Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KovuVitani4288
Cthulhu
Level 69
God Stats
10W - 6L
1,497 SR
Queue Stats
258W - 247L
1,519 Elo+
Solo
Chang'e
Chang'e
MisterKiite
Chang'e
Level 67
God Stats
8W - 14L
1,416 SR
Queue Stats
302W - 343L
1,410 Elo+
Solo
Neith
Neith
zNath
Neith
Level 85
God Stats
29W - 29L
1,589 SR
Queue Stats
43W - 47L
1,560 Elo+
Solo
Hades
Hades
ztar_kill3r
Hades
Level 158
God Stats
113W - 56L
1,816 SR
Queue Stats
417W - 416L
1,485 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,495 Elo+

VS

Team Averages
Level 109
1,474 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AhBadMan
Thanatos
Level 108
God Stats
30W - 22L
1,517 SR
Queue Stats
309W - 294L
1,467 Elo+
Solo
Medusa
Medusa
BOK96
Medusa
Level 66
God Stats
14W - 20L
1,300 SR
Queue Stats
136W - 130L
1,432 Elo+
Solo
Charon
Charon
Gawadrolt
Charon
Level 153
God Stats
11W - 7L
1,622 SR
Queue Stats
875W - 839L
1,533 Elo+
Solo
Amaterasu
Amaterasu
MewNemia
Amaterasu
Level 104
God Stats
12W - 8L
1,432 SR
Queue Stats
66W - 49L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 1 / 2
5,691
569
4,077
6,198
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 0
5,039
504
1,868
7,291
4,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
MisterKiite
Chang'e
11
0 / 0 / 0
5,536
554
4,158
6,267
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
zNath
Neith
7
0 / 1 / 0
4,542
454
1,992
4,152
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 1
6,334
633
3,056
6,301
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 7 / 0
4,812
481
3,346
7,633
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
AhBadMan
Thanatos
11
0 / 1 / 0
5,522
552
1,838
9,007
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
BOK96
Medusa
11
4 / 0 / 1
6,529
653
3,879
3,322
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Gawadrolt
Charon
9
1 / 0 / 3
6,385
639
3,337
6,078
4,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
MewNemia
Amaterasu
12
0 / 0 / 0
7,069
707
1,636
6,133
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
5
5
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
1
2
4
W
Ra
 
Ra
0
7
0
0
W
Thanatos
AhBadMan
Thanatos
0
1
0
0
W
Medusa
BOK96
Medusa
4
0
1
4.5
W
Charon
Gawadrolt
Charon
1
0
3
2.5
L
1
3
0
0.33
W
Amaterasu
MewNemia
Amaterasu
0
0
0
0
L
Chang'e
MisterKiite
Chang'e
0
0
0
0
L
Neith
zNath
Neith
0
1
0
0
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
14,036
30,209
Taken
32,173
12,939
Mitigated
15,145
10,716
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,077
979
0
424
6,198
2,672
0
916
5,282
0
35,585
W
Ra
 
Ra
3,346
420
28
622
7,633
2,383
0
2,280
5,353
27,964
708
W
Thanatos
AhBadMan
Thanatos
1,838
488
0
6,162
9,007
4,072
0
1,239
7,768
0
54,759
W
Medusa
BOK96
Medusa
3,879
1,644
0
2,301
3,322
1,184
881
125
3,197
0
43,554
W
Charon
Gawadrolt
Charon
3,337
463
0
1,788
6,078
4,160
0
1,106
4,972
20,117
2,277
L
1,868
241
551
1,128
7,291
4,241
75
1,081
6,210
17,749
0
W
Amaterasu
MewNemia
Amaterasu
1,636
896
0
1,974
6,133
3,346
0
4,075
2,058
0
49,356
L
Chang'e
MisterKiite
Chang'e
4,158
620
0
4,781
6,267
1,897
0
0
6,267
35,642
2,067
L
Neith
zNath
Neith
1,992
589
0
720
4,152
1,272
0
993
3,159
0
20,878
L
3,056
187
480
2,632
6,301
2,857
519
3,220
3,014
35,660
2,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
30,317
276
Minions Killed
325
0
Camps Cleared
0
870,589
Distance Traveled
1,004,511
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,691
569
59
6
0
216,901
0
W
Ra
4,812
481
41
4
0
180,001
0
W
Thanatos
5,522
552
87
9
0
213,193
0
W
Medusa
6,529
653
68
7
0
209,219
0
W
Charon
6,385
639
22
2
0
205,558
4
L
Cthulhu
5,039
504
34
3
0
184,222
0
W
Amaterasu
7,069
707
107
11
0
196,540
0
L
Chang'e
5,536
554
77
8
0
141,650
0
L
Neith
4,542
454
36
4
0
127,019
0
L
Hades
6,334
633
70
7
0
200,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role