,752
0
4,563
10,373
7,814
0
335
10,038
33,867
4,896
L
4,178
2,046
0
1,528
7,621
2,746
0
1,763
5,858
0
39,816
W
Bacchus
MECLOCO
Bacchus
3,764
718
0
1,476
6,344
5,744
0
1,162
5,182
19,776
0
W
7,033
1,436
144
3,635
7,209
2,604
48
0
7,209
48,789
0
L
Thanatos
nxstya
Thanatos
5,636
1,343
0
5,826
8,887
3,887
0
2,073
6,814
0
40,225
W
Fenrir
venom11800
Fenrir
3,682
808
0
916
8,143
3,433
0
533
7,610
0
34,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
30,801
265
Minions Killed
325
0
Camps Cleared
0
978,893
Distance Traveled
1,135,775
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,571
597
97
9
0
235,748
0
L
Ah Muzen Cab
5,836
531
52
5
0
149,595
0
W
Hou Yi
5,164
469
66
6
0
192,892
0
L
Sylvanus
5,773
525
45
4
0
203,283
0
L
Ao Kuang
5,649
514
55
5
0
204,580
0
L
Hachiman
5,713
519
57
5
0
189,164
2
W
Bacchus
6,055
550
23
2
0
235,894
2
W
Ra
6,918
629
77
7
0
215,387
0
L
Thanatos
5,945
540
56
5
0
232,271
0
W
Fenrir
6,093
554
62
6
0
255,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role