Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CarvedSmiles
Gilgamesh
Level 141
God Stats
3W - 0L
1,796 SR
Queue Stats
45W - 46L
1,514 Elo+
Party 1
Ymir
Ymir
Klinqe
Ymir
Level 159
God Stats
2W - 4L
1,203 SR
Queue Stats
446W - 431L
1,576 Elo+
Solo
Arachne
Arachne
MirosGameplay
Arachne
Level 127
God Stats
25W - 10L
1,649 SR
Queue Stats
148W - 124L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Vzft
Heimdallr
Level 158
God Stats
2W - 5L
1,176 SR
Queue Stats
126W - 119L
1,555 Elo+
Party 1
Team Averages
Level 147
1,465 SR
1,528 Elo+

VS

Team Averages
Level 125
1,563 SR
1,521 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SirBiIIy
Ratatoskr
Level 123
God Stats
26W - 14L
1,643 SR
Queue Stats
108W - 97L
1,530 Elo+
Solo
Apollo
Apollo
TTVJUMBOMANIAC
Apollo
Level 145
God Stats
3W - 5L
1,670 SR
Queue Stats
56W - 55L
1,540 Elo+
Solo
Thor
Thor
XxMSAlVar0xX
Thor
Level 66
God Stats
6W - 4L
1,524 SR
Queue Stats
61W - 52L
1,556 Elo+
Solo
Anubis
Anubis
печенькаВтесте
Anubis
Level 162
God Stats
3W - 4L
1,478 SR
Queue Stats
27W - 37L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 1
5,253
525
3,942
5,703
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
CarvedSmiles
Gilgamesh
9
0 / 1 / 3
5,699
570
3,619
8,381
4,949
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Klinqe
Ymir
12
2 / 0 / 0
6,823
682
2,312
5,768
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
11
4 / 1 / 1
5,974
597
3,463
7,808
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
Vzft
Heimdallr
12
1 / 0 / 1
6,378
638
4,771
5,246
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 0
4,911
491
2,105
7,356
6,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
SirBiIIy
Ratatoskr
6
0 / 2 / 0
4,607
461
2,762
4,884
1,796
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 0
5,197
520
4,913
4,128
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
2 / 3 / 1
5,543
554
5,373
9,365
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
5,986
599
4,978
6,648
3,512
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
1
1.5
L
Khepri
 
Khepri
0
1
0
0
W
Gilgamesh
CarvedSmiles
Gilgamesh
0
1
3
1.5
W
Ymir
Klinqe
Ymir
2
0
0
2
W
Arachne
4
1
1
4.5
L
Ratatoskr
SirBiIIy
Ratatoskr
0
2
0
0
L
1
1
0
1
W
Heimdallr
Vzft
Heimdallr
1
0
1
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,107
Damage
20,131
32,906
Taken
32,381
17,086
Mitigated
16,539
15,424
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,942
318
0
1,173
5,703
3,143
0
2,423
3,280
29,141
882
L
Khepri
 
Khepri
2,105
92
0
1,864
7,356
6,097
0
0
7,356
16,564
0
W
Gilgamesh
CarvedSmiles
Gilgamesh
3,619
1,094
1,206
2,686
8,381
4,949
0
2,081
6,300
0
13,041
W
Ymir
Klinqe
Ymir
2,312
1,133
0
2,462
5,768
3,815
0
0
5,768
49,382
3,247
W
Arachne
3,463
2,143
0
5,286
7,808
2,937
0
1,225
6,583
0
32,282
L
Ratatoskr
SirBiIIy
Ratatoskr
2,762
607
0
1,168
4,884
1,796
0
2,034
2,593
0
22,427
L
4,913
3,493
0
1,675
4,128
1,551
0
0
4,128
0
43,954
W
Heimdallr
Vzft
Heimdallr
4,771
2,573
0
2,611
5,246
2,242
0
1,094
4,152
0
60,405
L
5,373
1,398
0
3,903
9,365
3,583
0
924
8,333
0
39,789
L
4,978
140
0
3,726
6,648
3,512
0
2,406
3,900
49,162
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
26,244
330
Minions Killed
288
0
Camps Cleared
0
1,065,082
Distance Traveled
898,902
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,253
525
60
6
0
226,290
0
L
Khepri
4,911
491
8
1
0
228,541
2
W
Gilgamesh
5,699
570
19
2
0
220,417
1
W
Ymir
6,823
682
92
9
0
175,704
0
W
Arachne
5,974
597
59
6
0
253,602
0
L
Ratatoskr
4,607
461
35
4
0
113,507
0
L
Apollo
5,197
520
88
9
0
177,581
0
W
Heimdallr
6,378
638
100
10
0
189,069
0
L
Thor
5,543
554
64
6
0
205,493
2
L
Anubis
5,986
599
93
9
0
173,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role