Player Matchup

Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CAPTNtumtum
Nut
Level 109
God Stats
10W - 7L
1,653 SR
Queue Stats
63W - 89L
1,503 Elo+
Solo
Achilles
Achilles
gabrielreach02
Achilles
Level 71
God Stats
3W - 3L
1,420 SR
Queue Stats
148W - 160L
1,405 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,481 Elo+

VS

Team Averages
Level 105
1,464 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ambriz28
Cerberus
Level 157
God Stats
1W - 9L
1,140 SR
Queue Stats
20W - 31L
1,492 Elo+
Solo
Ravana
Ravana
Darkarking88
Ravana
Level 109
God Stats
7W - 6L
1,656 SR
Queue Stats
65W - 69L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Papii-x-Senseii
Gilgamesh
Level 100
God Stats
4W - 5L
1,523 SR
Queue Stats
36W - 35L
1,504 Elo+
Solo
Hera
Hera
rollingsmke
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 447L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 0 / 2
5,175
647
2,630
2,571
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
 
Osiris
9
2 / 0 / 3
5,058
632
2,955
8,135
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
 
Tyr
9
2 / 0 / 2
4,869
609
3,764
6,454
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 1 / 0
5,100
638
2,898
4,597
1,578
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Achilles
8
0 / 1 / 1
4,618
577
3,087
5,639
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 0
4,656
582
1,228
4,986
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
Ambriz28
Cerberus
9
1 / 1 / 0
5,044
631
3,538
6,822
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ravana
8
0 / 2 / 0
4,271
534
2,716
4,390
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Papii-x-Senseii
Gilgamesh
8
1 / 1 / 0
5,016
627
3,317
7,881
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
3,476
435
1,418
1,675
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
2
2
W
Osiris
 
Osiris
2
0
3
3.5
W
Tyr
 
Tyr
2
0
2
3
L
Merlin
 
Merlin
0
2
0
0
L
Cerberus
Ambriz28
Cerberus
1
1
0
1
W
3
1
0
3
L
Ravana
0
2
0
0
L
Gilgamesh
Papii-x-Senseii
Gilgamesh
1
1
0
1
W
Achilles
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
12,217
27,396
Taken
25,754
14,085
Mitigated
15,327
4,818
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,630
346
0
500
2,571
684
0
120
2,451
39,139
0
W
Osiris
 
Osiris
2,955
1,373
0
590
8,135
5,271
0
872
7,222
0
36,019
W
Tyr
 
Tyr
3,764
405
0
1,665
6,454
3,339
12
1,905
4,433
2,160
24,457
L
Merlin
 
Merlin
1,228
293
0
1,750
4,986
1,593
0
1,222
3,764
27,199
0
L
Cerberus
Ambriz28
Cerberus
3,538
234
0
2,921
6,822
5,051
0
0
6,822
25,771
1,714
W
2,898
1,769
108
655
4,597
1,578
60
2,877
1,514
0
30,249
L
Ravana
2,716
997
0
512
4,390
2,123
0
1,452
2,938
0
27,348
L
Gilgamesh
Papii-x-Senseii
Gilgamesh
3,317
878
0
2,333
7,881
6,197
0
256
7,108
0
25,141
W
Achilles
3,087
1,136
0
1,300
5,639
3,213
0
0
5,160
0
25,916
L
1,418
123
0
0
1,675
363
0
0
1,675
7,087
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
22,463
266
Minions Killed
249
0
Camps Cleared
0
835,885
Distance Traveled
688,572
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,175
647
79
10
0
159,263
0
W
Osiris
5,058
632
60
8
0
204,983
0
W
Tyr
4,869
609
32
4
0
178,424
0
L
Merlin
4,656
582
50
6
0
134,166
2
L
Cerberus
5,044
631
92
12
0
158,331
0
W
Nut
5,100
638
56
7
0
151,854
2
L
Ravana
4,271
534
53
7
0
189,725
0
L
Gilgamesh
5,016
627
36
5
0
138,347
0
W
Achilles
4,618
577
39
5
0
141,361
0
L
Hera
3,476
435
18
2
0
68,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role