Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Emmanuel 222079
Amaterasu
Level 127
God Stats
14W - 12L
1,480 SR
Queue Stats
456W - 485L
1,515 Elo+
Solo
Hera
Hera
JAIRSD
Hera
Level 60
God Stats
1W - 3L
1,324 SR
Queue Stats
15W - 16L
1,506 Elo+
Solo
Cerberus
Cerberus
JuicyMuscle
Cerberus
Level 96
God Stats
56W - 49L
1,651 SR
Queue Stats
658W - 677L
1,544 Elo+
Solo
Ra
Ra
Tsimochka
Ra
Level 76
God Stats
6W - 4L
1,795 SR
Queue Stats
153W - 152L
1,544 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,522 Elo+

VS

Team Averages
Level 81
1,606 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aolian
Bellona
Level 14
God Stats
25W - 33L
1,500 SR
Queue Stats
71W - 130L
1,186 Elo+
Party 1
Achilles
Achilles
Apexofthevortex
Achilles
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Olorun
Olorun
jimdevil
Olorun
Level 72
God Stats
10W - 7L
1,705 SR
Queue Stats
554W - 542L
1,542 Elo+
Solo
Sylvanus
Sylvanus
rudeyv
Sylvanus
Level 129
God Stats
1W - 1L
1,825 SR
Queue Stats
110W - 74L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 1 / 9
10,497
1,166
12,123
6,367
2,650
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Emmanuel 222079
Amaterasu
16
4 / 0 / 14
9,854
1,095
8,803
12,441
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
JAIRSD
Hera
16
2 / 1 / 16
9,650
1,072
20,994
6,215
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
JuicyMuscle
Cerberus
16
4 / 1 / 15
11,062
1,229
12,397
18,676
17,549
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 0 / 15
10,199
1,133
11,865
5,374
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

311

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 1
8,630
959
9,354
9,118
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Aolian
Bellona
14
0 / 5 / 1
8,231
915
4,836
13,321
13,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
14
0 / 5 / 1
8,336
926
4,616
15,862
17,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
jimdevil
Olorun
14
0 / 5 / 3
8,941
993
9,437
14,968
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
rudeyv
Sylvanus
14
2 / 2 / 1
9,068
1,008
15,301
17,044
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
20
Kills
3
3
Deaths
20
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
9
11.5
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
L
Bellona
Aolian
Bellona
0
5
1
0.1
L
Achilles
0
5
1
0.1
W
Amaterasu
Emmanuel 222079
Amaterasu
4
0
14
11
W
Hera
JAIRSD
Hera
2
1
16
10
W
Cerberus
JuicyMuscle
Cerberus
4
1
15
11.5
W
3
0
15
10.5
L
Olorun
jimdevil
Olorun
0
5
3
0.3
L
Sylvanus
rudeyv
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,182
Damage
43,544
49,073
Taken
70,313
34,904
Mitigated
49,352
14,510
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,123
4,375
0
0
6,367
2,650
0
3,388
2,863
0
24,372
L
Tsukuyomi
 
Tsukuyomi
9,354
1,889
0
367
9,118
3,704
0
6,496
2,421
0
20,553
L
Bellona
Aolian
Bellona
4,836
859
0
327
13,321
13,577
0
7,559
5,486
0
7,647
L
Achilles
4,616
1,038
0
426
15,862
17,524
0
8,958
6,351
0
11,095
W
Amaterasu
Emmanuel 222079
Amaterasu
8,803
3,319
0
4,288
12,441
10,333
0
6,448
5,571
242
20,492
W
Hera
JAIRSD
Hera
20,994
5,413
0
0
6,215
2,213
0
2,992
3,179
31,611
0
W
Cerberus
JuicyMuscle
Cerberus
12,397
405
241
6,321
18,676
17,549
0
8,093
9,921
18,829
1,257
W
11,865
224
3,217
443
5,374
2,159
0
2,656
2,601
44,451
0
L
Olorun
jimdevil
Olorun
9,437
4,004
334
650
14,968
6,045
0
8,532
6,167
41,759
2,282
L
Sylvanus
rudeyv
Sylvanus
15,301
4,951
731
2,029
17,044
8,502
0
12,785
4,221
34,625
3,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
43,206
200
Minions Killed
167
8
Camps Cleared
6
924,478
Distance Traveled
804,535
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,497
1,166
23
3
3
132,845
0
L
Tsukuyomi
8,630
959
22
2
0
160,228
0
L
Bellona
8,231
915
8
1
1
172,678
0
L
Achilles
8,336
926
24
3
1
172,603
0
W
Amaterasu
9,854
1,095
33
4
2
215,466
0
W
Hera
9,650
1,072
38
4
1
176,656
0
W
Cerberus
11,062
1,229
20
2
1
189,735
2
W
Ra
10,199
1,133
86
10
1
209,776
0
L
Olorun
8,941
993
78
9
3
156,999
0
L
Sylvanus
9,068
1,008
35
4
1
142,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role