Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
SaKsJunioR
Fenrir
Silver III
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 27L
1,348 MMR
Solo
Vulcan
Vulcan
Bronze III
ShadowS9748441
Vulcan
Bronze III
Level 62
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Amaterasu
Amaterasu
Bronze IV
iTaAcHi974
Amaterasu
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,277 MMR
Party 1
Artemis
Artemis
Gold V
llhmoodll00
Artemis
Gold V
Level 157
God Stats
15W - 14L
1,624 SR
Queue Stats
97W - 85L
1,346 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,564 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,484 SR
1,390 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Agent Bearr
Arachne
Gold IV
Level 78
God Stats
3W - 4L
1,491 SR
Queue Stats
59W - 62L
1,341 MMR
Solo
Bastet
Bastet
Bronze IV
Valar_Morgulis95
Bastet
Bronze IV
Level 129
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 5L
1,408 MMR
Solo
Artio
Artio
Gold IV
majos2812
Artio
Gold IV
Level 141
God Stats
9W - 5L
1,643 SR
Queue Stats
123W - 113L
1,363 MMR
Solo
Scylla
Scylla
Silver I
éllyssà
Scylla
Silver I
Level 159
God Stats
9W - 3L
1,500 SR
Queue Stats
128W - 118L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 1
5,313
590
3,302
7,117
5,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
SaKsJunioR
Fenrir
8
2 / 1 / 1
5,084
565
3,480
8,932
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
3,855
428
864
4,128
1,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
iTaAcHi974
Amaterasu
7
0 / 1 / 1
4,280
476
2,023
6,492
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
llhmoodll00
Artemis
10
0 / 0 / 1
4,929
548
2,783
4,332
1,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KukulkanThanatosBake Kujira

VS

Bans
Ao KuangCliodhnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 0 / 0
5,368
596
2,466
4,881
1,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Agent Bearr
Arachne
9
2 / 1 / 3
5,299
589
4,776
9,479
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,387
487
2,412
4,679
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
majos2812
Artio
11
2 / 0 / 1
6,289
699
4,475
6,417
3,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
éllyssà
Scylla
11
3 / 1 / 1
6,114
679
4,171
3,642
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Anhur
 
Anhur
0
0
0
0
W
Arachne
Agent Bearr
Arachne
2
1
3
3.5
L
Fenrir
SaKsJunioR
Fenrir
2
1
1
2.5
L
0
4
0
0
W
0
1
1
0.5
L
Amaterasu
iTaAcHi974
Amaterasu
0
1
1
0.5
L
Artemis
llhmoodll00
Artemis
0
0
1
0.5
W
Artio
majos2812
Artio
2
0
1
2.5
W
Scylla
éllyssà
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,452
Damage
18,300
31,001
Taken
29,098
15,032
Mitigated
12,313
7,181
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,302
423
0
1,425
7,117
5,401
0
1,625
5,475
25,230
2,501
W
Anhur
 
Anhur
2,466
1,604
0
2,682
4,881
1,620
0
538
4,343
0
43,367
W
Arachne
Agent Bearr
Arachne
4,776
3,316
0
5,660
9,479
3,432
0
1,035
8,444
0
44,034
L
Fenrir
SaKsJunioR
Fenrir
3,480
1,032
0
2,014
8,932
3,209
0
1,611
7,204
0
22,404
L
864
380
0
503
4,128
1,372
0
1,706
2,369
9,102
0
W
2,412
403
0
1,037
4,679
2,090
0
1,000
3,679
0
18,238
L
Amaterasu
iTaAcHi974
Amaterasu
2,023
938
0
1,790
6,492
3,734
0
2,749
3,375
0
15,517
L
Artemis
llhmoodll00
Artemis
2,783
1,242
0
1,449
4,332
1,316
0
0
4,332
0
33,697
W
Artio
majos2812
Artio
4,475
96
100
3,110
6,417
3,871
0
442
5,975
39,152
3,044
W
Scylla
éllyssà
Scylla
4,171
839
0
666
3,642
1,300
0
1,065
2,577
44,170
1,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
27,457
202
Minions Killed
355
0
Camps Cleared
0
832,245
Distance Traveled
971,687
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,313
590
54
6
0
189,565
6
W
Anhur
5,368
596
82
9
0
179,018
3
W
Arachne
5,299
589
74
8
0
215,624
2
L
Fenrir
5,084
565
40
4
0
198,112
0
L
Vulcan
3,855
428
14
2
0
116,330
0
W
Bastet
4,387
487
25
3
0
228,162
1
L
Amaterasu
4,280
476
30
3
0
145,804
1
L
Artemis
4,929
548
64
7
0
182,434
2
W
Artio
6,289
699
83
9
0
177,038
1
W
Scylla
6,114
679
91
10
0
171,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role